Core/Achievement: do not consider overkill damage for ACHIEVEMENT_CRI…

…TERIA_TYPE_DAMAGE_DONE.
This commit is contained in:
Aokromes committed 2016-09-15 17:07:42 +02:00
1 parent 4e6f1620d6
commit a952526efe
1 file changed
+1 -1
+1 -1
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@@ -728,7 +728,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
if (Battleground* bg = killer->GetBattleground())
bg->UpdatePlayerScore(killer, SCORE_DAMAGE_DONE, damage);
killer->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE, damage, 0, 0, victim);
killer->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE, health > damage ? damage : health, 0, 0, victim);
killer->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT, damage);
}