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Nico/Viano-Core
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Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
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eaa635ab3284652e652f299bf90c679c6a76ecde
Viano-Core/src/server/game/Spells
T
History
Ovahlord eaa635ab32 Core/Movement: backported cleanup for determining follow movement on appearing instead of calling evade modes right away
2020-01-31 07:34:11 +01:00
..
Auras
Core/Datastores: updated DBC structure names to generated member format
2020-01-25 12:36:32 +01:00
Spell.cpp
Core/Spells: do not set a beacon guid for channeled spells to match sniff behaivior
2020-01-27 12:48:35 +01:00
Spell.h
Core/Spells: defined unknown field in spell start and spell go packet struct
2020-01-21 22:26:46 +01:00
SpellEffects.cpp
Core/Movement: backported cleanup for determining follow movement on appearing instead of calling evade modes right away
2020-01-31 07:34:11 +01:00
SpellHistory.cpp
Core/Datastores: updated DBC structure names to generated member format
2020-01-25 12:36:32 +01:00
SpellHistory.h
New year
2020-01-04 18:32:38 +01:00
SpellInfo.cpp
Core/Spells: implement power cost level scaling
2020-01-26 16:04:42 +01:00
SpellInfo.h
Core/Spells: implement power cost level scaling
2020-01-26 16:04:42 +01:00
SpellMgr.cpp
Core/Datastores: updated DBC structure names to generated member format
2020-01-25 12:36:32 +01:00
SpellMgr.h
Core/Creatures: backported trainer update and skill initialization
2020-01-12 23:53:35 +01:00
SpellScript.cpp
New year
2020-01-04 18:32:38 +01:00
SpellScript.h
New year
2020-01-04 18:32:38 +01:00
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