Core/Misc: Minor change to racial wisp handling to make custom easier (or so i heard) (#22954)
(cherry picked from commit 7d60b9a289ee0942cf57b49626c0f3f9caeed331)
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@@ -4052,7 +4052,8 @@ void Player::BuildPlayerRepop()
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data << GetPackGUID();
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SendDirectMessage(&data);
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if (getRace() == RACE_NIGHTELF)
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// If the player has the Wisp racial then cast the Wisp aura on them
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if (HasSpell(20585))
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CastSpell(this, 20584, true);
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CastSpell(this, 8326, true);
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