added a box to everyone and cleaned up things a bit

This commit is contained in:
david committed 2026-07-22 04:38:12 -03:00
1 parent fa3d08f0a6
commit 9765de97f1
8 files changed
+213 -241

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+2 -2
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@@ -1,8 +1,8 @@
CC = gcc
CFLAGS = -Wall -Wextra -O2 -pipe
LDLIBS = -lncursesw -ltinfow
LDLIBS = -lncurses -ltinfo
TARGET = petratc
SRC = petratc.c $(wildcard games/*.c)
SRC = petratc.c rat.c $(wildcard games/*.c)
PREFIX = /usr/local
$(TARGET): $(SRC)
+21 -21
View File
@@ -34,13 +34,13 @@
// i just realized this is basically cmatrix with a little guy at the bottom
*/
#define width 40
#define height getmaxy(stdscr)
#define maxdrops 70
static int running;
static int won;
static int howmany;
static int width;
static int height;
typedef struct{
@@ -85,17 +85,11 @@ static void stop() {
void gamecatch(){
srand(time(NULL)); //@sagucs hey
static int initialized = 0;
if(initialized == 0){ initscr();}else{refresh();} // turns out you don't wanna call initscr() many times per session so do this because it glitches otherwise
++initialized;
howmany = 0;
noecho();
cbreak();
nodelay(stdscr, TRUE);
keypad(stdscr, TRUE);
curs_set(0);
WINDOW *win = ratdrawbox();
howmany = 0;
width = 40;
height = getmaxy(win) - 2;
cursor curs = {width / 2, {"(>.<)_", "_(>.<)"}, 0};
@@ -123,18 +117,24 @@ void gamecatch(){
if (!running) break;
if (rand() % 10 < 3) spawndrops();
clear();
mvprintw(0, width + 2, "caught: %d/30", howmany);
mvprintw(1, width + 2, "(catch 30 to win!)");
mvprintw(2, width + 2, "move with A and D");
mvprintw(3, width + 2, "or the or the corresponding arrows");
werase(win);
box(win, 0, 0);
mvwvline(win, 1, width + 1, ACS_VLINE, height);
mvwaddch(win, 0, width + 1, ACS_TTEE);
mvwaddch(win, height + 1, width + 1, ACS_BTEE);
//this should do it
mvwprintw(win, 1, width + 3, "caught: %d/30", howmany);
mvwprintw(win, 2, width + 3, "(catch 30 to win!)");
mvwprintw(win, 3, width + 3, "move with A and D");
mvwprintw(win, 4, width + 3, "or the or the corresponding arrows");
for (int i = 0; i < maxdrops; i++) {
if (droop[i].active) {
mvaddstr(droop[i].posy, droop[i].posx, droop[i].symbol);
mvwaddstr(win, droop[i].posy + 1, droop[i].posx + 1, droop[i].symbol);
droop[i].posy++;
if (droop[i].posy >= height) droop[i].active = 0;
@@ -148,9 +148,9 @@ void gamecatch(){
}
}
mvaddstr(height - 1, curs.posx, curs.face[curs.direction]);
mvwaddstr(win, height, curs.posx + 1, curs.face[curs.direction]);
refresh();
wrefresh(win);
usleep(100000);
}
+1 -52
View File
@@ -12,9 +12,6 @@ i lowkey stole the art of the little rat and the cheese from the internet lol
https://asciiart.website/art/752
*/
#define width getmaxx(stdscr)
#define height getmaxy(stdscr)
int running;
static void stop() {
@@ -188,37 +185,6 @@ static char *bignumprint(bignum b) {
}
static int wrapprint(WINDOW *win, int row, int col, int maxwidth, const char *msg){
char copy[256];
strncpy(copy, msg, sizeof(copy));
copy[sizeof(copy)-1] = '\0';
char line[256] = "";
char *word = strtok(copy, " ");
while(word){
int linelen = strlen(line);
int wordlen = strlen(word);
int extra = (linelen > 0) ? 1 : 0;
if(linelen + extra + wordlen > maxwidth){
mvwprintw(win, row++, col, "%s", line);
line[0] = '\0';
linelen = 0;
extra = 0;
}
if(linelen > 0) strcat(line, " ");
strcat(line, word);
word = strtok(NULL, " ");
}
if(strlen(line) > 0){
mvwprintw(win, row++, col, "%s", line);
}
return row;
}
//wide = art and score side by side
//narrow = art on topand score below
typedef enum { layoutnarrow, layoutwide } layoutmode;
@@ -291,28 +257,11 @@ static void drawwin(WINDOW *win, bignum cheeses){
void gameclicker(){
srand(time(NULL));
static int initialized = 0;
if(!initialized){ initscr();}else{refresh();} // the way i wrote this reminds me of :(){ :|:& };:
++initialized;
noecho();
cbreak();
nodelay(stdscr, TRUE);
keypad(stdscr, TRUE);
curs_set(0);
WINDOW *win = ratdrawbox();
mousemask(BUTTON1_PRESSED, NULL);
mouseinterval(0); //don't wait to resolve single vs double click
int winh = height * 0.97;
int winw = width * 0.97;
int boxy = (height - winh) / 2;
int boxx = (width - winw) / 2;
WINDOW *win = newwin(winh, winw, boxy, boxx);
//should i wrap all this into a macro in rat.h to not have to write all of this every time i make a new game?
