Commit Graph
337 Commits
Author SHA1 Message Date
Shauren 107af52853 Core/Chat: Refactored building chat packets
* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
Malcrom fc7e335d3b Scripting/Obsidian Sanctum: Updated scripts to use Events. 2013-12-11 01:13:23 -03:30
Malcrom 89de7e7419 Scripting/Razorfen Downs: Additions and fixes for instance.
Moved bosses Glutton, Mordresh Fire Eye, Tuten Kash to cpp.
Cleaned up code for boss Amnennar The Coldbringer.
Fixed up gong event for gong to have sound and proper spawning.
Scripted quest 3525 "Extinguishing the Idol" so you can now fight Plagmaw the Rotting.
2013-12-07 21:19:46 -03:30
jackpoz 4416c16045 Core/Scripts: Fix possible NULL dereferences
Fix possible NULL dereferences probably caused by a typo.
2013-11-29 20:48:45 +01:00
Malcrom 113735690a Scripts/The Slave Pens: Fix up Mennu the Betrayer and add Rokmar the Cracker & Quagmirran. 2013-11-10 18:00:15 -03:30
Malcrom 8332cee052 Scripting/The Slave Pens: Moved boss_mennu_the_betrayer from EAI to CPP. 2013-11-10 10:53:43 -03:30
Malcrom e5b259fb4a Scripting/Arcatraz: Move Zereketh the Unbound, Dalliah the Doomsayer, & Wrath-Scryer Soccothrates to cpp scripting and some cleanup. 2013-11-10 03:22:22 -03:30
Spp 94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
Discover- b98cc11a49 Core/Misc: Fix compile after 316da388d5 2013-11-03 10:36:02 +01:00
untaught 316da388d5 Fix quest Redeeming the Dead (9685) and remove the core script 2013-11-03 11:17:28 +02:00
leguybrush 0a308144a8 Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }. 2013-10-28 14:36:07 -04:00
Ascathor 2607738990 Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Shauren ce55647c41 Core/Transports
* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
LilleCarl 731b3670fe Make damage and healing references, so that damage can be altered by scripts!
Correct typo (thanks AwkwardDev)
2013-10-11 21:49:06 +02:00
Discover- 4d654a885c Core/Misc: Fix compile after recent pull request... 2013-10-04 12:32:09 +02:00
Carl Hjerpe 8737984b71 Implement script hooks: OnDamge, OnHeal 2013-10-01 18:35:09 +02:00
Spp ec1e88d888 Core/RBAC: Move send commands to RBAC (using individual permissions) 2013-09-10 12:24:40 +02:00
Spp 83cb44d79f Core/RBAC: Move pet commands to RBAC (using individual permissions)
- Pet commands moved from cs_misc.cpp to own file
2013-09-10 12:07:03 +02:00
Spp 1eee42433b Core/RBAC: Move group commands to RBAC (using individual permissions)
- group commands moved from cs_misc.cpp to own file
- renamed groupsummon to "group summon"
2013-09-10 11:45:59 +02:00
Vincent-Michael 22b71244a0 DB/Creature: Fix cords for quest "Death Comes From On High" 2013-08-31 19:33:14 +02:00
joschiwald 1f34284828 Scripts/UtgardeKeep: reworked InstanceScript and cleanup some boss script 2013-08-27 23:50:40 +02:00
joschiwald 2aa944caee Scripts/Auchindoun: add missing InstanceScripts and cleanup some boss scripts 2013-08-26 18:52:29 +02:00
Shauren cfd1027b88 Build fix 2013-08-26 18:42:35 +02:00
Shauren 4f44cdf2b5 Core/Scripts: Fixed uninitialized variable and memory leaks 2013-08-26 17:38:02 +02:00
w1sht0l1v3 1ad954e215 Core/Scripts: Placeholders for instances Maraudon and Dire Maul.
It is needed for Random Dungeon Finder credit.
2013-08-17 19:14:48 +03:00
w1sht0l1v3 7c7f19228e Core/Scripts: Placeholders for instances The Slave Pens and The Underbog.
It is needed for Random Dungeon Finder credit.
2013-08-17 17:50:33 +03:00
w1sht0l1v3 0333d22fe9 Core/Scripts: Placeholder for instance Ragefire Chasm.
It is needed for Random Dungeon Finder credit.
