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@@ -10748,7 +10748,7 @@ bool Player::HasItemTotemCategory(uint32 TotemCategory) const
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for (uint8 i = EQUIPMENT_SLOT_START; i < INVENTORY_SLOT_ITEM_END; ++i)
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{
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item = GetUseableItemByPos(INVENTORY_SLOT_BAG_0, i);
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if (item && IsTotemCategoryCompatibleWith(item->GetTemplate()->GetTotemCategory(), TotemCategory))
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if (item && IsTotemCategoryCompatibleWith(item->GetTemplate()->TotemCategory, TotemCategory))
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return true;
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}
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