Core/Objects: fixed buffer initialization of PackedGuid (#462)

* Core/ObjectGuid: Properly initialize PackedGuid buffer

* use correct initializer for buffer initialization

* correct array initialization in PackedGuid constructors

---------

Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
This commit is contained in:
seviandOvahlord authored and GitHub committed 2026-03-10 09:31:45 +01:00
1 parent e7a52305cd
commit 2e6bee2104
2 files changed
+3 -2

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@@ -86,6 +86,7 @@ ObjectGuid ObjectGuid::MapSpecific(HighGuid type, uint32 entry, LowType counter)
void PackedGuid::Set(ObjectGuid guid)
{
_packedSize = 1;
_packedGuid = { };
uint64 raw = guid.GetRawValue();
for (uint8 i = 0; i < 8; ++i)
{
+2 -2
View File
@@ -299,8 +299,8 @@ class TC_GAME_API PackedGuid
friend TC_GAME_API ByteBuffer& operator<<(ByteBuffer& buf, PackedGuid const& guid);
public:
explicit PackedGuid() : _packedSize(1), _packedGuid() { }
explicit PackedGuid(ObjectGuid guid) { Set(guid); }
explicit PackedGuid() : _packedSize(1), _packedGuid({}) { }
explicit PackedGuid(ObjectGuid guid) : _packedSize(1), _packedGuid({}) { Set(guid); }
void Set(ObjectGuid guid);