Core/Quest: Prevent an issue causing quests to become invisible upon relog. (#20030)

Closes #20012
This commit is contained in:
Treeston authored and Aokromes committed 2017-07-16 14:38:37 +02:00
1 parent 2818fce998
commit e4841c960b
1 file changed
+1
@@ -23163,6 +23163,7 @@ void Player::SendInitialPacketsAfterAddToMap()
SendAurasForTarget(this);
SendEnchantmentDurations(); // must be after add to map
SendItemDurations(); // must be after add to map
SendQuestGiverStatusMultiple();
// raid downscaling - send difficulty to player
if (GetMap()->IsRaid())