* Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura. * Forgot to change this in last-second rename. * Apply suggested changes, thanks Shauren! # Conflicts: # src/server/game/Entities/GameObject/GameObject.cpp # src/server/game/Entities/Unit/UnitDefines.h # src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp # src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp