Core: Make travis happy

This commit is contained in:
Aokromes committed 2016-05-05 06:51:47 +02:00
1 parent 9866c77dad
commit 8a7aced869
1 file changed
+1 -1
+1 -1
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@@ -25391,7 +25391,7 @@ bool Player::LearnTalent(uint32 talentId, uint32 talentRank)
if (talentInfo->Row > 0 || !isMainTree)
for (uint32 i = 0; i < sTalentStore.GetNumRows(); i++) // Loop through all talents.
if (const TalentEntry* tmpTalent = sTalentStore.LookupEntry(i))
if (sTalentStore.LookupEntry(i))
// not have required min points spent in talent tree
if (spentPoints < (talentInfo->Row * MAX_TALENT_RANK))