horn
b0803d7e37
Core/PacketIO: Enabled CMSG_GUILD_LEAVE, MSG_TABARDVENDOR_ACTIVATE and some petitions releated opcodes
2012-08-03 16:49:27 +02:00
Shauren
ed6f3e2def
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
2012-07-04 22:20:21 +02:00
QAston
56c3811365
Merge pull request #6685 from mweinelt/master
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Core/Battlegrounds: Introduce Arena.RatedUpdateTimer to configure time between checks for matchups in rated arena
2012-06-14 03:26:30 -07:00
kaelima
d86246b861
Core/Logging: Add optional binary packet logger usable with WowPacketParser, and remove the now useless WorldLog.
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TODO: Port this to .pkt 3.1 format
2012-06-04 08:52:12 +02:00
kaelima
c9efe05751
Core/Visibility: Change the default visibility distance for instances and battlegrounds to blizz-like values.
2012-06-03 05:36:27 +02:00
hexa-
f89da81406
Core/Battlegrounds: Introduce Arena.RatedUpdateTimer to configure time between checks for rated arena matches.
2012-06-01 21:22:58 +02:00
kaelima
3d14384c32
Merge git://github.com/TrinityCore/TrinityCore into 4.x
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Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
Nay
ff070bd17e
Core/LFG: (Config) Enable DungeonFinder by default, it was proven to be stable and working.
...
It is still not perfect and that's why we are waiting for feedback (a.k.a guinea pigs)
2012-03-28 00:43:59 +01:00
Spp
5cff9e0716
Merge branch 'master' into 4.x
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Conflicts:
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/AI/CoreAI/CombatAI.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
src/tools/vmap3_extractor/model.h
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/dbcfile.cpp
src/tools/vmap4_extractor/dbcfile.h
src/tools/vmap4_extractor/loadlib/loadlib.h
2012-02-23 13:06:35 +01:00
Nay
a7e5c3c7c4
Misc: Delete searing_gorge.cpp and fix a typo in worldserver config
2012-02-22 19:56:23 +00:00
leak
8e3a4b956e
Core/Warden: Base implementation for Warden functionality
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Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
Matthew Goff
89adbc1778
Add config values to allow ignoring auto accept and auto complete flags on quests.
2012-02-08 20:01:38 -06:00
Nay
9f635ca906
Merge branch 'master' into 4.x
2011-12-18 15:10:54 +00:00
Machiavelli
8ca9b38fee
Core/Channels: Don't send channel kick/ban notifications if kicker is GM and Channel.SilentlyGMJoin == 1. (Aokromes' Suggestions)--;
2011-12-14 13:53:47 +01:00
Nay
35bc064407
DB/Player: Add class/race level stats for the new combos (level 1 only);
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Core/Misc: Set RecruitAFriend.MaxLevel to 80 (from 60);
Also fix a typo in previous commit (thanks @Blumster)
2011-11-27 01:29:21 +00:00
Nay
7e6afa7fe8
Core/Enums: Add two new races to enumerations and update maxlevel in config
2011-11-24 00:35:11 +00:00
Rat
8c4d145178
fixed dbc local handling
2011-11-23 13:17:40 +01:00
Rat
d1affc4340
Initial Commit for client version change to 4.2.2 (14545)
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- added known opcodes (handlers are commented till not updated)
- added bitstream support to bytebuffer
- updated realm auth for 14545
- updated world auth
- fixed char_enum,create,delete handlers
- added DB2 reader
- added opcode logging to debuglogmask (ignores loglevel)
- fixed compile in win64, others not yet tested
- using db2 values for item models at char_enum to prevent client crash
Lots of Thanks to All SingularityCore Members
2011-11-20 18:28:18 +01:00
Shocker
0b243dfd9b
Core/PlayerDump: Add config to disallow overwriting existing files and usage of paths in player dump write to prevent local exploits
2011-10-08 16:56:04 +03:00
tobmaps
ce54465d19
Core/Spells: Fix Restricted Flight Area
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Closes #3354
2011-10-05 18:07:44 +07:00
Aokromes
e79dbb3066
Better description for Rate.InstanceResetTime setting.