2013-08-17 15:25:09 +03:00
w1sht0l1v3 7b9f34afc5 Core/Scripts: Placeholder for instance The Stockade.
It is needed for Random Dungeon Finder credit.
Correct entry for last encounter in the instance.
2013-08-17 14:59:49 +03:00
Vincent-Michael c5ff184ebd Core/Scripts: Add missing stuff in 0161012c69 2013-08-10 23:16:36 +02:00
Kirkhammett 0161012c69 Scripts/ZulFarrak: Convert Witch Doctor Zum'rah from SAI to Cpp
Closes #10508
2013-08-10 20:36:45 +01:00
Vincent-Michael dbb40dd4fe Scripted/Pets: Move some player pets in pet_xxx.cpp 2013-08-09 19:22:16 +02:00
Malcrom 090f348d59 Scripting/Sethekk Halls: Move Boss Anzu from EAI to CPP and some cleanup. 2013-08-07 18:53:17 -02:30
Malcrom f5e4fd67c3 Scripting: Moved Lord Valthalak from EAI to CPP. Moved all Blackrock Instances to Blackrock Mountain Dir. 2013-08-07 10:50:06 -02:30
joschiwald d868f9db4b Scripts/DrakTharonKeep: reworked InstanceScript 2013-07-29 12:49:27 +02:00
Nay 3561ab98ba Misc: Use override and final C++11 keywords in a few places (mostly scripts)
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not  support C++11)
2013-07-06 20:21:45 +01:00
Vincent-Michael b4d4e04f53 Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Note: Have fun :P
2013-07-04 22:11:47 +02:00
Malcrom 722f7068f2 Core/Scripting: More updates for BRS instance. Added missing scripts for urok and gizrul. 2013-07-01 10:19:18 -02:30
Shauren 112bc49c9a Core/Units: Removed most calls to SendMovementFlagUpdate for creatures 2013-06-30 16:31:24 +02:00
Malcrom eb74361470 Core/Scripting: Updated BWL Scripts. Thanks to gerripeach for the base.
Closes #4952 #9283
2013-06-24 13:48:02 -02:30
Malcrom 6623a9dc42 Core/Scripting: Renamed Dark Portal scripts to The Black Morass 2013-06-21 23:14:59 -02:30
Malcrom 66978cfc3b Core: Some function renaming. 2013-06-11 19:54:27 -02:30
Rochet2 a51cd86628 Quest Complete, OnLevelChanged 2013-06-10 13:23:30 +03:00
Bezo 178cb300d1 Implement .arena commands - add new commands to the core to handle with arena teams.
*.arena create [player] "arena name" [type]
	*.arena create "arena name" [type]
	*.arena disband [TeamID]
	*.arena rename "oldName" "newName"
	*.arena captain [TeamID] [Player]
	*.arena info [TeamID]
	*.arena lookup [name]
2013-05-22 00:50:51 +03:00
horn 0a0698b1d4 Scripts/Ulduar: Yogg-Saron
Known issues:
- encounter doesn't start immediately after you enter the room, you need to go closer
- players standing outside of the room are not turned Insane after 15 seconds
- encounter resets if the last living player is gripped by Constrictor Tentacle or encased in Hodir's Flash Freeze
- Hodir won't freeze multiple players when they die at the same moment
- Flash Freeze missile (64176) won't hit anybody, probably cast too soon (cosmetic issue)
- there are some unused spells, don't know when or why they should be cast
- some spell animations hit multiple players, but they shouldn't do that
2013-05-14 17:52:37 +02:00
Spp d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
joschiwald 425f85c354 Core/ScriptLoader: load eventscripts 2013-04-28 15:57:44 +02:00
Nay 6ab7de2dd8 Merge pull request #9388 from thomas007788/DeserterCmd
Implement .deserter commands
2013-03-09 09:45:43 -08:00
Nefarion 1b45bcd7b9 Add the following commands:
.deserter instance add $time (Adds the instance deserter debuff with $time duration to your target)
.deserter bg add $time (Adds the BG deserter debuff with $time duration to your target)
.deserter instance remove (Removes the instance deserter debuff)
.deserter instance remove (Removes the bg deserter debuff)
2013-03-09 18:43:09 +01:00
Nefarion 49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Shauren 226e0fdd1b Unbreak the build and renamed sql file to proper date 2013-03-04 17:08:07 +01:00