ariel-
4bb8c93df8
Core/Spells: rework part 4: iterate over effects first
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Implement far spell queue processing
# Conflicts:
# src/server/game/Spells/Spell.cpp
2022-09-12 09:15:13 +02:00
ariel-
3fbbea61bd
Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
...
# Conflicts:
# src/server/game/Spells/Auras/SpellAuras.h
2022-09-12 09:15:13 +02:00
Ovahlord
36b5e120af
build fix
2022-09-12 09:15:12 +02:00
Ovahlord
3e89f6c8e3
Core/Scripts: remove hack that caused aura to not be applied and saved twice on owned auras, causing an error on save
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- This is handled by group stack rules actually
- Also reset removed aura counter when cleaning removed auras
2022-09-12 09:15:12 +02:00
ariel-
dc46f0621b
Core/Spells: remove 'Vanish Purge' hack, the spell is present on DB and is copy of one in vanilla DBC
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Thanks to killerwife for the heads-up
2022-09-12 09:15:10 +02:00
Ovahlord
cecaedfb80
Scripts/Misc: added a few pointer checks in JustDied hook overrides
2022-09-12 09:15:10 +02:00
Ovahlord
2b9d976ed1
fixed build
2022-09-12 09:15:09 +02:00
ariel-
276d6e49f1
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
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Closes #12108 (again)
(cherry picked from commit 7c9722a4ae08b5f283f6a085a411e37604a7da9f)
# Conflicts:
# src/server/game/AI/SmartScripts/SmartScript.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
# src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
# src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
# src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
2022-09-12 09:15:09 +02:00
ariel-
c9e732b0bf
This hook modifies damage AFTER it has been reduced by target auras/armor/resistances etc, it's useful if you want to scale damage by a factor, but not to add flat bonuses.
...
We're fixing those by moving calculation to Launch phase, where target taken bonuses haven't been used yet.
- Bronjahm: Magic's Bane
- BPC: Shadow Prison
- Oculus: Shock Lance
- Ymiron: Dark Slash (extra fix, it was wrongly damaging half of total health, it's supposed to be half of CURRENT health!)
- DK: Raise Ally Thrash spell (also extra fix: corrected formula)
- Warrior: Bloodthirst (shouldn't matter much as it's damage class none and those don't get bonuses by default)
- Warrior: Concussion Blow
- Warlock: extra fix for Haunt, healing part shouldn't scale with spell power
2022-09-12 09:15:08 +02:00
Ovahlord
b4f9844ce0
Scripts/Misc: added a few more nullptr checks in DamageTaken hooks
2022-09-12 09:15:07 +02:00
ariel-
51045c3b50
Core/Scripts: added nullptr checks to DamageTaken hooks
...
Since cb9e72e521d3cc415dd15bf6912c87f89e41b92a attacker may not be in world when hook is called
(cherry picked from commit 0db5c2df3fe56f42293865e87ec781cd4d41598b)
# Conflicts:
# src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
# src/server/scripts/World/npcs_special.cpp
2022-09-12 09:15:07 +02:00
ariel-
8054d99c8a
Core/Scripts: fix some spells double dipping from done/taken bonuses
2022-09-12 09:15:07 +02:00
ariel-
1d3fbff332
Core/Auras: removed caster dependency from core
...
- Decoupled Unit logic: split of spell critical chance into done (caster bonuses) and taken (target bonuses), this allows to precalculate caster bonuses on aura apply and then check victim's auras on damage/healing calc
- Made static a bunch of methods (they no longer have this pointer because they are now called from periodic handlers which may or may not have an active caster in world)
- Simplified all AuraEffect bonuses into AuraEffect::_amount, no more duplicated code
- Critical chance and whether or not caster is player owned unit (for resilience calcs) is now saved one level upper, on Aura itself (it's impossible as of 3.3.5 to have different effects with different critical chances)
- Minor cleanup of SPELL_DAMAGE_CLASS_NONE and Arcane Potency (#18813 ) crit handling
2022-09-12 09:15:04 +02:00
Ovahlord
24b84ba980
Core/Spells: Eye for an Eye will now deal damage to the attacker instead of attempting (and failing) to target the caster himself
2022-09-12 09:15:03 +02:00
Ovahlord
3c2d2880b7
Core/Spells: Grand Crusader will now only have a chance to proc by hitting the trigger spell's primary target
2022-09-12 09:15:03 +02:00
Ovahlord
8d5544d20c
Core/Spells: fixed Judgements of the Just talent
2022-09-12 09:15:03 +02:00
Ovahlord
073f7d34db
Core/Spells: fixed Speed of Light and Denounce talents
2022-09-12 09:15:03 +02:00
Ovahlord
45af6bbd4b
Scripts/Firelands: Burning Blast will now deal 10% increased damage instead of multiplying the entire damage
