Nay
2bd4049890
Scripts/Commands: Fix compile (v2)
2013-08-05 22:55:06 +01:00
Nay
df6e66555b
Scripts/Commands: Fix compile
2013-08-05 22:41:37 +01:00
Vincent-Michael
d24bb958da
Core: Random changes
2013-08-05 21:13:20 +02:00
Nay
8af6e6ca79
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2013-08-05 20:00:08 +01:00
Nay
ccdba0859d
Core/Items: Correct randomProperlyId type when reading to/from DB
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Ref #10446
2013-08-05 19:59:54 +01:00
Vincent-Michael
f37d0495e1
Core/Commands: Add .npc info more infos for unit_flags
2013-08-05 20:13:04 +02:00
Vincent-Michael
38cddb42ae
Core/Commands: Add .npc info mechanicImmuneMask infos
2013-08-05 20:13:04 +02:00
Aokromes
1dcd027426
Merge pull request #9761 from xjose93/ImproveLog11
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Core/Logs: Added functions GetMapAreaAndZoneString() and GetCoordsMapAreaAndZoneString()
2013-08-05 01:13:52 -07:00
Discover-
4bb49378fc
Core/Items: Fix an exploit where players would be able to reset the cooldown of items to the equip cooldown (30 seconds) when unequipping, equipping and then relogging.
2013-08-04 23:10:21 +02:00
Shauren
20a61b6400
Core/Creatures: DoTs and self damage will no longer reset time since last damage taken for stopping creature from evading
2013-08-02 19:56:48 +02:00
Shauren
5ae86ee2a8
Fixed compile
2013-08-01 22:22:39 +02:00
Shauren
ac10589eda
Core/Misc: Fixed some issues found by Coverity Scan
2013-08-01 21:31:11 +02:00
Shauren
ab6be8c603
Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes)
2013-08-01 18:02:08 +02:00
joschiwald
f04217300c
Core/Battleground: fix type mismatch
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Ref #10320
2013-07-31 11:07:58 +02:00
Vincent-Michael
bab04cc5f8
Core/Spells: Fix try for logic fail in 4ba3c2e51d
2013-07-30 23:59:30 +02:00
Nay
a7d876e8b5
Config: Change ProcessPriority default to 0 (Normal)
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On Linux, superuser (root) is required to set a process high priority and we shouldn't force that.
(It's already set to 0 (Normal) in worldserver\Master.cpp and authserver\Main.cpp)
2013-07-30 15:34:38 +01:00
joschiwald
0d0baf004d
Scripts/DrakTharonKeep: fix copy paste fail
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Closes #10402
2013-07-30 15:46:56 +02:00
Nay
7165fd769e
Merge pull request #9862 from Ric101/condition_creature_type
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Core/Conditions: Implement CONDITION_CREATURE_TYPE - 24
2013-07-30 06:25:04 -07:00
Nay
394b2c6845
Scripts/OnyxiasLair: Fix a crash in boss_onyxia
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Closes #10393
Note: this just fixes the crash, not the issues the script has (a.k.a rewrite this)
2013-07-29 21:46:49 +01:00
Shauren
d26afd7703
Core/Spells: Fixed crashes happening with spells that had their dbc targets overriden
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Closes #10395
2013-07-29 19:00:34 +02:00
Nay
1bb3c4a2b4
Misc: Fix warnings and build
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Closes #10396
2013-07-29 14:24:53 +01:00
MitchesD
3b78023100
Scripts/DrakTharonKeep: Update King Dred to use events
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Closes #10385
Signed-off-by: joschiwald <joschiwald@online.de >
2013-07-29 13:11:07 +02:00
joschiwald
d868f9db4b
Scripts/DrakTharonKeep: reworked InstanceScript
2013-07-29 12:49:27 +02:00
Nay
3330239a02
Servers: Fix typo
2013-07-28 20:12:06 +01:00
Nay
e3f7be12ef
Servers: Enable UseProcessors and ProcessPriority settings to be used on Linux
2013-07-28 18:58:12 +01:00
Nay
f71d894a21
Servers: Fix some code style issues in world and authserver
2013-07-28 16:59:07 +01:00
Discover-
47c8c1eb6b
Core/Spells: Health Funnel now always damages the warlock, even if it does not heal the pet because it's already at full health. Previously it would display the 'Miss' effect on the owner of the pet.
