Ovahlord
15f09fb82b
Core/Misc: fixed warnings and building connection patcher with boost versions below 1.61
2019-11-06 00:51:04 +01:00
Shauren
43a18dae7f
Core/PacketIO: Restrict CMSG_STANDSTATECHANGE to only allow the same stand states that client can send by itself
2019-11-05 16:05:54 +01:00
Shauren
ff018e4d75
Core/PacketIO: Restrict CMSG_EMOTE to only allow emotes that are hardcoded in client
2019-11-05 16:04:52 +01:00
Ovahlord
cca7e81895
Core/Transports: split passenger position update into two seperate functions to enable updating positions of single passengers instead of iterating through the entire passenger set
2019-11-04 15:01:21 +01:00
Ovahlord
517a4581ad
Core/Transports: fixed a crash happening when logging in while saved on a transport
2019-11-04 01:42:32 +01:00
Ovahlord
b65291112f
Core/Transports: update passenger positions when adding a passenger to a transport
2019-11-04 00:16:38 +01:00
Ovahlord
3dd63ff980
Scripts/BWD: initial work on phase three mechanics for Nefarian's End encounter
2019-11-01 23:36:12 +01:00
Artamedes
f8f1701189
Core/Movement: Fix SMSG_MOVE_UPDATE_SWIM_SPEED structure ( #14 )
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* Core/MovementStructures: Fix SMSG_MOVE_UPDATE_SWIM_SPEED structure
* Change spacing
* rename a movement status element and add a comment to a nyi movement status element
2019-10-31 03:06:22 +01:00
Ovahlord
7b5ee673fb
Core/Movement: renamed MSEHasTransportTime3 to MSEHasVehicleId
2019-10-31 01:51:14 +01:00
Ovahlord
72b10106f6
Scripts/BWD: implement normal difficulty mechanics for phase two and scripted intro for phase three and add timers for phase three tail lash and shadowflame breath
2019-10-31 00:48:56 +01:00
Ovahlord
7f1b3cf52c
Core/Transports: use additional anim node data for GO_STATE_TRANSPORT_ACTIVE to handle serverside position updates properly
2019-10-30 16:36:33 +01:00
Ovahlord
c26b2bc819
Core/Transports: corrected travel time alignment time handling
2019-10-30 04:32:07 +01:00
Ovahlord
385d2b2b27
Core/Transports: fixed a typo that was causing transports to move faster than intended after making them return to stop frame 0 via GO_STATE_TRANSPORT_ACTIVE
2019-10-30 03:36:25 +01:00
Ovahlord
e30d474aa6
Core/Transports: handle GO_STATE_TRANSPORT_ACTIVE properly now and clarified some code in transport position update handling
2019-10-29 19:24:52 +01:00
Ovahlord
55d4990949
Scripts/BWD: finish base work on phase one of Nefarian's End encounter
2019-10-29 00:17:11 +01:00
Ovahlord
a2654c32fc
Core/Movement: fixed linux build
2019-10-25 13:05:52 +02:00
Wyrserth
279a45e23c
Core/Script: add script hook to allow overriding of a vehicle passenger's exit position ( #23322 )
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* Core/Script: add script hook to allow overriding of a vehicle passenger's exit position.
* Allow to change orientation, and fix nopch.
* Keep original orientation, thanks jackpoz!
* Update Unit.cpp
Code cleanup
* Update Unit.cpp
2019-10-17 03:45:49 +02:00
ccrs
83c0bb1f93
Core/Movement: handle Resume/Pause on RandomMovementGenerator
2019-10-17 03:44:29 +02:00
ccrs
8cb10a38a4
Core/Unit: f869c49 followup
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Movement Pause/Clear is already handled in Unit::SetCharmedBy and Unit::RemoveCharmedBy, respectively
TODO: missing PAUSE handling in RandomMovementGenerator
2019-10-17 03:32:45 +02:00
Wyrserth
d19d0dc29e
Core/Vehicle: prevent creature vehicles from following their old movement generator when a player enters them in some cases.
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Closes #21731 and #22368 .