//or just a function in something like rat.c yeah
running = 1;
bignum cheeses = {0.0, 0};
+6 -47
View File
@@ -5,41 +5,8 @@
#include <ncurses.h>
#include "../rat.h"
#define boxw 45
#define boxh 25
#define maxhistory 4
static int wrapprint(WINDOW *win, int row, int col, int maxwidth, const char *msg){
char copy[256];
strncpy(copy, msg, sizeof(copy));
copy[sizeof(copy)-1] = '\0';
char line[256] = "";
char *word = strtok(copy, " ");
while(word){
int linelen = strlen(line);
int wordlen = strlen(word);
int extra = (linelen > 0) ? 1 : 0;
if(linelen + extra + wordlen > maxwidth){
mvwprintw(win, row++, col, "%s", line);
line[0] = '\0';
linelen = 0;
extra = 0;
}
if(linelen > 0) strcat(line, " ");
strcat(line, word);
word = strtok(NULL, " ");
}
if(strlen(line) > 0){
mvwprintw(win, row++, col, "%s", line);
}
return row;
}
static void drawwin(WINDOW *win, int artpick, const char *msg, int history[], int histcount){
werase(win);
@@ -57,9 +24,9 @@ static void drawwin(WINDOW *win, int artpick, const char *msg, int history[], in
}
row++;
wrapprint(win, row, 2, boxw - 4, msg);
wrapprint(win, row, 2, getmaxx(win) - 4, msg);
int inputrow = boxh - 3;
int inputrow = getmaxy(win) - 3;
for(int i = 0; i < histcount; i++){
@@ -80,15 +47,7 @@ void gameguess(){
int history[maxhistory];
int histcount = 0;
static int initialized = 0;
if(initialized == 0){ initscr(); }else{ refresh(); }
++initialized;
noecho();
cbreak();
curs_set(0);
WINDOW *win = newwin(boxh, boxw, 1, 1);
WINDOW *win = ratdrawbox();
char msg[96];
snprintf(msg, sizeof(msg), "let's play a game, squeak!~ you gues a number between 0 and %d!", range);
@@ -100,7 +59,7 @@ void gameguess(){
echo();
char buf[16];
mvwgetnstr(win, boxh - 3, 2, buf, sizeof(buf) - 1);
mvwgetnstr(win, getmaxy(win) - 3, 2, buf, sizeof(buf) - 1);
noecho();
if((buf[0] == 'q' || buf[0] == 'Q') && buf[1] == '\0'){
@@ -108,10 +67,10 @@ void gameguess(){
echo();
char confirm[16];
mvwgetnstr(win, boxh - 3, 2, confirm, sizeof(confirm) - 1);
mvwgetnstr(win, getmaxy(win) - 3, 2, confirm, sizeof(confirm) - 1);
noecho();
if((confirm[0] == 'q' || confirm[0] == 'Q' || confirm[0] == 'y' || confirm[0] == 'Y') && confirm[1] == '\0'){
if((confirm[0] == 'q' || confirm[0] == 'Q' || confirm[0] == 'y' || confirm[0] == 'Y')){
quitgame = 1;
break;
} else if((confirm[0] == 'n' || confirm[0] == 'N') && confirm[1] == '\0'){
+25 -27
View File
@@ -17,12 +17,12 @@
// you start at the top and end at the bottom if i ever wanna automate taking care of the rat
*/
#define width getmaxx(stdscr)
#define height getmaxy(stdscr)
static int running;
static int won;
static int found;
static int width;
static int height;
static WINDOW *win;
typedef struct{
@@ -197,8 +197,10 @@ static void properrestart(cursor *curs, int *W, int *H) {
for (int y = 0; y < *H; y++) free(grid[y]);
free(grid);
*W = getmaxx(stdscr);
*H = getmaxy(stdscr);
width = getmaxx(win) - 2;
height = getmaxy(win) - 2;
*W = width;
*H = height;
grid = malloc(*H * sizeof(char *));
for (int y = 0; y < *H; y++)
