Script/Hunter: fix Snake Trap's snakes' initialization.

Closes #23570.
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OcelotGear authored and Ovahlord committed 2020-09-11 15:02:33 +02:00
1 parent 8c4ce86525
commit 1fd66b4621
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@@ -60,7 +60,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript
void JustEngagedWith(Unit* /*who*/) override { }
void Reset() override
void JustAppeared() override
{
_isViper = me->GetEntry() == NPC_HUNTER_VIPER ? true : false;