Commit Graph
97 Commits
Author SHA1 Message Date
horn b0803d7e37 Core/PacketIO: Enabled CMSG_GUILD_LEAVE, MSG_TABARDVENDOR_ACTIVATE and some petitions releated opcodes 2012-08-03 16:49:27 +02:00
Nay 0f04b2fc36 Core/Misc: Update money to 64 bits (from 32), increasing the maximum gold possible
This got a bit messy and will be further fixed when all related packets are updated.
(Also fixed a typo in atoll msvc macro)
2012-07-24 15:27:42 +01:00
Shauren e732b96419 Core/Guilds: Added level to guild class and moved sending motd after player is added to world 2012-07-19 16:07:37 +02:00
Shauren 390d6b56d7 Core/PacketIO: Enabled and updated a bunch of opcodes 2012-07-19 01:21:41 +02:00
Shauren 06a4ade88a Core/Achievements: Implemented guild achievements 2012-07-09 11:08:33 +02:00
Shauren ed6f3e2def Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2012-07-04 22:20:21 +02:00
kaelima 3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
click 766475ea4f Core/Guild: Fix guildbank tab loading after recent changes (returned value of a COUNT() is always BIGINT) 2012-03-29 14:41:55 +02:00
click b5fb1b5b64 Core: Fix a minor mistake from previous mistake and adjust some more field-types 2012-03-29 07:10:21 +02:00
click be947eed76 Core: Fix fieldtype-errors in Guild-code - should now allow loading guildtabs etc correctly 2012-03-29 04:45:10 +02:00
Gyx 72cdcbfced Core/Game: Code style.
Signed-off-by: Gyx <2359980687@qq.com>
2012-03-28 19:11:50 +08:00
MrSmite 887470ebdb Guild bank - Allow deposit / withdraw money without tabs
closes 5637
2012-03-16 16:10:39 -04:00
Spp f495e0efe4 Warning fixes and some random cleanup here and there 2012-03-07 14:09:18 +01:00
kaelima 99086ac8a8 Core/Protocol: Refix MSG_GUILD_PERMISSIONS after a misstake in my last commit 2012-01-18 19:01:22 +01:00
kaelima eae789c5c1 Core/Protocol: Fix and activate a handful of opcodes, also some cleanup / documentation 2012-01-18 18:13:57 +01:00
Nay 9c26ce8da5 Merge branch 'master' into 4.x
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
2012-01-07 17:13:42 +00:00
leak ced346076b Merge pull request #4567 from Kiperr/master
Happy new year!
2011-12-31 16:13:28 -08:00
leak cdbeb42e0f Core/DBLayer: Refactor prepared statement defines to new format (char db) 2012-01-01 01:09:38 +01:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Nay 090bb5a45e Core/Guild: Fix and enable SMSG_GUILD_QUERY_RESPONSE
- Update GuildEvents for 4.x (by Spp)
2011-12-22 19:53:47 +00:00
Nay 869a8644e5 Core/Guild: Fix and enable CMSG_GUILD_QUERY 2011-12-22 03:49:36 +00:00
Nay f9d398c6ad Core/Guilds: Preliminary implementation of guild guids 2011-12-22 03:39:27 +00:00
Machiavelli b1c8226d58 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2011-12-10 15:21:55 +01:00
kaelima 11fb0beaf0 Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Spell::EffectSummonDeadPet. Also some random cleanup 2011-12-10 13:48:41 +01:00
kaelima 50f8881494 Core/Player: Store guild id inside protected integer instead of fetching from db. Still have method GetGuildIdFromGuid though if player is offline. 2011-11-27 03:40:03 +01:00
Shauren e8c3a3ac9c Core/Items
* Updated ItemTemplate structure to 4.x
* Calculate armor, damage and disenchant loot from dbc files

TODO: Use dbc disenchant ids in disenchant_loot_template
2011-11-25 23:24:40 +01:00
megamage c8251bc619 Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out. 2011-10-13 17:01:55 -04:00
Bootz 96d7a1e970 REPO: code-style clean-up
* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
Spp be12603150 Configuration/ConfigMgr: converted from singleton to namespace with free functions. 2011-09-28 13:00:43 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp- 327fe7c247 Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console 2011-09-08 15:11:55 +02:00
Spp- aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Spp e7327e7e94 Core: Fix compile without PCH and fix some warnings 2011-08-03 11:23:08 +02:00
Spp- c69b149d7e Core: Typo fix introduced in previous commit (:S) 2011-08-01 14:57:30 +02:00
Spp- 079f292b15 Core: Some more missing changes from previous commit (Pass by const reference for simple objects replaced with pass by value). Also fix unintended change 2011-08-01 14:51:44 +02:00
Spp- acd0fc79f6 Core: Pass by const reference for simple objects replaced with pass by value 2011-08-01 14:23:27 +02:00
Spp- b2a84d9f1e Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons) 2011-07-27 12:14:27 +02:00
click da03bbbdab Core: Yet more cleanups in codestyle... 2011-06-12 02:06:07 +02:00
click c77aa6e846 Core: And some more cleanups... 2011-06-12 02:00:43 +02:00
click f16df538ee Core: More codestyle cleanups 2011-06-12 01:47:45 +02:00
Shauren 352de4b688 Core/Guilds: Use blocking queries at guild loading to ensure invalid data is removed before processing, removed prepared statements in loading guilds 2011-05-07 21:03:05 +02:00
leak ea06dcf418 Core/ObjectMgr: Refactor guild related functions into dedicated class 2011-05-04 10:08:09 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
leak 01a79947d5 More cleanup after last commit spree 2011-04-29 19:59:40 +02:00
Azazel 6fb2bf4224 Core: use enum InventoryResult as return type for functions working with player items.
Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
leak a82654debd Core/ObjectMgr: Refactor sItemStorage 2011-04-28 22:42:33 +02:00
Azazel e49b5b44d6 Core/Cleanup: remove C-style cast to (Bag*):
* add ToBag() methods for Item class;
* add GetBagByPos() method for Player class.
2011-03-18 15:58:08 +06:00
leak b6074f90da Core: Cleaned up leftovers from loading functions streamlining 2011-03-10 22:22:29 +01:00
Shauren e5347a3bda Core: Fixed warnings:
C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
2011-03-08 16:42:00 +01:00
Machiavelli e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00