Remove unused variable.
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@@ -946,8 +946,6 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim)
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if (killer == victim)
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return;
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TeamId killerTeam = killer->GetTeamId();
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if (victim->GetTypeId() == TYPEID_PLAYER)
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HandlePromotion(killer, victim);
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