Implement native bot recruitment and player admission, leader-owned destinations, intent-specific capacities, preparation scheduling and shared graph and flight travel. Support native group instance visits and separate raid entrances.
Include pending personality-driven faction PvP and solo fleeing, preserving the absolute group fleeing exclusion. Add regression fixtures, migration, documentation and test-server evidence.
Add profile-driven daily schedules, semantic location import and editable catalogs, flexible intent execution and safe graph handovers. Implement coherent social scenes, native chair use and campfires, frontal conversation approaches and walking. Fix clientless near-teleport observer identity and native flight area queries. Include migrations, regression tests and implementation documentation.
Replace ordinary flight splines before they finish while retaining collision checks, terminal landing and conservative return behavior. Measure actual travelled distance, cover handoff timing with a production Update regression test, retire Arthoran's automatic ship test and document visual acceptance of the travel milestone.
Bind directed portal_use edges to native GameObject spawns and spell destinations. Execute normal clicks and verify completed clientless teleports, with regression coverage. Document live portal tests, mage tower calibration, Badlands portals and transport recording workflows.
Add native transport recording and execution with grid lifecycle handling, clientless teleport acknowledgements, and regression tests. Support targeted same-map portal imports and preserve disabled taxi nodes. Document live transport and portal verification and the remaining portal inventory.