Machiavelli
178134d86b
Core/Vehicles: Fix crash introduced in my previous change
2013-02-16 09:51:46 +01:00
Vincent_Michael
49e196e6b0
Misc/Spells:
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- Add some ulduar teleport pos for spells
- Add target hack for ulduar teleport spells
2013-02-16 03:26:26 +01:00
Machiavelli
60cef65b5c
Core/Vehicle: Make the passenger join event asynchronous
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Prevents a crash in the following scenario:
Player 1 enters vehicle X
Seat on vehicle X is taken by Player 2
Player 2 is removed from vehicle X
Vehicle X dismisses (but player 1 did not even finish AddPasssenger
call)
Fixes #4271
2013-02-16 02:11:42 +01:00
w1sht0l1v3
a75fe0b2bf
DB/Creature: The Ocular
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Now Eyesore Blaster hits this npc for 12600 damage as it should.
2013-02-16 02:34:08 +02:00
Shauren
f74b874e93
Core/Auras: Allow auras that cannot create a separate stack for each caster to stack on one slot
2013-02-15 18:08:15 +01:00
Nay
e685b7bd9e
TDB 335.51 - 2013/02/14
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Ref #8947
Closes #9077
2013-02-15 17:00:09 +00:00
w1sht0l1v3
1ce1ec0775
Scripts/TheStormPeaks: Cosmetic changes.
2013-02-15 16:36:01 +02:00
w1sht0l1v3
7d881a0739
Scripts/TheStormPeaks: Cold Hearted quest update.
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Fix a crash.Thx @DDuarte.
Closes #8865
Move waypoint data from script to DB table.
2013-02-15 15:51:18 +02:00
WishToDie
45363b8216
Scripts/Gundrak: Drakkari Colossus
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Drakkari Colossus should not move when in freeze phase.
2013-02-14 22:54:06 +02:00
Shauren
d232977ec4
Core/Maps: Prevent creating maps without a valid Map.dbc entry
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Closes #9181
2013-02-14 16:54:31 +01:00
Machiavelli
771598b67a
Core/Handlers: Missing returns after KickPlayer() call
2013-02-14 16:12:58 +01:00
Machiavelli
1093abb1ad
Core/Handlers: Prevent some cheating in CharacterHandler
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Prevents factionchanging and char customising of characters that do not
belong to the current account.
2013-02-14 16:07:36 +01:00
Machiavelli
877a7e9968
Core/Handlers: Fix a crash in HandleCharFactionOrRaceChange
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Ensure there's always valid character name data present, even for
characters that were manually inserted into the database, by adding
character name data on char enum if needed.
2013-02-14 15:43:26 +01:00
Machiavelli
8befbdcc56
Core/LFG: Fix a crash
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Fix a crash in case a player is recognized as in a LFG dungeon, but without a valid group
2013-02-14 15:01:33 +01:00
Machiavelli
203cf7cbf0
Core/RA: Addition to previous crashfix
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To make sure it also works for sessions that use more than 1 command
before closing.
2013-02-14 13:30:51 +01:00
Machiavelli
b4be224004
Core/RA: Fix a possible crash
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Caused when RASocket::handle_close (event-driven) would delete the underlying object before RASocket::commandFinished callback was executed for that object. Dereferencing freed pointers is bad.
2013-02-14 11:57:43 +01:00
Shauren
944d7290ad
Core/Loot: Minor change to previous commit, thanks Vincent_Michael for reminding me about this method in Map class
2013-02-14 11:41:20 +01:00
Shauren
ca280dbe05
Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficulties and 1 everywhere else (non-raid or 10 man)
2013-02-13 20:24:23 +01:00
Shauren
d926ad63c0
Core/Spells: Fixed charge effects with non-explicit targets
2013-02-13 20:21:26 +01:00
Shauren
20cd6cfc61
Scripts/Icecrown Citadel: Fixed possible crash for Necrotic Plague (if cast outside of ICC)
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Closes #9188
2013-02-12 12:39:48 +01:00
Shauren
1ff184dbab
Buildsystem: Do not print warning that user needs to do a git pull with tags if configured to not use git at all
2013-02-12 12:21:24 +01:00
click
dfa56a33e0
Buildsystem/CMake: Correct a few mistakes regarding WITHOUT_GIT, and add a better warning during configure-phase.
2013-02-11 23:27:20 +01:00
click
3178fc4d96
Buildsystem/CMake: Forgot to change variable in main CMakeLists.txt
2013-02-11 20:11:15 +01:00
click
9bd8baf1ab
Buildsystem/CMake: Fix an issue with MSVC not finding git-binary when updating the revisionhash/revisiondate + rename DISABLEGITCHECK parameter to WITHOUT_GIT (to adhere to our standard)
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Also cleaned up the checks slightly + moved git-specific testing to its own macro (minor changes to shaurens original patch applied)
2013-02-11 20:04:27 +01:00
click
620a43b4ef
Buildsystem/CMake: Allow building the core without the gitchecks, this is done in the GUI, or through the DISABLEGITCHECK parameter on *nix-platforms.