@@ -215,12 +217,13 @@ static void properrestart(cursor *curs, int *W, int *H) {
void gamemaze(){
srand(time(NULL));
static int initialized = 0;
if(initialized == 0){ initscr();}else{refresh();}
++initialized;
int W = getmaxx(stdscr);
int H = getmaxy(stdscr);
win = ratdrawbox();
width = getmaxx(win) - 2;
height = getmaxy(win) - 2;
int W = width;
int H = height;
grid = malloc(H * sizeof(char *)); //those who allocate memory
for (int y = 0; y < H; y++)
@@ -231,12 +234,6 @@ void gamemaze(){
found = 0;
noecho();
cbreak();
nodelay(stdscr, TRUE);
keypad(stdscr, TRUE);
curs_set(0);
cursor curs = {1, 1, {"@"}};
running = 1;
@@ -273,20 +270,21 @@ void gamemaze(){
checkexit(&curs);
if (!running) break;
clear();
werase(win);
box(win, 0, 0);
mvprintw(0, width/3+1, "move around the maze and find food!");
mvprintw(1, width/3+1, "you've collected %d/5 cheeses", found);
mvprintw(2, width/3+1, "(only if you find food your rat will be less hungry)");
mvprintw(height/1.5-2, width/3+1, "btw sometimes the maze is impossible just press R");
mvprintw(height/1.5-1, width/3+1, "if that's the case");
mvwprintw(win, 1, width/3+2, "move around the maze and find food!");
mvwprintw(win, 2, width/3+2, "you've collected %d/5 cheeses", found);
mvwprintw(win, 3, width/3+2, "(only if you find food your rat will be less hungry)");
mvwprintw(win, height/1.5-2+1, width/3+2, "btw sometimes the maze is impossible just press R");
mvwprintw(win, height/1.5-1+1, width/3+2, "if that's the case");
for (int y = 0; y < H; y++)
for (int x = 0; x < W; x++){
if (grid[y][x] == '#') mvaddch(y, x, '#');
if (grid[y][x] == '#') mvwaddch(win, y+1, x+1, '#');
else if (grid[y][x] == 'O') {
int dist = abs(y - curs.posy) + abs(x - curs.posx);
if (dist <= 5) mvaddch(y, x, 'O');
if (dist <= 5) mvwaddch(win, y+1, x+1, 'O');
}
}
@@ -294,11 +292,11 @@ void gamemaze(){
int hmsg = ((height/2) - 1) / 2;
int msgw = 3 * wmsg + 1;
int msgh = 3 * hmsg + 1;
mvprintw(msgh, msgw-2, "^ leave through here");
mvwprintw(win, msgh+1, msgw-2+1, "^ leave through here");
mvaddstr(curs.posy, curs.posx, curs.face[0]);
mvwaddstr(win, curs.posy+1, curs.posx+1, curs.face[0]);
refresh();
wrefresh(win);
usleep(50000);
}
+18 -92
View File
@@ -6,23 +6,16 @@
#include <sys/stat.h>
#include "rat.h"
#ifdef __APPLE__
#define ratpath "%s/Library/Application Support/rat"
#define ratsave "%s/Library/Application Support/rat/rat.txt"
#else
#define ratpath "%s/.local/share/rat"
#define ratsave "%s/.local/share/rat/rat.txt"
#endif
char *ratart[] = {
" .---.\n (\\./) \\.......-\n >' '< (__.'\"\"\"\"\"\"\n \" ` \" \"_",
" .---.\n-......./ (\\./)\n \"\"\"\"\"\"'.__) >' '<\n _\" \" ` \"",
" .---.\n (\\./) \\.......-\n >= =< (__.'\"\"\"\"\"\"\n \" ` \" \"_",
" .---.\n (\\./) \\.......-\n >0 0< (__.'\"\"\"\"\"\"\n \" ` \" \"_",
" .---.\n (\\./) \\.......-\n >^ ^< (__.'\"\"\"\"\"\"\n \" ` \" \"_",
};
char *ratart[] = {
" .---.\n (\\./) \\.......-\n >' '< (__.'\"\"\"\"\"\"\n \" ` \" \"_",
" .---.\n-......./ (\\./)\n \"\"\"\"\"\"'.__) >' '<\n _\" \" ` \"",
