Ovahlord
d07abd9f60
Scripts/TwilightHighlands: scripted event for quest The Crucible of Carnage: Calder's Creation
2020-10-30 20:05:59 +01:00
Ovahlord
fdd96aadce
Scripts/TwilightHighlands: scripted first three Crucible of Carnage arena events
2020-10-30 15:15:16 +01:00
Ovahlord
e5952a6bf5
Scripts/BRC: scripted dungeon quest chain inside of Blackrock Caverns
2020-10-29 23:12:40 +01:00
Ovahlord
4a324b3b2f
fixed warnings
2020-10-29 17:28:20 +01:00
Ovahlord
33f3990f38
Scripts/ScarletMonestary: reworked Mograine and Whitemane's encounter
2020-10-29 17:10:25 +01:00
Ovahlord
38f1729a8e
fixed nopch for real this time
2020-10-29 15:48:06 +01:00
Ovahlord
9b3c19fa94
nopch fix²
2020-10-29 14:32:55 +01:00
Ovahlord
101d0b44ed
fixed nopch build
2020-10-29 14:20:19 +01:00
Ovahlord
3a89bf19af
Scripts/TheStockades: updated all scripts to modern standards and execute Alliance specific events only when an Alliance player created the instance
2020-10-29 03:57:42 +01:00
Ovahlord
d753df4ae9
Core/Spells: improved spell finish reason enum naming for finished channeled spells
2020-10-01 20:24:03 +02:00
Ovahlord
164fe1890e
Scripts/BWD: Lightning Conductor will now get removed when Lord Victor Nefarius transforms the target into a Shadow Conductor
2020-09-26 15:11:36 +02:00
Ovahlord
c9afa1a6ed
Core/Units: renamed SetInFront to SetOrientationTowards to clarify its actual functionality and added comments to SetOrientationTowards, SetFacingTo and SetFacingToObject
2020-09-23 20:48:44 +02:00
Ovahlord
b06352f418
Scripts/ZA: implement Jan'alai encounter
2020-09-13 16:05:39 +02:00
Ovahlord
abfd6f02f7
Scripts/BWD: Maloriak's Consuming Flames will no longer deal increased damage from its own damage
2020-09-12 00:27:18 +02:00
Ovahlord
5327dde2a8
Scripts/BWD: several fixups for Maloriak's encounter
...
* Consuming Flames will now increase the periodic damage when taking damage
* Scorching Blast will now be cast on correct targets
* remove a wrongly assigned spell script name that was causing runtime errors log messages
2020-09-12 00:13:32 +02:00
Ovahlord
44f89c7dae
Scripts/BWD: store Magmaw's body parts via guids instead of smelly pointers and validate the body parts on engage
2020-09-10 21:15:07 +02:00
Ovahlord
3274117cec
Core/Spells: cleaned up and improved spell focusing behavior
...
* removed hacky update_object call from SetSpellFocus helper
* corrected facing behaivior in SetSpellFocus
* spells with SPELL_ATTR5_DONT_TURN_DURING_CAST will no longer set a target guid for proper clientside facing behaivior
* channeled spells with a destination target will no longer pick a objectTarget
* update serverside orientation for channeled spells with SPELL_ATTR1_CHANNEL_TRACK_TARGET
2020-09-09 20:08:35 +02:00
Ovahlord
74cf7fa413
Scripts/BWD: allow Shadow Conductor to be affected by resistances and other damage reduction auras instead of enforcing damage valuews
2020-09-05 00:22:49 +02:00
Ovahlord
82a1374fa9
Scripts/ZA:
...
* improved Vol'jin's intro script
* added some waypoints for some trash npcs
2020-09-02 18:19:26 +02:00
Ovahlord
3eee6f3559
Scripts/DM: ensure that Helix' vehicle aura is no longer present on players after a wipe
2020-08-31 13:07:22 +02:00
Ovahlord
2db08bb0e0
Scripts/BWD: Magmaw's Ignition fire dummy npcs will now move in circles with their correct radius value and corrected the amount of steps
2020-08-30 13:08:46 +02:00
Ovahlord
8e339ba164
Scripts/BWD: Lord Victor Nefarius will now manipulate the abilities of any Omnotron golem with a cooldown instead of always picking the longest active golem
2020-08-30 12:48:35 +02:00
Warpten
2b2fc5fb8a
Core/Spells: remove PrepareSpellScript and PrepareAuraScript macros and make Hooklist use emplace behaivior ( #174 )
2020-08-28 15:40:26 +02:00
Ovahlord
c504068259
Scripts/BWD: Maloriak will now try to release Aberrations until he has released all of them instead of stopping after 6 attempts
2020-08-23 21:10:02 +02:00
Shauren
44e0d6c0f9
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
2020-08-23 17:44:48 +02:00
Ovahlord
0e61055ac3
Scripts/BWD: corrected Nefarian's respawn position after a wipe based on cyclic path point information
2020-08-22 16:19:03 +02:00
Ovahlord
f1bbb7fa64
Scripts/BWD: the Poison Bombs in Omnotron Defense System encounter will now also fully fixate on their target
2020-08-09 21:15:59 +02:00
Ovahlord
1b46c95a9c
Scripts/GB: updated Drahga's script to modern model and corrected several flaws accross the board
2020-08-09 17:37:52 +02:00
Ovahlord
d70beecea5
Scripts/GB: updated Erudax encounter
...
