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https://git.squeakyrat.moe/petratc/
synced 2026-11-05 02:45:43 +01:00
fixed a couple bugs
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9765de97f1
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6 files changed
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-15
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@@ -64,7 +64,15 @@ void lerw() {
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char *vis = calloc(total, 1); //visited
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int *px = malloc(total * sizeof(int)); //path x
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int *py = malloc(total * sizeof(int)); //path y
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int *ip = malloc(total * sizeof(int)); // index of path
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int *ip = malloc(total * sizeof(int)); // index of path
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if(vis == NULL || px == NULL || py == NULL || ip == NULL) {
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free(vis);
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free(px);
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free(py);
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free(ip);
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return;
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}
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vis[0] = 1;
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grid[1][1] = grid[1][2] = grid[2][1] = grid[2][2] = ' '; //these should be open always
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int vc = 1;
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@@ -203,8 +211,20 @@ static void properrestart(cursor *curs, int *W, int *H) {
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*H = height;
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grid = malloc(*H * sizeof(char *));
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for (int y = 0; y < *H; y++)
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if(grid == NULL) {
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running = 0;
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return;
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}
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for (int y = 0; y < *H; y++) {
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grid[y] = malloc(*W * sizeof(char));
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if(grid[y] == NULL) {
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// Free already allocated rows
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for(int i = 0; i < y; i++) free(grid[i]);
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free(grid);
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running = 0;
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return;
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}
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}
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lerw();
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spawncheeses();
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@@ -225,9 +245,20 @@ void gamemaze(){
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int W = width;
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int H = height;
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grid = malloc(H * sizeof(char *)); //those who allocate memory
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for (int y = 0; y < H; y++)
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grid[y] = malloc(W * sizeof(char));
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grid = malloc(H * sizeof(char *)); //those who allocate memory
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if(grid == NULL) {
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stop();
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return;
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}
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for (int y = 0; y < H; y++) {
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grid[y] = malloc(W * sizeof(char));
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if(grid[y] == NULL) {
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for(int i = 0; i < y; i++) free(grid[i]);
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free(grid);
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stop();
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return;
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}
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}
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lerw();
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spawncheeses();
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