" .---.\n (\\./) \\.......-\n >= =< (__.'\"\"\"\"\"\"\n \" ` \" \"_",
" .---.\n (\\./) \\.......-\n >0 0< (__.'\"\"\"\"\"\"\n \" ` \" \"_",
" .---.\n (\\./) \\.......-\n >^ ^< (__.'\"\"\"\"\"\"\n \" ` \" \"_",
};
char *messages[] = {
char *messages[] = {
"squeak!",
"squeak! !",
"squeak",
@@ -30,78 +23,18 @@
"SQUEAK",
"SQUEAK!!",
"SQUEAAAKKKKK",
};
};
char *funfact[] = {
"press q to exit games !",
"rats love cheese!",
"i am sleepy.."
};
char *funfact[] = {
"press q to exit games !",
"rats love cheese!",
"i am sleepy.."
};
void addstat(float *guy){
if(*guy < 98.5){
*guy += 1.5;
} else{*guy += 0.05;}
}
Rat rat;
void save(void) {
char path[256];
snprintf(path, sizeof(path), ratpath, getenv("HOME"));
mkdir(path, 0755);
snprintf(path, sizeof(path), ratsave, getenv("HOME"));
FILE *f = fopen(path, "w");
if (!f) return;
fprintf(f, "%f\n%f\n%f\n%f\n%f\n%d\n",
rat.hunger, rat.love, rat.fun, rat.clean, rat.health, rat.age);
fclose(f);
}
void load(void) {
char path[256];
snprintf(path, sizeof(path), ratsave, getenv("HOME"));
FILE *f = fopen(path, "r");
if (!f) {
rat.hunger = 80.0f;
rat.love = 80.0f;
rat.fun = 80.0f;
rat.clean = 80.0f;
rat.health = 80.0f;
rat.age = time(NULL);
return;
}
if(fscanf(f, "%f\n%f\n%f\n%f\n%f\n%d\n",
&rat.hunger, &rat.love, &rat.fun, &rat.clean, &rat.health, &rat.age) != 6){
fprintf(stderr, "error: failed to initialize save data.\n");
}
//this should shut the compiler up
fclose(f);
}
float decay(float current, float dayspassed, float rate) {
float result = current - (dayspassed * rate);
return result < 0.0f ? 0.0f : result;
}
void setstat(){
int timenow = time(NULL);
int newage = timenow - rat.age;
float days = newage / 86400.0f; //one day
rat.hunger = decay(rat.hunger, days, 50.0f); //hungry beast
rat.love = decay(rat.love, days, 1.1f); //rats love you they won't hate you easly
rat.fun = decay(rat.fun, days, 25.0f);
rat.clean = decay(rat.clean, days, 5.0f);//rats are surprisingly clean they clean themselves so slow
rat.health = decay(rat.health, days, 0.6f);
rat.age = timenow;
}
//this is better yeah
//i was cleaning the code up a bit and what the fuck is this
//it's so funny Rat rat
void printrat(WINDOW *win){
@@ -151,14 +84,8 @@ int truing = 1;
load();
setstat();
initscr();
cbreak();
noecho();
keypad(stdscr, TRUE);
curs_set(0);
WINDOW *win = newwin(25, 45, 1, 1);
WINDOW *win = ratdrawbox();
printrat(win);
while(truing){
@@ -202,4 +129,3 @@ int truing = 1;
printf("bye bye~~\n");
return(0);
}
+130
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@@ -0,0 +1,130 @@
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <ncurses.h>
#include <string.h>
#include <sys/stat.h>
#include "rat.h"
/*functions used in initilization/main menu (not games)*/
#ifdef __APPLE__
#define ratpath "%s/Library/Application Support/rat"
#define ratsave "%s/Library/Application Support/rat/rat.txt"
#else
#define ratpath "%s/.local/share/rat"
#define ratsave "%s/.local/share/rat/rat.txt"
#endif
void save(void) {