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Fixes #9991
2013-07-27 22:23:48 +02:00
joschiwald
cf7e783274
Scripts/Spells: Fixed typo in 7678800a93
2013-07-27 21:25:56 +02:00
joschiwald
7678800a93
Scripts/Spells: simplified "spell_dk_presence"
2013-07-27 17:53:00 +02:00
joschiwald
b4d2796e33
Core/Spells: moved Improved Paladin Auras and Aura Mastery into SpellScripts
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Closes #205
Closes #5163
Closes #6809
Closes #7408
Closes #9587
2013-07-27 02:37:48 +02:00
joschiwald
f94eb922f7
Core/Spells: fix uninitialised value
2013-07-25 18:32:00 +02:00
joschiwald
e9750a4b65
Core/Spells: move Death Knights Presences into SpellScripts, fix possible issue after spec change, and fix some startup errors
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Closes #10354
2013-07-25 18:06:21 +02:00
joschiwald
c4a1ad2810
Merge pull request #10342 from joschiwald/spellinfo_corrections
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Core/Spells: operate spell correction on SpellInfo store instead of dbc ...
2013-07-24 15:18:24 -07:00
joschiwald
8a87ab04ee
Merge pull request #10331 from joschiwald/spell_proc_ranks
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Core/Spells: allow to use ranked spells in `spell_proc_event` table (lik...
2013-07-24 15:00:14 -07:00
joschiwald
e6a146aba8
Core/Spells: allow to use ranked spells in spell_proc_event table (like in spell_proc table)
2013-07-24 23:52:06 +02:00
Ascathor
5a9810ec08
Core/Commands: Added the rank id to .pinfo for guild data
2013-07-24 19:25:36 +02:00
joschiwald
9fb45ef64c
Core/Spells: load spell ranks for talents from dbc
2013-07-24 15:38:19 +02:00
joschiwald
10390465f2
Core/Spells: add some logs for loading spell_script_names
2013-07-24 15:18:42 +02:00
joschiwald
a522be8108
Merge pull request #10336 from joschiwald/spellscripts5
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Scripts/Spells: backport some SpellScripts from 4.3.4 branch
2013-07-23 17:21:17 -07:00
joschiwald
99c67c103d
Scripts/Spells: backport some SpellScripts from 4.3.4 branch
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- Fix Earth Shield
- Fix Necrotic Touch
- Fix Reflective Shield
Closes #9145 , #9163 , #9665
2013-07-24 02:13:49 +02:00
joschiwald
00f3b01ea7
Core/Spells: operate spell correction on SpellInfo store instead of dbc (picked from 77b85b2ea0)
2013-07-24 00:06:21 +02:00
keke222
e11714e948
Scripts/Onyxia's Lair: Fixed movement during flight phase and set proper InhabitType
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Closes #10335
2013-07-23 17:18:46 +02:00
Warpten
ce79e3a078
Core/Auras: Implemented Aura::GetScriptByName.
2013-07-23 14:38:44 +02:00
Nay
a3aa3f65fd
Scripts/VH: Refactor commit 999843d
2013-07-23 02:13:09 +01:00
profPlum
999843dfef
Scripts/VH: fix for violet hold's activation crystals
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Closes #10129
2013-07-23 01:51:24 +01:00
Nay
5463f211b4
Merge pull request #10323 from joschiwald/spellranks
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Core/Spells: use SpellInfo class to get spellrank node instead of SpellMgr helpers
2013-07-22 16:28:35 -07:00
Nay
f5a44b19a8
Merge pull request #10320 from joschiwald/battleground
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Core/Battleground: use generic function to relocate players to closest g...
2013-07-22 16:27:10 -07:00
Nay
cd2c33c4eb
Merge pull request #10319 from joschiwald/casts
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Core/Misc: replace (Player*) casts with ToPlayer()
2013-07-22 16:26:41 -07:00
Shauren
3a4e3a5fa9
Core/Creatures: Removed vendor item check during loading, MAX_VENDOR_ITEMS should apply to filtered list of items depending on player opening the vendor, not global list size
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Closes #10330
2013-07-22 17:12:29 +02:00
Shauren
3d6b88f5aa
Fixed compile warnings
2013-07-21 14:17:24 +02:00