2011-09-13 09:37:01 +03:00
click
48e47a9245
Core/Achievements: Simplify handling of achievements for GMs: Do not allow achievements when GM-mode is enabled, allow when disabled
2011-07-02 02:14:49 +02:00
Spp-
1e95341827
Cosmetic: Remove trailing whitespaces
2011-06-30 11:30:36 +02:00
Shocker
6a6e3e3265
Core/Logs: Add outSQLDev log, will be used for core-generated SQL queries/dumps
2011-06-29 16:31:01 +03:00
tobmaps
14cb9496e3
Core/Spell: Some random code cleanups
2011-06-25 00:45:38 +07:00
click
b7ba9a7fa8
Core: Clear up some confusion regarding the GM.AllowAchievementGain.Level config-entry
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Closes #2110 .
2011-06-24 18:05:50 +02:00
tobmaps
a017474ab8
Core/RecruitAFriend: Fix max level difference for benefit experience multiplier
2011-06-09 02:10:46 +07:00
tobmaps
c89922428b
Core/Misc: Added new option in config to set max GM level that can obtain achievements
2011-05-13 01:08:54 +07:00
Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
Shauren
867bc197ef
Core/Instances: Made the max amount of instances player can enter within hour configurable and fixed typo in instance packing/cleaning query
2011-01-24 16:12:02 +01:00
linencloth
bff48d88ad
Core/CharacterDatabaseCleaner: Implement PersistentCharacterCleanFlags config value which can prevent specific cleaning flags from being disabled after a cleanup
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--HG--
branch : trunk
2010-12-28 05:01:31 +01:00
click
c96070e804
Core: Remove some now defunct code and configoptions. Thanks to 4178something...
...
Closes issue 5213.
--HG--
branch : trunk
2010-12-21 02:44:37 +01:00
Machiavelli
f1a73e89b8
Merge
...
--HG--
branch : trunk
2010-12-13 16:13:32 +01:00
Machiavelli
ea29d87dcc
Backed out changeset: 8326a2411148
...
--HG--
branch : trunk
2010-12-13 09:18:49 +01:00
Derex
ef768a8307
Rewrite remote access console using ACE
...
--HG--
branch : trunk
2010-12-10 01:01:44 +02:00
leak
e226c4ac34
- Added Perl based conf merger script
...
- Removed LogSQL config option until reimplementation on code side
- A bit of cosmetics for .conf files
--HG--
branch : trunk
2010-12-06 00:24:45 +01:00
Machiavelli
b845b9d0fd
Core/DBLayer:
...
- Make time format of MaxPingTime consistent between authserver and worldserver. Note that the value is in minutes, update your config files accordingly if needed.
- Remove obsolete atomic uint32 and prevent concurrent calls to vector::size() in DatabaseWorkerPool
--HG--
branch : trunk
2010-12-05 16:48:47 +01:00
Machiavelli
f5d6319d4d
Core/DBLayer:
...
- Make the mysql connectionpool shared for async and syncrhonous connections.
- Allow configurable amount of connections for the pool
- Allow configurable amount of delaythreads
Note that delaythreads now only represent in-core threads. Whenever they execute a task they will pick a free connection from the pool instead of using their previously unique assigned connection.
The purpose of this design change is better distribution of SQL requests (no bottlenecks paired with idling) among available resources.
This also prevents a ¨memory waste¨ of preparing async prepared statements on synchronous connections (that were never called) - and vice versa. Now, connections aren´t explicitly async or synchronous, they serve both purposes.
Use at own risk, might cause instabilities.
Don´t forget to update your config files and clear your cmake cache.
