Revert "Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items)."

This reverts commit 63f577a7ef4df2d6ebf90fc137c3cb8902b29d0a.

See discussion in commit comments.
This commit is contained in:
treeston authored and Aokromes committed 2016-08-16 23:34:40 +02:00
1 parent 0ffd02f540
commit 77e4a1e487
1 file changed
+1 -1
+1 -1
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@@ -17793,7 +17793,7 @@ bool Player::isAllowedToLoot(const Creature* creature)
const Loot* loot = &creature->loot;
if (loot->isLooted()) // nothing to loot or everything looted.
return false;
if (!loot->gold && !loot->hasItemForAll() && !loot->hasItemFor(this)) // no loot in creature for this player
if (!loot->hasItemForAll() && !loot->hasItemFor(this)) // no loot in creature for this player
return false;
if (loot->loot_type == LOOT_SKINNING)