char path[256];
snprintf(path, sizeof(path), ratpath, getenv("HOME"));
mkdir(path, 0755);
snprintf(path, sizeof(path), ratsave, getenv("HOME"));
FILE *f = fopen(path, "w");
if (!f) return;
fprintf(f, "%f\n%f\n%f\n%f\n%f\n%d\n",
rat.hunger, rat.love, rat.fun, rat.clean, rat.health, rat.age);
fclose(f);
}
void load(void) {
char path[256];
snprintf(path, sizeof(path), ratsave, getenv("HOME"));
FILE *f = fopen(path, "r");
if (!f) {
rat.hunger = 80.0f;
rat.love = 80.0f;
rat.fun = 80.0f;
rat.clean = 80.0f;
rat.health = 80.0f;
rat.age = time(NULL);
return;
}
if(fscanf(f, "%f\n%f\n%f\n%f\n%f\n%d\n",
&rat.hunger, &rat.love, &rat.fun, &rat.clean, &rat.health, &rat.age) != 6){
fprintf(stderr, "error: failed to initialize save data.\n");
}
//this should shut the compiler up
fclose(f);
}
void addstat(float *guy){
if(*guy < 98.5){
*guy += 1.5;
} else{*guy += 0.05;}
}
float decay(float current, float dayspassed, float rate) {
float result = current - (dayspassed * rate);
return result < 0.0f ? 0.0f : result;
}
void setstat(){
int timenow = time(NULL);
int newage = timenow - rat.age;
float days = newage / 86400.0f; //one day
rat.hunger = decay(rat.hunger, days, 50.0f); //hungry beast
rat.love = decay(rat.love, days, 1.1f); //rats love you they won't hate you easly
rat.fun = decay(rat.fun, days, 25.0f);
rat.clean = decay(rat.clean, days, 5.0f);//rats are surprisingly clean they clean themselves so slow
rat.health = decay(rat.health, days, 0.6f);
rat.age = timenow;
}
WINDOW *ratdrawbox(void){
static int initialized = 0;
if(!initialized){ initscr(); }else{ refresh(); }
++initialized;
noecho();
cbreak();
nodelay(stdscr, TRUE);
keypad(stdscr, TRUE);
curs_set(0);
int winh = getmaxy(stdscr) * 0.97;
int winw = getmaxx(stdscr) * 0.97;
int boxy = (getmaxy(stdscr) - winh) / 2;
int boxx = (getmaxx(stdscr) - winw) / 2;
return newwin(winh, winw, boxy, boxx);
}
int wrapprint(WINDOW *win, int row, int col, int maxwidth, const char *msg){
char copy[256];
strncpy(copy, msg, sizeof(copy));
copy[sizeof(copy)-1] = '\0';
char line[256] = "";
char *word = strtok(copy, " ");
while(word){
int linelen = strlen(line);
int wordlen = strlen(word);
int extra = (linelen > 0) ? 1 : 0;
if(linelen + extra + wordlen > maxwidth){
mvwprintw(win, row++, col, "%s", line);
line[0] = '\0';
linelen = 0;
extra = 0;
}
if(linelen > 0) strcat(line, " ");
strcat(line, word);
word = strtok(NULL, " ");
}
if(strlen(line) > 0){
mvwprintw(win, row++, col, "%s", line);
}
return row;
}
+10
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@@ -1,6 +1,8 @@
#ifndef rat_h
#define rat_h
#include <ncurses.h>
typedef struct {
float hunger;
float love;
@@ -11,10 +13,18 @@ typedef struct {
} Rat;
extern char *ratart[];
extern char *funfact[];
extern char *messages[];
extern Rat rat;
void load(void);
void save(void);
void setstat(void);
void addstat(float *guy);
WINDOW *ratdrawbox(void);
int wrapprint(WINDOW *win, int row, int col, int maxwidth, const char *msg);
void gameguess(void);
void gamecatch(void);