Add color debugging feature and improve RGB to ANSI conversion

This commit is contained in:
xxanqw committed 2025-11-30 00:33:44 +02:00
1 parent 77d0b7659c
commit 28e212e0ac
2 files changed
+72 -35

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+10 -35
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@@ -375,47 +375,22 @@ fn rgb_to_ansi256(r: u8, g: u8, b: u8) -> u8 {
}
/// Convert RGB to ANSI 16 color code
fn rgb_to_ansi16(r: u8, g: u8, b: u8) -> u8 {
// Calculate brightness
pub(crate) fn rgb_to_ansi16(r: u8, g: u8, b: u8) -> u8 {
// Calculate brightness (perceived luminance)
let brightness = (r as f32 * 0.299 + g as f32 * 0.587 + b as f32 * 0.114).round() as u8;
// Determine if it's bright or dark
let is_bright = brightness > 128;
// Determine base color
let base_color = if r > g && r > b {
// Red dominant
if r > 192 && g < 64 && b < 64 {
1 // Red
} else if r > g && r > b {
3 // Yellow
} else {
7 // White
}
} else if g > r && g > b {
// Green dominant
if g > 192 && r < 64 && b < 64 {
2 // Green
} else if g > b {
3 // Yellow
} else {
6 // Cyan
}
} else {
// Blue dominant
if b > 192 && r < 64 && g < 64 {
4 // Blue
} else if b > r {
6 // Cyan
} else {
5 // Magenta
}
};
// Determine base color using simple thresholding on each channel, producing an index 0..7
let r_on = r > 128;
let g_on = g > 128;
let b_on = b > 128;
let base_idx = (r_on as u8) + (g_on as u8) * 2 + (b_on as u8) * 4; // 0..7
// SGR color codes: 30..37 for normal, 90..97 for bright
if is_bright {
base_color + 8 // Bright colors are 8-15
90 + base_idx
} else {
base_color // Normal colors are 0-7
30 + base_idx
}
}
+62
View File
@@ -58,6 +58,9 @@ pub struct Args {
/// Disable all coloring (respects NO_COLOR environment variable)
#[arg(long)]
pub no_color: bool,
/// Print color detection/debug info and exit
#[arg(long)]
pub color_debug: bool,
}
#[derive(Debug)]
@@ -69,6 +72,8 @@ pub struct ColorConfig {
pub single_color: Option<Color>,
pub gradient: Option<(Color, Color)>,
pub color_cache: Vec<Color>,
pub ansi_enabled: bool,
pub debug: bool,
}
pub fn parse_color_args(args: &Args) -> Result<ColorConfig, Box<dyn Error>> {
@@ -160,6 +165,12 @@ pub fn parse_color_args(args: &Args) -> Result<ColorConfig, Box<dyn Error>> {
std::process::exit(1);
}
// Determine if ANSI is enabled (Windows toggle helper) — don't enable if --no-color
#[cfg(windows)]
let ansi_enabled = !args.no_color && enable_windows_ansi();
#[cfg(not(windows))]
let ansi_enabled = false;
Ok(ColorConfig {
mode: color_mode,
rainbow: args.rainbow,
@@ -168,6 +179,8 @@ pub fn parse_color_args(args: &Args) -> Result<ColorConfig, Box<dyn Error>> {
single_color,
gradient,
color_cache: Vec::new(),
ansi_enabled,
debug: args.color_debug,
})
}
@@ -492,6 +505,19 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
// Parse color-related arguments
let mut color_config = parse_color_args(&args)?;
// If color debug is requested, print information and exit
if args.color_debug {
eprintln!("Color Debug: mode={:?}, ansi_enabled={}, rainbow={}, saturation={}, brightness={}",
color_config.mode, color_config.ansi_enabled, color_config.rainbow, color_config.saturation, color_config.brightness);
if let Some(single) = &color_config.single_color {
eprintln!("Single color: {:?}", single);
}
if let Some((start, end)) = &color_config.gradient {
eprintln!("Gradient: {:?} -> {:?}", start, end);
}
return Ok(());
}
draw_miku_says(&text, style, &mut color_config)?;
Ok(())
@@ -585,6 +611,7 @@ mod tests {
color: None,
gradient: None,
no_color: false,
color_debug: false,
};
let config = parse_color_args(&args).unwrap();
@@ -609,6 +636,7 @@ mod tests {
color: None,
gradient: None,
no_color: true,
color_debug: false,
};
let config = parse_color_args(&args).unwrap();
@@ -656,6 +684,8 @@ mod tests {
single_color: None,
gradient: None,
color_cache: vec![Color::Hex("#000000".to_string())], // Pre-filled
ansi_enabled: false,
debug: false,
};
// Test with 0 characters
@@ -677,6 +707,8 @@ mod tests {
single_color: None,
gradient: None,
color_cache: vec![Color::Hex("#000000".to_string())], // Pre-filled
ansi_enabled: false,
debug: false,
};
let start = Color::Hex("#FF0000".to_string());
@@ -701,6 +733,8 @@ mod tests {
single_color: None,
gradient: None,
color_cache: Vec::new(),
ansi_enabled: false,
debug: false,
};
generate_rainbow_cache(&mut config, 10);
@@ -712,6 +746,14 @@ mod tests {
assert_ne!(first_color, last_color);
}
#[test]
fn test_rgb_to_ansi16_mapping() {
// Validate mapping for basic colors
assert_eq!(crate::color::rgb_to_ansi16(255, 0, 0), 31);
assert_eq!(crate::color::rgb_to_ansi16(255, 255, 255), 97);
assert_eq!(crate::color::rgb_to_ansi16(0, 0, 0), 30);
}
#[test]
fn test_generate_gradient_cache() {
let mut config = ColorConfig {
@@ -722,6 +764,8 @@ mod tests {
single_color: None,
gradient: None,
color_cache: Vec::new(),
ansi_enabled: false,
debug: false,
};
let start = Color::Hex("#FF0000".to_string()); // Red
@@ -736,4 +780,22 @@ mod tests {
let last_color = &config.color_cache[9];
assert_ne!(first_color, last_color);
}
#[test]
fn test_parse_color_debug_flag() {
let args = Args {
text: Some("test".to_string()),
style: None,
list: false,
rainbow: false,
saturation: 100,
brightness: 50,
color: None,
gradient: None,
no_color: false,
color_debug: true,
};
let config = parse_color_args(&args).unwrap();
assert!(config.debug);
}
}