Core/Player: Allow questgiver, if npc, to cast quest RewSpellCast & RewSpell rather than player.

This commit is contained in:
Malcrom committed 2013-11-23 00:17:37 -03:30
1 parent d7c0fe9fc3
commit 6ba4d70b5c
1 file changed
+18 -2
+18 -2
View File
@@ -15301,9 +15301,25 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
// cast spells after mark quest complete (some spells have quest completed state requirements in spell_area data)
if (quest->GetRewSpellCast() > 0)
CastSpell(this, quest->GetRewSpellCast(), true);
{
if (questGiver->isType(TYPEMASK_UNIT))
{
if (Creature* creature = GetMap()->GetCreature(questGiver->GetGUID()))
creature->CastSpell(this, quest->GetRewSpellCast(), true);
}
else
CastSpell(this, quest->GetRewSpellCast(), true);
}
else if (quest->GetRewSpell() > 0)
CastSpell(this, quest->GetRewSpell(), true);
{
if (questGiver->isType(TYPEMASK_UNIT))
{
if (Creature* creature = GetMap()->GetCreature(questGiver->GetGUID()))
creature->CastSpell(this, quest->GetRewSpell(), true);
}
else
CastSpell(this, quest->GetRewSpell(), true);
}
if (quest->GetZoneOrSort() > 0)
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE, quest->GetZoneOrSort());