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DO NOTE THAT WE WILL NOT GIVE SUPPORT ON ANY CORE-VERSION COMPILED WITH THIS FLAG, AS WE CAN NOT EFFECTIVELY FIND OUT WHAT REVISION YOU ARE ON
2013-02-11 14:51:26 +01:00
Nay
db0b81e8e7
Core/RealmSocket: Remove a not required #ifndef MSG_NOSIGNAL / #define MSG_NOSIGNAL 0
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Somewhere in ACE overloads of send(), flags are default'ed to 0 if not provided
2013-02-11 03:33:02 +00:00
Nay
12359b993d
DB/NPCs: Set trigger flags_extra to a bunch of quest credit markers
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God damn Aokromes, always making me do work and stuff...
2013-02-11 03:10:02 +00:00
Nay
42e660e2a2
Core/Sockets: Always try to send MSG_NOSIGNAL in peer().send()
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Fixes RASocket::authenticate crash
"MSG_NOSIGNAL:
If you send() to a remote host which is no longer recv()ing, you'll typically get the signal SIGPIPE. Adding this flag prevents that signal from being raised."
Closes #5040
Thanks to @derex for the hint
2013-02-11 02:59:37 +00:00
click
2cf8cdaa80
Buildsystem/CMake: Drop a FATAL_ERROR-message if the git binary is not found or outdated.
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Allow for it to be pointed to through the ADVANCED settings in the CMake GUI if the above is true.
2013-02-11 01:56:25 +01:00
Kinzcool
1b4a610976
DB/Triggers: Added anti-exploration in Hellfire Ramparts
2013-02-10 13:05:53 -05:00
Vincent_Michael
92573c4fb5
DB/Factionchange: Add a missing spell (Teleport: Darnassus / Teleport: Thunder Bluff) at player_factionchange_spells
2013-02-10 04:53:48 +01:00
Kinzcool
8e58779d91
DB/Triggers: Fixed access to Duskwither Spire
2013-02-09 19:36:29 -05:00
Vincent_Michael
caf70ee40d
DB/Creature: Fix Onyxian Lair Guard equipment
2013-02-10 00:00:53 +01:00
Shauren
38eb090e9a
Core/Objects: Rewritten UpdateMask class to perform bit operations faster at the cost of higher memory use and moved building the mask for packet to a separate method.
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Closes #9127
2013-02-09 23:59:09 +01:00
zwerg
e5e970baec
Core/Spells: Fix cooldown problems for Val'anyr, Hammer of Ancient Kings
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Closes #9162
2013-02-09 23:19:18 +01:00
Shauren
985de41421
Core/SAI: Rewrite SmartAI::RemoveAuras in a safer way
2013-02-09 17:57:27 +01:00
Gacko
a7eef6a598
Script/Quest: Kodo Roundup
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Closes #943
2013-02-09 16:24:31 +01:00
Nay
e33f70c002
DB/Quests: Fix quest The Collapse and Deploy the Shake-n-Quake
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Ref #1005
Ref #2034
Ref ae30704847
Closes #3595
2013-02-09 15:13:49 +00:00
Nay
f902362ad1
Core/DBLayer: Avoid a crash when calling mysql_get_server_version if connection was not open
2013-02-08 23:06:25 +00:00
Kinzcool
8066e43dd8
DB/Triggers: Added areatriggers in Shadowfang - when you'll try to jump out of the dungeon walls, you will be teleported
2013-02-08 17:51:55 -05:00
Nay
c4d285828a
Merge pull request #9166 from thomas33/typo
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Core/Scripts: Coding style
2013-02-08 10:07:05 -08:00
Shauren
97e876209e
Core/Players: Fixed crash when mute expired while player was ingame
2013-02-08 18:18:26 +01:00
Shauren
d6c0afa71c
Core/AI: Fixed merge error
2013-02-08 14:15:24 +01:00
Shauren
b6e56e42ea
Core/Auth: Reverted part of fb43a92cc2 - session key is still needed after logging in to be able to switch realms
2013-02-08 01:03:56 +01:00
Shauren
fb43a92cc2
Core/Accounts: sessionkey field in account table is only a temporary storage to pass data from authserver to worldserver and should only be used as such. Clearing sessionkey from database after a successful login to prevent possible exploits.
2013-02-07 16:15:23 +01:00
thomas33
82c31e50bb
typo
2013-02-07 16:10:10 +01:00
Vincent_Michael
5b45a87da5
Core: More clean up whitespace
2013-02-07 00:24:00 +01:00
click
75994b3dd3
Core: Clean up whitespace, and remove a silly warning in boss_lurker_below.cpp
2013-02-07 00:19:19 +01:00
Shauren
fdffb3ebd0
Core: Fixed some compile warnings
2013-02-06 22:18:41 +01:00
w1sht0l1v3
f27a83e98f
Fix up previous commit.
2013-02-06 18:39:09 +02:00