Nay
e2704d6abd
Core/Loot: Enable and fix SMSG_LOOT_START_ROLL
2011-12-22 22:21:48 +00:00
Nay
bdf64e8f96
Core/Quest: Enable and 'fix' SMSG_QUESTGIVER_REQUEST_ITEMS
2011-12-22 22:09:33 +00:00
Nay
94e85c34d3
Core/Spell: Enable and 'fix' SMSG_SET_PCT/FLAG_SPELL_MODIFIER
2011-12-22 21:21:41 +00:00
Nay
090bb5a45e
Core/Guild: Fix and enable SMSG_GUILD_QUERY_RESPONSE
...
- Update GuildEvents for 4.x (by Spp)
2011-12-22 19:53:47 +00:00
Nay
07293b55fc
Core/Protocol: Last group of "enable CMSGs", onto SMSGs now...
2011-12-22 15:13:22 +00:00
weclub
304fa1d53f
Core/Quest: Fix SMSG_QUESTGIVER_STATUS(_MULTIPLE)
...
Closes #4437
2011-12-22 15:00:06 +00:00
Nay
3310bd0c40
Core/Protocol: Enable more CMSGs
2011-12-22 14:47:07 +00:00
weclub
49f32ae6a8
Core/Protocol: Enable 2 SMSGs
...
Closes #4388 , #4389
2011-12-22 14:07:13 +00:00
Nay
788545cf95
Core/Protocol: Enable many CMSGs (structure verified for each one)
2011-12-22 05:40:35 +00:00
Nay
3698fc5a73
Core/Trainers: Fix and enable CMSG_TRAINER_BUY_SPELL
2011-12-22 05:18:54 +00:00
Nay
3eed377f48
Core/Guild: CMSG_GUILD_ROSTER ft. Bit Streaming
...
Note: all the structures from this, previous and future commits are from our WPP
2011-12-22 04:50:41 +00:00
Nay
41b0a9ec86
Core/Quest: Fix and enable CMSG_QUEST_CONFIRM_ACCEPT
...
Core/Protocol: Add CMSG_QUEST_POI_QUERY opcode
2011-12-22 04:34:26 +00:00
Nay
9fe7bedd10
Core/Quest: Fix and enable CMSG_QUESTGIVER_COMPLETE_QUEST
2011-12-22 04:08:48 +00:00
Nay
5d5ed297b4
Core/Guild: Fix and enable CMSG_JOIN_CHANNEL
2011-12-22 03:55:07 +00:00
Nay
869a8644e5
Core/Guild: Fix and enable CMSG_GUILD_QUERY
2011-12-22 03:49:36 +00:00
Nay
770ff57101
Core/Quests: Implement SMSG_QUESTUPDATE_COMPLETE
...
Quests can now be completed (and it won't crash client)
2011-12-21 23:26:10 +00:00
Nay
968e50c0b1
Core/Quests: Update SMSG_QUESTGIVER_QUEST_DETAILS
...
Should fix client crash when accepting quest and display the proper npc visual in certain quests (new feature 4.x)
TODO:
- Test
- Update SMSG_QUESTUPDATE_COMPLETE (similar change)
2011-12-21 20:16:27 +00:00
Nay
7cc49aa0ab
Core/Chat: Implement CMSG_MESSAGECHAT_ADDON_X depending on type
...
Ref http://www.wowwiki.com/API_SendAddonMessage
2011-12-21 15:58:41 +00:00
kaelima
4ef82117d1
Server/Protocol:
...
- Added a bunch of opcodes (from wpp, ty Nay and Spp)
- Accepted handler for some confirmed structures
- Some updates in SMSG_UPDATE_OBJECT (although useless without splines)
2011-12-21 03:25:24 +01:00
Supabad
dc93f698ca
4.x add handler for CMSG_GROUP_SWAP_SUB_GROUP and uncomment some confirmed handlers
...
add opcode value for CMSG_REQUEST_RAID_INFO
2011-12-19 13:02:27 +01:00
Nay
b3670c9712
Core/Opcodes: Add id and handler for SMSG_UPDATE_LAST_INSTANCE (from WPP)
2011-12-18 16:48:17 +00:00
weclub
0c5d88c060
Core/Opcodes: Add a few opcode ids and enable their handlers
...
Closes #4296
Closes #4298
Closes #4299
Closes #4300
2011-12-18 16:37:39 +00:00
weclub
4f75009fdf
Core/Opcodes: Enable SMSG_ZONE_UNDER_ATTACK, Structure is correct
...
Closes #4275
2011-12-18 16:06:49 +00:00
Machiavelli
b8dec4ec35
Core/Opcodes: Enable CMSG_ATTACKSWING handler (Edit via github)
2011-12-11 14:27:30 +01:00
Nay
e8b51cc25c
Core/Packets: Re-add ticket related to opcodes to opcode enum (thanks Fabi for confirming them, I guess);
...
