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Nico/Viano-Core
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b95648ae275a19492c54f8aca1ee4d7d58b8cb5e
Viano-Core/src/server/game/Server
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Shauren b95648ae27 Core/Threading: Significantly reduced the severity of possible data race during player login
* This commit changes a data race on a pointer value to data race on integers (guid)

(cherry picked from commit dbe20510569e6bd4a26892be84289b5864350ea6)
2015-10-31 15:41:32 +01:00
..
Protocol
Core/Threading: Handle CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE only in WorldSession update because it removes the Player from his Group which is not thread-safe
2015-07-28 20:23:18 +02:00
WorldSession.cpp
Core/Threading: Significantly reduced the severity of possible data race during player login
2015-10-31 15:41:32 +01:00
WorldSession.h
Core/DBLayer: Sprinkle some async magic on worldserver auth/session load process
2015-10-31 15:36:48 +01:00
WorldSocket.cpp
Core/Threading: Significantly reduced the severity of possible data race during player login
2015-10-31 15:41:32 +01:00
WorldSocket.h
Core/DBLayer: Sprinkle some async magic on worldserver auth/session load process
2015-10-31 15:36:48 +01:00
WorldSocketMgr.cpp
Core: Header cleanup in game/*/*.cpp
2015-07-25 21:53:30 +01:00
WorldSocketMgr.h
Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead
2014-09-09 19:19:25 +02:00
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