Commit Graph
19 Commits
Author SHA1 Message Date
Nico cac4142ec1 Implement safe AdventureBot group travel and formations
clang PCH / build (push) Canceled after 0s
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2026-10-28 23:30:28 +01:00
Nico a758239da9 Implement AdventureBot class rotations, group roles and instance encounters
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2026-10-28 22:37:18 +01:00
Nico d3273c677e Implement AdventureBot profiles, daily planning and population management
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2026-10-28 18:22:13 +01:00
Nico d6fea6ee68 Add AdventureBot groups, raid preparation and shared travel
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Implement native bot recruitment and player admission, leader-owned destinations, intent-specific capacities, preparation scheduling and shared graph and flight travel. Support native group instance visits and separate raid entrances.

Include pending personality-driven faction PvP and solo fleeing, preserving the absolute group fleeing exclusion. Add regression fixtures, migration, documentation and test-server evidence.
2026-10-28 15:00:41 +01:00
Nico 04aa87fcfc Add profile-driven AdventureBot character generation
clang PCH / build (push) Waiting to run
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2026-10-28 11:30:47 +01:00
Nico e333f2f9fc Add AdventureBot social interactions and player-led groups 2026-10-28 01:11:54 +01:00
Nico 39a515dbd1 Add AdventureBot self-care, supply restocking and secondary professions 2026-10-27 23:56:43 +01:00
Nico c0c799c4b6 Add AdventureBot combat reactions, training and corpse recovery
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2026-10-27 23:17:05 +01:00
Nico e18a416bf4 Add persistent instance visits and validate sleeping spaces
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2026-10-27 20:10:13 +01:00
Nico 440c53acd7 Validate profession scenes and fix native workstation and area targeting
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2026-10-27 18:01:03 +01:00
Nico 722b513ee0 WIP: checkpoint AdventureBot intents and unfinished profession implementation 2026-10-27 17:02:01 +01:00
Nico 119d63ed1c Implement autonomous AdventureBot intents and social micro actions
clang PCH / build (push) Canceled after 0s
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Add profile-driven daily schedules, semantic location import and editable catalogs, flexible intent execution and safe graph handovers. Implement coherent social scenes, native chair use and campfires, frontal conversation approaches and walking. Fix clientless near-teleport observer identity and native flight area queries. Include migrations, regression tests and implementation documentation.
2026-10-26 22:45:38 +01:00
Nico ca656403bb Keep clientless flight moving across spline handoffs
GCC PCH / build (push) Waiting to run
clang PCH / build (push) Canceled after 0s
Replace ordinary flight splines before they finish while retaining collision checks, terminal landing and conservative return behavior. Measure actual travelled distance, cover handoff timing with a production Update regression test, retire Arthoran's automatic ship test and document visual acceptance of the travel milestone.
2026-10-26 18:21:48 +01:00
Nico 8df9591c99 Implement dynamic clientless free-flight travel
Integrate transient flight alternatives with graph routing, native flying mounts, phased terrain and collision checks, bounded avoidance and confirmed landing. Add safe-return recovery, node and location integration, profile settings, diagnostic commands, regression tests and flight documentation.
2026-10-26 17:35:58 +01:00
Nico 4474714c00 Support interactive object portals and document travel route recording
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Bind directed portal_use edges to native GameObject spawns and spell destinations. Execute normal clicks and verify completed clientless teleports, with regression coverage. Document live portal tests, mage tower calibration, Badlands portals and transport recording workflows.
2026-10-26 14:01:42 +01:00
Nico 1164a72ea3 Implement clientless transports, Lua reload and same-map portals
Add native transport recording and execution with grid lifecycle handling, clientless teleport acknowledgements, and regression tests. Support targeted same-map portal imports and preserve disabled taxi nodes. Document live transport and portal verification and the remaining portal inventory.
2026-10-26 11:27:56 +01:00
Ovahlord 0927c5af40 Core/Misc: backported most boost changes from master branch 2025-02-27 23:47:52 +01:00
Carbenium f94e8b4a35 tests: Add some basic tests for EventMap
(cherry picked from commit 7950275697c9d48781ad61cf3749e0392ee660bc)
2021-07-29 19:09:23 +02:00
Carbenium 831c45b1da dep: Add catch2 unit test framework and wire it up
To enable the test suite, make sure to configure CMake with -DBUILD_TESTING=1 , since it is disabled by default. The catch2 dependency will be downloaded during configure time.

Also add a new target "tests-common", which includes unit tests for the "common" project. To finally run the tests use the "test" target.

CircleCI: Run unit tests
(cherry picked from commit 6a28ee7b2a4269aa7e43265d1cd0067537e3e883)
2021-07-29 19:07:52 +02:00