Rename variables to fix C++11 keyword collision
(cherry picked from commit 573cda7b524ee4d7d23cefd026b056181f451a8b)
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fb3c4911c7
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2 files changed
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@@ -21997,9 +21997,9 @@ void Player::SetPvP(bool state)
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(*itr)->SetPvP(state);
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}
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void Player::UpdatePvP(bool state, bool override)
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void Player::UpdatePvP(bool state, bool _override)
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{
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if (!state || override)
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if (!state || _override)
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{
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SetPvP(state);
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pvpInfo.EndTimer = 0;
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@@ -47,12 +47,12 @@ class ObjectRegistry
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}
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/// Inserts a registry item
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bool InsertItem(T *obj, Key key, bool override = false)
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bool InsertItem(T *obj, Key key, bool _override = false)
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{
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typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
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if ( iter != i_registeredObjects.end() )
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{
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if ( !override )
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if ( !_override )
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return false;
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delete iter->second;
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i_registeredObjects.erase(iter);
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