Core/Battlefield: Fix memory leak

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Subv authored and Vincent-Michael committed 2012-08-26 00:18:17 +02:00
1 parent 01c1066370
commit 9d7dd36531
2 files changed
+7

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@@ -39,6 +39,12 @@ enum WGVehicles
NPC_WG_CATAPULT = 27881,
};
BattlefieldWG::~BattlefieldWG()
{
for (Workshop::const_iterator itr = WorkshopsList.begin(); itr != WorkshopsList.end(); ++itr)
delete *itr;
}
bool BattlefieldWG::SetupBattlefield()
{
InitStalker(BATTLEFIELD_WG_NPC_STALKER, WintergraspStalkerPos[0], WintergraspStalkerPos[1], WintergraspStalkerPos[2], WintergraspStalkerPos[3]);
@@ -273,6 +273,7 @@ class WintergraspCapturePoint : public BfCapturePoint
class BattlefieldWG : public Battlefield
{
public:
~BattlefieldWG();
/**
* \brief Called when the battle start
* - Spawn relic and turret