Commit Graph
30447 Commits
Author SHA1 Message Date
Subv a0ad8f7a46 Core/Entities: Also send MSG_MOVE_TELEPORT to the player 2012-12-23 12:39:51 -05:00
Gacko 006cc1797a Core: Fix warning
boss_sindragosa.cpp:235: warning: unused parameter ‘killer’
2012-12-23 18:04:42 +01:00
Nay 79b1895223 Merge remote-tracking branch 'origin/master' into mmaps 2012-12-23 16:02:26 +00:00
Subv 522d5c4f3c Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4 2012-12-23 09:33:57 -05:00
Subv 24466d721c Core/Entities: Missing change from previous commit
Calling UpdateObjectVisibility() will make sure that the semi-far teleports (those where the destination position is not in direct sight) will work correctly.
2012-12-23 09:33:29 -05:00
Subv f4bd89ba03 Build/Core: Fixed build. 2012-12-23 09:07:32 -05:00
Subv eff2a994b1 Merge branch '4.3.4' of https://github.com/TrinityCore/TrinityCore into 4.3.4 2012-12-23 08:34:10 -05:00
Subv 3869bb7b3a Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
2012-12-23 08:33:13 -05:00
Subv 143340b38c Core/Movement: Fixed near teleports, big thanks to @Trista who basically figured this out on his own. 2012-12-23 08:09:56 -05:00
Shauren 621a249188 Scripts/Icecrown Citadel: Fixed a possible crash in Blood Nova spell script
Closes #7046
2012-12-23 12:42:28 +01:00
Kinzcool bb8a4c40ba DB/Creature Text: Added sound & updated some texts with sniffed data for Millhouse Manastorm 2012-12-23 02:08:45 -05:00
Kinzcool b0c7b01b8e DB/Creature Text: Added sounds for Warden Mellichar 2012-12-23 01:18:13 -05:00
MrSmite 8ce003700c Fix pets lagging behind and despawning by slightly adjusting speed
if too far from owner.

Closes #8740
2012-12-23 00:13:05 -05:00
Warpten 8c53f042ad Core/StatsSystem: Typos, typos everywhere. Thanks @Wayt for noticing. 2012-12-22 23:46:46 +01:00
Gacko f1d960a589 DB: The Crusaders Pinnacle chain. Thx @Exodius 2012-12-22 23:07:49 +01:00
QT 92374d203d Core/Leveling: Prevent blue text spam 'Your skill in Axes increased to 30'
closes #8484
2012-12-22 22:22:18 +01:00
Warpten 05b3cf57b7 DB: Fixed importing 2012_12_08_00_character_worldstate.sql 2012-12-22 19:01:11 +01:00
Subv 3f4c6a9d45 Merge pull request #8739 from MrSmite/PetAI_CanAttack_bugfix
Fix a minor PetAI behavioral issue
2012-12-22 09:23:55 -08:00
Warpten d40cbe0113 Core/Battlegrounds: Another typo when building battleground log data. 2012-12-22 18:10:50 +01:00
MrSmite 09204f1534 Update src/server/game/Entities/Unit/Unit.h 2012-12-22 12:04:10 -05:00
MrSmite 9a5b17d536 Update src/server/game/AI/CoreAI/PetAI.cpp 2012-12-22 12:01:51 -05:00
Gacko 2302b04a06 Core/Spell: Last work on Shadows Fate
- Shadows Fate can now be applied by more than just one player at the same
   time. So on everyone who hits the unit the credit spell with the visual
   will be casted on death.
- The AOE credit spells for the three infusion quests will be casted by
  the boss once. If this would be done on proc, these AOE spells could be
  casted up to 25 times.
  -> 25 AOE credit spells plus 25 Soul Feast credit spells equals Sh**
2012-12-22 17:49:51 +01:00
Gacko 8cbb3763dd Core/Spell: Shadows Fate crash fix 2012-12-22 16:42:46 +01:00
Trista aabfa3afae Core/Spell: Properly rewrite previous change: 80dcf879de
* thx to @joschiwald for noticing problem and helping, see rest info in comment or previous fix
2012-12-22 06:32:45 +02:00
Trista 80dcf879de Core/Spells: TARGET_UNIT_MASTER passenger support
* what happened before was spells casted from vehicle to passenger getting blocked by general check exceptions that state passengers to be not implicitly spell hit, however they should be ignored when caster is vehicle to master passenger
* fix a lot of quests that award kill credit that was blocked before
* precisely closes: #8643 and makes #5254 awardable
2012-12-22 04:28:31 +02:00
MrSmite 4c9451d54c Fix pet stopping approach when attacked by another creature
Fix pet placed on stay after "attack" not attacking new attackers