2022-07-23 23:12:18 +02:00
Ovahlord
f09a7a37cc
Scripts/Firelands: Majordomo Staghelm's Leaping Flames will now prioritize ranged classes and specs and falls back to any random target when no eligible target has been found
2022-07-23 22:47:54 +02:00
Ovahlord
b13bcc85b0
Scripts/BWD: updated Nefarian's End encounter for new transport mechanics
2022-06-24 23:07:01 +02:00
Ovahlord
2a19782397
Core/Spells: corrected damage bonus effect handling for Shadow Word: Death
2022-06-24 21:50:20 +02:00
Jeremy
c5f81dc58f
Core/ZoneScript: Add "invoker" param to ProcessEvent
2022-06-19 18:36:41 +02:00
Ovahlord
edc3940f37
Scripts/HoO: updated Lift of the Makers console to new transport handling
2022-06-19 18:16:01 +02:00
Shauren
786131a162
Core/Transports: Localized transport objects within each map
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Transports no longer move between maps, each map gets a separate copy of the transport object and players are moved between them when transferring to another map
This means they can no longer be globally looked up in HashMapHolder
2022-06-19 18:11:20 +02:00
Ovahlord
aa0b4ab7f5
Core/Misc: resolved more cherrypick mistakes
2022-06-19 00:38:26 +02:00
Shauren
25465699f7
Core/GameObjects: Transport (type 11) improvements
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* Fully synchronize serverside animation progress with client
* Implemented updating passenger positions on elevators
* Removed visibility hack for elevators that always forced CreateObject packet to be sent to client
2022-06-18 21:36:17 +02:00
Shauren
43c1876970
Core/Transports: Store information about continent transports
2022-06-18 18:53:25 +02:00
Ovahlord
6e9ec1a4bf
Core/Transports: undo all custom transport changes as preparation for cherry picks
2022-06-18 18:37:14 +02:00
Ovahlord
6b4056d8e8
Core/Spells: Will of the Necropolis will now reset the cooldown of Rune Tap instead of Blood Tap
2022-06-14 17:43:10 +02:00
Ovahlord
7438afca74
Core/Spells: corrected the multiplier for Resurgence's mana gain effect
2022-06-13 14:24:33 +02:00
Ovahlord
1383fa8379
Core/Spells: fixed typo in Long Arm of the Law's handling that was causing the talent to use spellId 1 instead of the specified spell
2022-06-12 22:55:44 +02:00
Ovahlord
a6b07c2c9d
Scripts/Firelands: Ragnaros' Magma Trap will now trigger Magma Trap Vulnerability only on heroic difficulty
2022-06-02 22:16:12 +02:00
Ovahlord
2ea89f9734
Core/Spells: fixed druid t12 restoration 4p bonus
2022-06-02 22:04:08 +02:00
Ovahlord
4dff2d5ad8
typo fix
2022-06-02 21:49:06 +02:00
Ovahlord
c7e287ccb4
Core/Spells: Blaze of Life triggered by Eye of Blazing Power will now only target the most injured raid or party member instead of all
2022-06-02 21:46:45 +02:00
Ovahlord
6645a97434
buildfix²
2022-05-01 19:07:26 +02:00
Ovahlord
2af43011e3
buildfix
2022-05-01 19:03:24 +02:00
Ovahlord
80a5956574
Core/Spells: fixed Glyph of Wild Growth not causing Wild Growth to hit additional targets
2022-04-29 22:04:26 +02:00
Ovahlord
3fa069b8fc
Scripts/EndTime: added missing repeat timer for Flarecore after Jaina has blinked to a new location
2022-04-26 19:48:23 +02:00
Ovahlord
ff783b2388
Scripts/EndTime: implement Echo of Jaina encounter
2022-04-26 19:44:32 +02:00
Ovahlord
22032c239b
Scripts/FL: increase Lord Rhyolith's turning sensitivity by roughly 25%
2022-04-17 01:04:54 +02:00
AG
58cc1d7f3f
Core/Spells: handle night elf racial bonus for Shadowmeld and no longer allow Pounce and Ravage being casted while using Shadowmeld ( #348 )
2022-04-13 20:42:29 +02:00
Ovahlord
8baf567ce1
Core/Spells: Herbouflage will now remove its regeneration auras when cancelled
2022-04-03 01:00:44 +02:00
Ovahlord
befe4fe8b4
Scripts/FL: interrupt Ragnaros' spells when defeating him on normal difficulty
2022-04-02 22:25:06 +02:00
Ovahlord
600ffafd1f
build fix
2022-04-02 19:11:16 +02:00
Ovahlord
7943bfb483
Core/Spells: Blood and Thunder will now only trigger with Rend effects applied by the caster
...
*optimized the checks while at it
2022-04-02 18:59:47 +02:00
Ovahlord
99c47ca94d
f94ce79543 followup
2022-04-02 17:09:51 +02:00
Ovahlord
f94ce79543
Core/Spells: Enraged Regeneration will now render the caster immune to other enrage effects and can no longer be activated via Vengeance
2022-04-02 17:03:09 +02:00
Ovahlord
b629c65acb
Core/Spells: Heroic Fury will now reset the cooldown of Intercept
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* updated spell proc entry for Gag Order
ref #342
2022-04-01 00:12:45 +02:00
Ovahlord
1b637526d9
Core/Spells: reworked Execute damage and rage consumption calculations to fix an issue that was causing the additional rage to be less effective as intended
...
ref #342
2022-03-31 22:08:45 +02:00