Scripts/TotFW: fixed a warning
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@@ -121,7 +121,7 @@ class npc_totfw_fall_catcher : public CreatureScript
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{
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npc_totfw_fall_catcherAI(Creature* creature) : ScriptedAI(creature) { }
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void IsSummonedBy(Unit* summoner) override
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void IsSummonedBy(Unit* /*summoner*/) override
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{
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_events.ScheduleEvent(EVENT_EJECT_ALL_PASSENGERS, Seconds(10) + Milliseconds(400));
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}
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