* updated all scripts to modern coding standards
* corrected timers accross the board
* corrected repeat behaivior for Enfeebling Blows
* dropped unnecessary data type accessors
* improved encounter frame and despawn behaivior for Faceless Corruptors
2020-08-09 16:13:06 +02:00
Ovahlord
0d5869403f
Scripts/BoT: fixed Halfus' enslaved dragons not updating their victims
2020-08-07 23:17:08 +02:00
Ovahlord
a5ff863c0c
Scripts/DM: fixed Helix' Nightmare version to not attack anything and black James Harrington's health regeneration in Vanessa VanCleef's nightmare
2020-08-05 17:48:24 +02:00
Ovahlord
7de9675bf9
Scripts/Deadmines: fixed Helix' Lumbering Oaf not attacking anything at all
2020-08-05 17:40:13 +02:00
Ovahlord
6f43b13a2c
Scripts/DM: corrected cyclic spline argument data for Vanessa's lightning walls
2020-08-05 17:08:09 +02:00
Ovahlord
35041c9d47
Scripts/BRC: corrected run state setting for Raz the Crazed and reverted escort ai changes
2020-07-27 13:32:00 +02:00
Ovahlord
c62f4e891b
Scripts/BWD: apply the Mangle kill aura and Sweltering Armor after the player has entered Magmaw instead of when being hit by the damage at the same time
2020-07-27 01:22:35 +02:00
Ovahlord
64bc678a54
Fixed nopch build
2020-07-27 00:54:49 +02:00
Ovahlord
1d3df0678c
Scripts/BRC: Nether Beam will now apply Evolution stacks twice as fast on heroic difficulty and implemented visual indicator when a target is close to its evolution
2020-07-27 00:48:24 +02:00
Ovahlord
287fdc542f
Core/AI: allow manually added escort waypoints to have run states specified
...
*turn waypoints of Raz the Crazed into run mode
2020-07-27 00:34:28 +02:00
Ovahlord
c25254b619
Scripts/BWD: Magmaw's Exposed Heads will no longer get set in combat with players via script
2020-07-25 16:43:03 +02:00
Ovahlord
25be1dbb7b
Scripts/BoT: fixed target selection behaivior for Darkened Creations in Cho'Gall encounter
2020-07-25 14:08:29 +02:00
Shauren
07099840db
Scripts: Fix rbac permission for skipping default boss sequencing check
...
# Conflicts:
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
# src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
# src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
# src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
# src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
# src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
# src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
# src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
# src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
# src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
# src/server/scripts/Northrend/Gundrak/boss_eck.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp
# src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
# src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
# src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
# src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
# src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
# src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
# src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
# src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
# src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
# src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
# src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp
# src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
# src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
# src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
# src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_mennu_the_betrayer.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_rokmar_the_crackler.cpp
# src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
# src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
# src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
2020-07-24 13:08:04 +02:00
Ovahlord
06d66f54b7
Scripts/MagistersTerrace: small followup for Priestess Delrissas' script
2020-07-23 23:47:21 +02:00
Ovahlord
aec1d1a2fa
Misc: fixed build
2020-07-23 17:00:54 +02:00
Treeston
c7c4f267c4
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
2020-07-22 19:14:52 +02:00
Treeston
db3282e65a
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI. Fixes #23490 .
...
# Conflicts:
# src/server/game/AI/CreatureAI.cpp
# src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
# src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
# src/server/scripts/Kalimdor/zone_desolace.cpp
# src/server/scripts/Northrend/zone_borean_tundra.cpp
2020-07-22 18:38:35 +02:00
Treeston
942c3a77da
Core: Combat/threat system rewrite (PR #19930 )
...
- PvE combat is now always mutual. UNIT_FLAG_IN_COMBAT is backed by actual references to the units we're in combat with.
- PvP combat is now also tracked, and almost always mutual; spells like Vanish and Feign Death can break this rule. That means we can easily determine a list of players we're fighting.
- By extension, IsInCombatWith now has sensible behavior when invoked on nonplayers.
- Threat and combat systems are no longer the same.
- They still have an enforced relationship (threat implies combat - clearing combat clears threat)...
- ...but we can have combat without threat. A creature (with threat list) isn't considered to be engaged until it has an entry on its threat list...
- ...which means we can now faithfully replicate retail engage behavior. Combat on projectile launch - engagement start on projectile impact. Yay for progress!
- AI method refactor, as already ported in 6113b9d - `JustEngagedWith`, `JustEnteredCombat` and `JustExitedCombat`.
- Vehicle threat is now properly pooled on the main vehicle body (fixes #16542 ).
- Various edge case bug fixes for threat redirects (Misdirection "cancelling" Vigilance and similar).
- Target re-selection is now significantly faster.
- Fixed a ton of other smaller edge case bugs, probably.
Closes #7951 and #19998 .
2020-07-22 16:49:37 +02:00
Ovahlord
280b8dc799
Fixed build
2020-07-22 15:21:50 +02:00
Treeston
7c75d6fb0c
some more cleanup (cbd025f follow-up)
2020-07-22 15:03:01 +02:00
Treeston
a5c63ba366
Scripts/MagistersTerrace: Fix some crashes in Selin Fireheart. His script is still a shitshow, though. Closes #20614 .
...
# Conflicts:
# src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
2020-07-22 15:02:53 +02:00
Carbenium
64ed5c07fe
Core/Scripts: Add two missing overrides
2020-07-22 14:56:28 +02:00