2019-10-17 03:32:15 +02:00
Artamedes
57992c4f0d
Core/PacketIO: Update UpdateFlags for SMSG_UPDATE_OBJECT movement update ( #9 )
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* Core/PacketIO: Update UpdateFlags for SMSG_UPDATE_OBJECT movement update
* 1
* Core/NetworkOI: corrected connection type for SMSG_MOVE_UPDATE
* suggestions
2019-10-15 19:11:15 +02:00
Ovahlord
535cbc3cac
Core/Guilds: fixed a typo in rewarding challenge gold rewards
2019-10-14 01:17:55 +02:00
Ovahlord
8d29de88a2
Core/Guilds: updated guild challenge system
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* converted guild challenge packets to packet class
* moved guild challenge reward data to database
2019-10-14 00:56:48 +02:00
Ovahlord
0a71e7c2c2
Core/Spells: Nature's Blessing will now correctly grant its bonus only for eligible direct healing spells
2019-10-14 00:56:47 +02:00
Ovahlord
ba85a5ec9f
Core/Spells: corrected a typo that was causing Earth Shield to gain additional spell power benefits from the heal target's spellpower
2019-10-09 13:59:25 +02:00
funjoker
c1e5c17613
Fix mistake in Language.h
2019-10-08 19:48:13 +02:00
Ovah
159b858035
Merge pull request #10 from funjoker/4.3.4
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Porting several commits
2019-10-08 19:19:56 +02:00
Artamedes
87c6cc19e5
Core/PacketIO: Handle CMSG_REQUEST_PET_INFO, so pet/vehicle/charm/possess bar shows after a client /reload ( #7 )
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* Core/PacketIO: Handle CMSG_REQUEST_PET_INFO, so pet/vehicle/charm/possess bar shows after a client /reload
* Core/Handlers: added additional checks for PetSpellInitialize() call in HandleRequestPetInfoOpcode and apply codestyle standards
2019-10-08 16:53:55 +02:00
Shauren
e596504d93
* Auth/Battle.net Added missing build check to JoinRequest handler
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* Core/Commands: Battle.net account command changesisting accounts
(6584995c11a02478671656ea6955db7a645b57ce)
(0c27ffaa49c7e3e6880051ac74581cae51d83351)
2019-10-08 15:26:06 +02:00
sun
0f05657fb6
Remove whitespace
2019-10-07 14:57:46 -04:00
sun
c98c92b902
Core/PacketIO: Restore SMSG_DESTROY_OBJECT removed in 92816c0f17
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- this packet was removed in WoD not 4.3.4...
2019-10-07 14:53:36 -04:00
Ovah
eecc496001
Merge pull request #5 from Artamedes/patch-1
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Server/PacketIO: Fix S->C logging
2019-10-07 10:21:19 +02:00
Ovahlord
ca07c38a3f
Core/Packets: order system status packet members by size
2019-10-07 08:26:58 +02:00
Artamedes
daa58b574b
Server/PacketIO: Fix S->C logging
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Wrong static cast
2019-10-06 23:59:36 -04:00
Giacomo Pozzoni
e73c7dc2e4
Core/LFG: Fix re-queueing while in a dungeon ( #23862 )
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Fix an issue that wouldn't allow to re-queue after joining a dungeon, having 1 member leave/get kicked, queue, leave, queue.
In this case a message "One or more dungeons was not valid" would be displayed because LFG would try to queue the group as "continue dungeon" but the current group was not marked as "in dungeon" state anymore.
2019-10-07 00:45:56 +02:00
Giacomo Pozzoni
354927050b
Core/LFG: Remove Dungeon Cooldown when getting kicked
2019-10-07 00:44:24 +02:00
Ovahlord
5cd48b2afc
Core/Movement: fixed a typo in MoveTakeoff that was causing flying creatures not lifting off properly
2019-10-06 06:57:18 +02:00
Ovahlord
6fe707532f
Core/NetworkOI: corrected more connection types
2019-10-06 06:38:37 +02:00
Treeston
3edbb05425
Core/Movement: Properly resume chase/follow movement if it was paused by a spell cast
2019-10-06 06:32:51 +02:00
Ovahlord
6c2b9fd213
Core/NetworkOI: updated connection types for many opcodes
2019-10-06 06:24:00 +02:00
Ovahlord
009cffd1d8
fixed codystyle in last commit
2019-10-06 05:19:42 +02:00
Ovahlord
94295f3c16
Core/NetworkOI: send SMSG_MONSTER_MOVE and SMSG_MONSTER_MOVE_TRANSPORT on CONNECTION_TYPE_INSTANCE to fix a visual issue that is causing splines not getting displayed right away when sent after spawn
2019-10-06 05:19:27 +02:00
ccrs
94980ab362
Core/Movement: move MoveSplineInit ( #21857 )
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The number of edge cases in which weirdness is seen on "effect movements" will be kinda reduced, plus consistency, plus movementInform on custom movement spline initalizations.
Core/Movement: use helpers for validation
Core/Movement: crashfix workaround
2019-10-06 04:55:46 +02:00
Ovahlord
48f2738b30
Core/Spells: removed a wotlk leftover for spell scaling
2019-10-05 20:22:42 +02:00
Ovahlord
b40b738975
Core/Movement: fixed an issue in the spline synch packet that was causing cyclic splines to get asynch
2019-10-05 07:47:29 +02:00
Ovahlord
e135d35551
Core/Movement: implement cyclic path motion master helper to allow creatures to move along hardcoded spline points that are perfect circles
2019-10-05 06:30:55 +02:00
Ovahlord
adec9f98e0
Core/Transports: fixed displaying transport movement after relogging with a already moved transport
2019-10-05 05:23:59 +02:00
Ovahlord
c68e39d074
Core/Transports: solved all remaining visual issues for transports
2019-10-05 03:46:31 +02:00
Ovahlord
846b5d1841
Core/NetworkOI: send SMSG_UPDATE_OBJECT on the instance connection
2019-10-05 00:58:41 +02:00
Ovahlord
8e8c870a47
Core/Players: corrected field order for feature status packet
2019-10-05 00:43:43 +02:00