--HG--
branch : trunk
2010-12-04 21:50:36 +01:00
click
bc098658c6
Core/Chat: Configure automatic owner declaration for custom chat channels (patch by leak)
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Closes issue 4974.
--HG--
branch : trunk
2010-12-02 03:54:52 +01:00
Shocker
0c44bd33ee
Core/Items: Enforce item attributes stored in DBC files by default and add config option to allow overriding with database values, patch by ZxBiohazardZx.
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Closes issue 4785.
--HG--
branch : trunk
2010-12-01 21:20:28 +02:00
click
cacf75ae60
Fix a small typo in worldserver.conf.dist leading to errors during config load on "fresh" installs
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--HG--
branch : trunk
2010-11-24 20:48:39 +01:00
click
03925d7324
* Remove CRLF from configfiles
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--HG--
branch : trunk
2010-11-24 14:03:45 +01:00
click
5753be3271
Core/Configs: Use "oldstyle" configfile method - includes configfile cleanups and also restructuring it so every option is explained properly
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Fix by leak. Closes issue 4913.
--HG--
branch : trunk
2010-11-24 13:48:00 +01:00
click
67fade84d3
Core/Commands: Enable SQL query logging by config and command )patch by leak)
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Closes issue 4853.
--HG--
branch : trunk
2010-11-19 13:13:07 +01:00
click
c0536f374a
Core: Allow toggling ticketsystem on/off by config-setting (patch by leak)
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Closes issue 4744.
--HG--
branch : trunk
2010-11-14 00:29:34 +01:00
linencloth
bf888285aa
Core:
...
- Redesigned stealth and invisibility handling
- Implemented the handling of multiple stealth types
- Implemented fake inebriation
- The message deliverer no longer sends packets from a non-visible source
- The server won't send that much garbage which just takes bandwith
- It won't be possible to use cheats to detect invisible objects
- Removed a lot of checks for the Z-coord
- Fixes visibility problems happening while flying
- Limited the grid activation range of creatures to use less resources
- Implemented Shroud of Death
- Implemented increased visibility range for active objects
- Removed visibility check at spellhit (only sanctuary effects should prevent it)
(And a lot of other changes...)
Closes issue 4208
Closes issue 3049
Closes issue 2097
Closes issue 2198
Closes issue 2384
Closes issue 2197
Closes issue 2319
--HG--
branch : trunk
2010-11-13 17:18:09 +01:00
Shocker
66dec6d86f
Core/Misc: Implement config option for energy regeneration rate, patch by Ramus, closes issue 4394
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--HG--
branch : trunk
2010-10-12 21:05:37 +03:00
runningnak3d
3feda9b6af
Core/Vmaps: Remove the ability to ignore individual maps from vmap LOS /
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height checking. Also add a warning if vmap.enableHeight is disabled. You
*MUST* have all LOS / height checking enabled to have a functional server.
Original patch by: Vladimir
--HG--
branch : trunk
2010-10-08 20:14:12 -06:00
Machiavelli
c4710bde76
Core/DBLayer: Fix MySQL timeout issue. World runnable will now call KeepAlive on each database after a specified number of seconds (MaxPingTime in worldserver.conf)
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Based on patch by kingarus81
Fixes issue #4062
Also remove explicit numbering from WorldTimers enum
--HG--
branch : trunk
2010-10-02 14:26:58 +02:00
Machiavelli
a9e9a2c884
Core/DBLayer:
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- DB Threading model update
* Get rid of ThreadBundleMask and bundled connection
* Implement configurable amount of Synch threads for databasepools
* Use modulus based algorithm to check for free synchronous connections instead of previous ¨get connection by thread key or bundlemask¨ feature
* Locks on mysql context objects are now managed outside the mysql query methods
Fixes issue #4058
Fixes issue #4059
Introduces a ton of more issues. Use at own risk. You were warned. Really.
Don´t forget to update your worldserver.conf
--HG--
branch : trunk
2010-09-27 00:20:56 +02:00