Nay
7fe2d7309a
DB/Schema: Rename and change types of a few fields in locales_creature_text and locales_npc_text
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locales_creature_text.textGroup -> locales_creature_text.groupid
locales_npc_text.entry -> locales_npc_text.ID
2012-12-27 16:42:05 +00:00
Nay
29f3476947
Merge pull request #8791 from AliveShiro/icehowl
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Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539
2012-12-27 08:07:17 -08:00
Subv
1a8d7d738a
Merge pull request #8787 from joschiwald/load_spell_procs
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Core/Spells: fix possible crash when loading `spell_proc` table
2012-12-27 06:48:45 -08:00
Nay
b530602b96
DB/Schema: Rename locales_quest.entry to locales_quest.Id for consistency with quest_template table
2012-12-27 14:29:05 +00:00
AliveShiro
b19563fb6a
Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539
2012-12-27 12:12:27 +01:00
joschiwald
3288d7024a
Core/Spells: fix possible crash when loading spell_proc table
2012-12-27 06:04:45 +01:00
Vincent_Michael
e48bbac93f
Core: Fix warning in 7b9b67a3b3
2012-12-27 01:42:25 +01:00
Trista
452e585f7b
Core/Vehicles: Fixed seat id for auras with SPELL_AURA_CONTROL_VEHICLE. Also always allow npc passengers to cast spells and remove TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE hacks.
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* Author: Horn. Please give feedback, I tested a lot stuff, but it will be appreciated.
* One of the fixes allow all creatures to cast when being passangers, researched, this doesn't involve players.
* This basically rewrittes vehicle seat formula calculated, so it fix quite stuff that will not be visible and some eye candies: #3831 and #1984 Heart part ;) (which magically fix a lot more of it and some quests), also Yog-Sarron mechanics
2012-12-27 01:35:38 +02:00
Vincent_Michael
ece2f7c7ab
Add missing changes in 7b9b67a3b3 (fucking save button)
2012-12-26 23:23:49 +01:00
Vincent_Michael
7b9b67a3b3
Core/Quest: Drop table quest_end_scripts
2012-12-26 23:20:05 +01:00
Subv
81d53f8a87
Scripts/Ick&Krick: Krick should only say his KilledUnit text when the victim is a player.
2012-12-26 13:36:07 -05:00
Malcrom
30e2ab8e0f
DB/SCRIPTS: Fix text for High Botanist Freywinn and remove creature_ai_texts.
2012-12-26 11:52:05 -03:30
MidnaAT
30936fd1c4
Core/Totem: Have Lightwell use Totem logic
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ref www.trinitycore.org/f/topic/7599-propper-lightwell-handling/
2012-12-26 04:34:40 +01:00
MrSmite
f7904b1d4d
Update src/server/game/Entities/Unit/Unit.cpp
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Revert codestyle changes to cut down on calls to GetCharmerOrOwner()
2012-12-25 22:25:18 -05:00
kaelima
a8cd34c4a4
Core/Battleground: Rename and correct usage of opcode 1223 and increase the timer before arena/bg invitation window is removed to its proper value. Closes #6725
2012-12-26 04:02:42 +01:00
MrSmite
a4733863ec
Update src/server/game/Entities/Unit/Unit.cpp
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Code style cleanup
2012-12-24 23:47:42 -05:00
Vincent_Michael
6e921feebd
Core: Fix some codestyle
2012-12-25 02:56:19 +01:00
Vincent_Michael
fa5f2b4c60
Core: Fix non pch build
2012-12-25 02:51:40 +01:00
Trista
6189eeb8e6
Core/Movement: Fix codestyle -7092e9350bbb8123de688be0bf5dd87d8196d34f
2012-12-24 23:59:25 +02:00
Shauren
75e7cf7eb5
Core/Quests: Added support for 10/25 man only raid quests
2012-12-24 19:53:28 +01:00
Trista
7092e9350b
Core/Movement: Final fix for MSG_MOVE_TELEPORT
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* Creator Subv, (thx to Shauren also who stated that this packed should be used when researchs were started)
- You all should'be thankful, that bug was a real bitch
* Fix creatures using NearTeleportTo (example Urom in Oculus, Skeram/Viscidus in AQ and Heigan in Naxxramas)
2012-12-24 18:04:58 +02:00
Subv
f6f3680995
Core/BuildSystem: Added some more headers to the collisions project PCH
2012-12-24 10:34:36 -05:00
MrSmite
a06006abb0
Update src/server/game/Entities/Unit/Unit.cpp
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Fix crash on "tame pet"
2012-12-24 03:35:13 -05:00
Trista
fb3245d125
Scripts/Quest: Gambling Debt and Words of Power
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* Quest support for Gambling Debt. Closes : #3122
* Fix bugging script for Words of Power: Closes : #7349
* Fix codestyle that vs broke from: 8c82c075cc
2012-12-24 01:35:55 +02:00
Trista
8c82c075cc
Scripts/Quest: Defending Wyrmrest Temple
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* insert complete db sniff support, appart from missing spawns
* remove achievement from disables (supported by core - timed one)
* insert core support for spells and the defender itself, since SAI makes it act weird (maybe in future when SAI get integrated someone will convert it)
Closes #1861 on 90% (except spawns (there are enough, but a lot more needed and minnor stuff that are core side connected with vehicles spellcastresults)
2012-12-24 00:51:39 +02:00
Subv
c33a1724ae
Core/Spells: Spells that are usable while stunned should no longer have problems with stun auras that don't apply any mechanic.