Add IsValidClass/IsValidRace methods to Player class
2011-11-29 18:45:22 +00:00
Manuel Carrasco
e2d303dc26
Core/Packets: Restored functionality of "Randomize" button at character creation. Now it is server-side.
2011-11-28 23:06:50 -03:00
Nay
f94730bd93
Core/Misc: Fix "Return to graveyard" button and remove some opcodes that need to be confirmed
2011-11-28 23:41:30 +00:00
kiper
48652b9352
Core/Packets: Add some new opcodes and enable handlers for
...
some opcodes.
2011-11-28 22:05:43 +00:00
Nay
1a1cf8d263
Core/GOs: Update gameobject_template and SMSG_GAMEOBJECT_QUERY_RESPONSE
2011-11-28 17:22:21 +00:00
Nay
699574267c
Core/Chat: Fix most chat opcodes
...
TODO: Addon chat handling and some chat types (raid, bg, dnd, afk)
2011-11-28 15:59:49 +00:00
Rat
c1d6359218
Core/Packets: CANCEL_AURA "fix"
...
-Updates to WorldPacket and MovementInfo
2011-11-28 15:50:25 +01:00
Rat
487da95a92
Core/Packets: added new opcodes for player movement and some others
...
-enabled some handlers
-temp disabled the movementhandler to prevent spamming bytebuffer exceptions, until correct structure is found
2011-11-28 07:39:21 +01:00
kaelima
359a21a553
Core/Protocol: Allow use of a bunch of opcodes
...
(all structs have been checked)
2011-11-27 23:31:46 +01:00
Nay
f28fd90535
Core/Protocol: Two new opcs and re-enable more handlers
2011-11-27 20:39:35 +00:00
Rat
7b5f51b006
Core/Packets: enabled / fixed handlers
2011-11-27 21:20:37 +01:00
Nay
521df431d2
Core/Protocol: Re enable handlers for some opcodes
2011-11-27 19:03:02 +00:00
Rat
d977ed01e7
Core/Units: fixed power update
...
(yes you are now alive ingame)
2011-11-27 19:09:47 +01:00
Rat
7fdefceb43
Core/Packets: updated update_object structure
...
Welcome ingame!
2011-11-27 16:06:29 +01:00
kaelima
b84d82e569
Core/Protocol: Add some account data protocols.
...
Their struct have not changed since 3.3.5a.
2011-11-27 04:02:59 +01:00
kaelima
aa215e5e80
Core/Misc: Fix compile and char creation
...
- Added very basic honor/conquest support, no idea if its works even a little since there's no possibility of testing yet
2011-11-26 01:46:41 +01:00
Shauren
e8c3a3ac9c
Core/Items
...
* Updated ItemTemplate structure to 4.x
* Calculate armor, damage and disenchant loot from dbc files
TODO: Use dbc disenchant ids in disenchant_loot_template
2011-11-25 23:24:40 +01:00
kaelima
3ea366be0a
Core/Protocols: Rename CMSG_WORLD_LOGIN to CMSG_LOAD_SCREEN and add simple structure (still unknown purpose).
2011-11-24 18:58:00 +01:00
kaelima
b76b820e49
Core/Protocol: Fix struct of SMSG_AURA_UPDATE/SMSG_AURA_UPDATE_ALL
2011-11-24 18:22:04 +01:00
kaelima
d171f41e01
Core/Protocol: Handle CMSG_CAST_SPELL.
2011-11-24 06:14:57 +01:00
Nay
16e1ab0742
Core/Protocol: Add few opcode ids
2011-11-24 02:07:46 +00:00
Rat
d1affc4340
Initial Commit for client version change to 4.2.2 (14545)
...
- added known opcodes (handlers are commented till not updated)
- added bitstream support to bytebuffer
- updated realm auth for 14545
- updated world auth
- fixed char_enum,create,delete handlers
- added DB2 reader
- added opcode logging to debuglogmask (ignores loglevel)
- fixed compile in win64, others not yet tested
- using db2 values for item models at char_enum to prevent client crash
Lots of Thanks to All SingularityCore Members
2011-11-20 18:28:18 +01:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
...
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
QAston
1fef67187b
Core/Protocol: Define more opcode names - thanks to TOM_RUS.
2011-09-11 11:41:55 +02:00
Spp-
45c0fd2d37
Core/Handlers: Set LFG_GET_STATUS session status to unhandled (Kills log flood)
2011-08-26 09:43:29 +02:00
QAston
5ebb4ba4c1
Core/Packets: Update opcodes enum - research by TOM_RUS, also remove some useless/obsolete comments from opcodes.h
2011-08-25 12:48:51 +02:00