Merge pull request #16006 from rockz1152/3.3.5
Core/Player: Fix Weapon Skillup on low level mobs Remove check for skill up on grey level mobs
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@@ -5837,8 +5837,6 @@ void Player::UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool def
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uint8 plevel = getLevel(); // if defense than victim == attacker
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uint8 greylevel = Trinity::XP::GetGrayLevel(plevel);
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uint8 moblevel = victim->getLevelForTarget(this);
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if (moblevel < greylevel)
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return;
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if (moblevel > plevel + 5)
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moblevel = plevel + 5;
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