Closes #8735
2012-12-21 20:57:22 -05:00
kaelima a0239c2210 Fix last merge 2012-12-22 02:22:44 +01:00
joschiwald c19f78c363 Core/Conditions: implement CONDITION_SOURCE_TYPE_SPELL_PROC and use it in old and new proc system
Usage:
SourceTypeOrReferenceId: 24
- SourceGroup: always 0
- SourceEntry: spell id of aura which triggers the proc
- ConditionTarget:
 * 0 - Actor
 * 1 - ActionTarget
2012-12-22 01:37:54 +01:00
Vincent_Michael a3b34e2894 Core: Fix more some codestyle 2012-12-22 01:13:56 +01:00
Trista 95a201352d DB/SAI: Finish off converting quest_end_scripts
* http://www.trinitycore.org/f/topic/7556-looking-for-people-to-convert-quest-end-scripts/
* fixup some timing errors I made on previous
* someone has to kill table + core linking to it
2012-12-22 01:43:18 +02:00
Vincent_Michael 63ea4b1056 Core: Fix some codestyle in 957571e18c 2012-12-21 22:22:36 +01:00
Vincent_Michael 10d957e3ad SQL: Fix "No newline at end of file" in af4f42383f 2012-12-21 20:32:41 +01:00
Vincent_Michael af4f42383f DB/Conditions: Add conditions for Sigil of the Ebon Blade for only Lithe Stalker 2012-12-21 20:26:50 +01:00
Warpten b5a3947a80 Core/StatsSystem: Fixing up "fucked up logic".
Nayd's Seal of Approval.
2012-12-21 20:12:11 +01:00
Warpten cf99043c1e Core/StatsSystem: Fixed resilience being considered in non-PvP situations.
Also fixed build.
2012-12-21 19:37:50 +01:00
Vincent_Michael 3e5e3aa2e1 DB/Conditions: Add some conditions for spell targets 2012-12-21 19:34:11 +01:00
Mislav Blažević 36ba35285b Fix 2012-12-21 18:24:21 +01:00
Mislav Blažević 8b34792887 Update 2012-12-21 14:59:40 +01:00
Gacko a8b145348a Core/Spell: Add missing break. 2012-12-21 14:14:58 +01:00
kaelima 0a88787dfc Merge git://github.com/TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Movement/MovementGenerator.h
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
	src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
	src/server/game/Movement/Spline/MoveSpline.h
2012-12-21 00:00:16 +01:00
Gacko 410586cf43 Core/Spell: Shadow's Fate conditions
Some of the quests only can be done in 25man mode
2012-12-20 23:56:09 +01:00
joschiwald 4116ba75e3 DB/Conditions: Fix typo in f4e7cde1b5 (argh .... i've failed) 2012-12-20 23:19:29 +01:00
Warpten a06a57a6c1 Core/StatsSystem: Missing changes to previous commit. 2012-12-20 20:09:29 +01:00
Warpten 9b2d744847 Core/StatsSystem: Resilience updates.
* No longer reduces mana draining effects.
* No longer reduces crit chances.
* No longer reduces hit chances.
2012-12-20 19:23:22 +01:00
Mislav Blažević d38dfa82e0 Script/AQ: Rewrite Skeram
Add spell_target_position for Skeram

Viscidus cosmetic fix

Cosmetic fix

Cosmetic fix .sql
2012-12-20 17:00:00 +01:00
Vincent_Michael 852d65f7ca SQL: Rename SQL merged in PR 2012-12-20 16:48:24 +01:00
Subv 957571e18c Merge pull request #8662 from MrSmite/ItemContainer_1.1
Item Loot Saving
2012-12-20 07:00:29 -08:00
Gacko 04a3939a23 Core/Spell: Reimplement Shadow's Fate check 2012-12-20 14:44:26 +01:00
Gacko 699354d8ef Core/Spell: Shadow's Fate should hit every unit
See #8723 for further information
2012-12-20 10:01:07 +01:00
Kaelima 05c38b20ea Merge pull request #8668 from joschiwald/random_changes
Core/Misc:
2012-12-19 23:48:00 -08:00