Core/DB: fixed player loading from DB
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@@ -16520,7 +16520,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
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SetInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fields[48].GetUInt32());
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// set which actionbars the client has active - DO NOT REMOVE EVER AGAIN (can be changed though, if it does change fieldwise)
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SetByteValue(PLAYER_FIELD_BYTES, 2, fields[62].GetUInt8());
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SetByteValue(PLAYER_FIELD_BYTES, 2, fields[60].GetUInt8());
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InitDisplayIds();
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