2012-12-23 13:21:00 -05:00
stfx
51fadb57e0
Allow setting afk/dnd message in afk/dnd state
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Also use the same variable to store the message for AFK and DND
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-23 17:49:47 +00:00
stfx
01ef119703
Fix receiving whispers while being dnd
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-23 17:49:46 +00:00
Subv
a0ad8f7a46
Core/Entities: Also send MSG_MOVE_TELEPORT to the player
2012-12-23 12:39:51 -05:00
Gacko
006cc1797a
Core: Fix warning
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boss_sindragosa.cpp:235: warning: unused parameter killer
2012-12-23 18:04:42 +01:00
Nay
79b1895223
Merge remote-tracking branch 'origin/master' into mmaps
2012-12-23 16:02:26 +00:00
Subv
24466d721c
Core/Entities: Missing change from previous commit
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Calling UpdateObjectVisibility() will make sure that the semi-far teleports (those where the destination position is not in direct sight) will work correctly.
2012-12-23 09:33:29 -05:00
Subv
143340b38c
Core/Movement: Fixed near teleports, big thanks to @Trista who basically figured this out on his own.
2012-12-23 08:09:56 -05:00
Shauren
621a249188
Scripts/Icecrown Citadel: Fixed a possible crash in Blood Nova spell script
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Closes #7046
2012-12-23 12:42:28 +01:00
MrSmite
8ce003700c
Fix pets lagging behind and despawning by slightly adjusting speed
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if too far from owner.
Closes #8740
2012-12-23 00:13:05 -05:00
Subv
3f4c6a9d45
Merge pull request #8739 from MrSmite/PetAI_CanAttack_bugfix
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Fix a minor PetAI behavioral issue
2012-12-22 09:23:55 -08:00
MrSmite
09204f1534
Update src/server/game/Entities/Unit/Unit.h
2012-12-22 12:04:10 -05:00
MrSmite
9a5b17d536
Update src/server/game/AI/CoreAI/PetAI.cpp
2012-12-22 12:01:51 -05:00
Gacko
2302b04a06
Core/Spell: Last work on Shadows Fate
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- Shadows Fate can now be applied by more than just one player at the same
time. So on everyone who hits the unit the credit spell with the visual
will be casted on death.
- The AOE credit spells for the three infusion quests will be casted by
the boss once. If this would be done on proc, these AOE spells could be
casted up to 25 times.
-> 25 AOE credit spells plus 25 Soul Feast credit spells equals Sh**
2012-12-22 17:49:51 +01:00
Gacko
8cbb3763dd
Core/Spell: Shadows Fate crash fix
2012-12-22 16:42:46 +01:00
Trista
aabfa3afae
Core/Spell: Properly rewrite previous change: 80dcf879de
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* thx to @joschiwald for noticing problem and helping, see rest info in comment or previous fix
2012-12-22 06:32:45 +02:00
Trista
80dcf879de
Core/Spells: TARGET_UNIT_MASTER passenger support
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* what happened before was spells casted from vehicle to passenger getting blocked by general check exceptions that state passengers to be not implicitly spell hit, however they should be ignored when caster is vehicle to master passenger
* fix a lot of quests that award kill credit that was blocked before
* precisely closes : #8643 and makes #5254 awardable
2012-12-22 04:28:31 +02:00
MrSmite
4c9451d54c
Fix pet stopping approach when attacked by another creature
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Fix pet placed on stay after "attack" not attacking new attackers
Closes #8735
2012-12-21 20:57:22 -05:00
kaelima
a0239c2210
Fix last merge
2012-12-22 02:22:44 +01:00
joschiwald
c19f78c363
Core/Conditions: implement CONDITION_SOURCE_TYPE_SPELL_PROC and use it in old and new proc system
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Usage:
SourceTypeOrReferenceId: 24
- SourceGroup: always 0
- SourceEntry: spell id of aura which triggers the proc
- ConditionTarget:
* 0 - Actor
* 1 - ActionTarget
2012-12-22 01:37:54 +01:00
Vincent_Michael
a3b34e2894
Core: Fix more some codestyle
2012-12-22 01:13:56 +01:00
Vincent_Michael
63ea4b1056
Core: Fix some codestyle in 957571e18c
2012-12-21 22:22:36 +01:00
Mislav Blažević
36ba35285b
Fix
2012-12-21 18:24:21 +01:00
Mislav Blažević
8b34792887
Update
2012-12-21 14:59:40 +01:00
Gacko
a8b145348a
Core/Spell: Add missing break.
2012-12-21 14:14:58 +01:00