Merge pull request #16006 from rockz1152/3.3.5

Core/Player: Fix Weapon Skillup on low level mobs

Remove check for skill up on grey level mobs
This commit is contained in:
jackpoz committed 2015-12-15 21:07:05 +01:00
commit bf5419e28e
1 file changed
-2
@@ -5837,8 +5837,6 @@ void Player::UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool def
uint8 plevel = getLevel(); // if defense than victim == attacker
uint8 greylevel = Trinity::XP::GetGrayLevel(plevel);
uint8 moblevel = victim->getLevelForTarget(this);
if (moblevel < greylevel)
return;
if (moblevel > plevel + 5)
moblevel = plevel + 5;