Core/Misc: Use "proper" type for respawn info map key

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Shauren authored and Ovahlord committed 2020-08-29 00:47:28 +02:00
1 parent bb5e8a11b7
commit bdb6705911
1 file changed
+1 -1
+1 -1
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@@ -303,7 +303,7 @@ struct CompareRespawnInfo
typedef std::unordered_map<uint32 /*zoneId*/, ZoneDynamicInfo> ZoneDynamicInfoMap;
typedef boost::heap::fibonacci_heap<RespawnInfo*, boost::heap::compare<CompareRespawnInfo>> RespawnListContainer;
typedef RespawnListContainer::handle_type RespawnListHandle;
typedef std::unordered_map<uint32, RespawnInfo*> RespawnInfoMap;
typedef std::unordered_map<ObjectGuid::LowType, RespawnInfo*> RespawnInfoMap;
struct RespawnInfo
{
SpawnObjectType type;