Commit Graph
24866 Commits
Author SHA1 Message Date
Ovahlord 54bdb57f03 Scripts/BWD: Nefarian will now enter phase three on normal difficulty only when all Chromatic Prototypes are dead 2019-11-14 20:31:51 +01:00
Ovahlord 3d85b7805d Scripts/BWD: finished Nefarian's End encounter implementation 2019-11-14 20:11:59 +01:00
Ovahlord f383001325 Scripts/BWD: remove Dominion and Explosive Cinders uppon wipe or kill 2019-11-14 17:53:34 +01:00
Ovahlord 78b633e7c1 Scripts/BWD: added berserk timer to Nefarian 2019-11-14 17:50:49 +01:00
Ovahlord 8c93ba0817 Scripts/BWD: fixed an issue in Nefarian's Shadowblaze periodic handling that was causing the 2nd and all following Shadowblaze Sparks being delayed further than intended 2019-11-14 17:46:38 +01:00
Ovahlord 3284324984 Scripts/BWD:
* added warning texts for Onyxia's Electrical Charge levels
* update Onyxia's power level only when her own periodic aura ticks instead of updating it as well when Nefarian's aura kicks in
2019-11-14 17:30:56 +01:00
Ovahlord 6e0f254b02 Core/Spells: removed wotlk leftover target limitation for Divine Storm and Multishot 2019-11-14 16:56:31 +01:00
Ovahlord 4b11dd193f Scripts/BWD: scripted heroic abilities for Nefarian's End encounter 2019-11-14 16:47:07 +01:00
Ovahlord 6495ee1b97 Core/Spells: intelligence will now be added to spell base bonus damage again 2019-11-14 02:02:47 +01:00
Ovahlord 2e9977835c Core/Movement: corrected two bits in MoveSetCollisionHeight struct 2019-11-13 12:57:42 +01:00
Ovahlord a7ebacfe7b Core/Movement:
* fixed packet structure field order of MSG_MOVE_TIME_SKIPPED
* send move_update opcodes to players after the target player's client has confirmed the speed change via ack opcode
*todo: implement anti-cheat checks
2019-11-13 10:25:58 +01:00
Ovahlord 4aa494630b Core/Movement: corrected a field for SMSG_MOVE_SET_COLLISION_HEIGHT
* renamed player move structure to MoveUpdate to reflect opcode name
2019-11-13 09:36:54 +01:00
Ovahlord 0e74d91b69 Core/Movement: fixed packet structure of SMSG_MOVE_UPDATE_COLLISION_HEIGHT 2019-11-13 09:18:35 +01:00
Ovahlord 803a7e8f90 Core/Spells:
* use a proper method for handling SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
* updated Lava Lash damage bonus formular to work with new weapon effect handling
2019-11-12 15:55:56 +01:00
Ovahlord acd4639709 Scripts/BWD: more work on Nefarian's End encounter
* Nefarian will now enter phase three when the first Chromatic Prototype has died
* Onyxia can no longer die before Nefarian has landed in phase one
* inital work on the Shadowblaze Flame spreading
* implement achievement 'Keeping it in the Family
2019-11-12 01:58:12 +01:00
Ovahlord eff2527604 Core/Spells:
* corrected Bloodthirst formular and handling so it will no longer ignore armor values and use correct amounts
* removed hacks from Charge spell script and handle talents properly
2019-11-10 21:15:17 +01:00
Shauren bbdf60701b Core/Random: Refactor random number generation to use std::uniform_*_distribution to restrict result range instead of doing that ourselves
* Seed SFMTRand with more values for its state

# Conflicts:
#	src/common/Utilities/Random.cpp
2019-11-10 18:58:25 +01:00
daMaex 983f28e73b Dep/SFMT: updated to newest upstream version from https://github.com/MersenneTwister-Lab/SFMT
* only needed files added
* used CMake and SFMTRand from https://github.com/TrinityCore/TrinityCore/pull/23240 (Thank you Artox)

# Conflicts:
#	dep/SFMT/CMakeLists.txt
2019-11-10 18:57:48 +01:00
Ovahlord db135660e1 Core/Trainers: the visual effect upon learning a spell will now be correctly shown by the player instead of the trainer 2019-11-10 18:31:29 +01:00
Ovahlord f0a5b4f400 Scripts/VP: fixed achievement 'Extra Credit Bonus Stage!' 2019-11-10 14:33:56 +01:00
Ovahlord 53d2ecf123 Core/Auras: removed obsolete crit chance member 2019-11-09 01:11:46 +01:00
Ovahlord c670bd4748 Core/Spells: fixed periodic healing effects not being able to crit 2019-11-09 00:34:47 +01:00
Ovahlord cc778981fa Core/Spells: fixed Feral Swiftnes proc 2019-11-09 00:19:00 +01:00
Ovahlord 5b928c5802 Core/Spells: removed hackfix for Pulverize damage bonus and fixed it properly 2019-11-08 03:52:26 +01:00
Ovahlord c949e12f80 Core/Spells: unclusterfuck weapon damage spell effect handler
* weapon effect values can now be manipulated via spell scripts
* moved Kill Shot attack power bonus to spell_bonus_data
* converted Warrior's Devastate effect handler hack to spell script
2019-11-08 03:38:11 +01:00
Ovahlord 4215720f8d Core/Spells: corrected formulars for Judgement and Exorcism and converted Judgement's spell script to new model 2019-11-07 20:58:37 +01:00
Ovahlord 95d8ede187 Core/Spells: ported more spell damage bonus cleanups 2019-11-07 20:57:45 +01:00
Ovahlord 3d820399bb Core/Units: ported additional fixups for taken spell bonus damage from 335 branch and fixed an issue that was causing flag damage bonus values for liquid damage auras not taking provided benefits 2019-11-07 20:25:13 +01:00
Ovahlord 5751a26b9f Core/Transport: fixed another crash when adding a player to a transport if the player is not in world yet 2019-11-07 20:09:41 +01:00
Ovahlord dd9b94f284 Core/Vehicles: allow control vehicle auras to be multi-slot auras 2019-11-06 21:59:52 +01:00
Ovahlord 15f09fb82b Core/Misc: fixed warnings and building connection patcher with boost versions below 1.61 2019-11-06 00:51:04 +01:00
Shauren 43a18dae7f Core/PacketIO: Restrict CMSG_STANDSTATECHANGE to only allow the same stand states that client can send by itself 2019-11-05 16:05:54 +01:00
Shauren ff018e4d75 Core/PacketIO: Restrict CMSG_EMOTE to only allow emotes that are hardcoded in client 2019-11-05 16:04:52 +01:00
Ovahlord cca7e81895 Core/Transports: split passenger position update into two seperate functions to enable updating positions of single passengers instead of iterating through the entire passenger set 2019-11-04 15:01:21 +01:00
Ovahlord 9b68e2a93a Core/Spells:
* Festering Strike will now increase the duration of Frost Fever and Blood Plague up to 6 seconds
* Diseases will now properly benefit from their mastery bonus
2019-11-04 02:59:42 +01:00
Ovahlord 517a4581ad Core/Transports: fixed a crash happening when logging in while saved on a transport 2019-11-04 01:42:32 +01:00
Ovahlord 7371f305ae Core/Spells: added missing handling for Seed of Corruption detonation when surpassing the needed damage threshold to explode 2019-11-04 01:00:17 +01:00
Ovahlord b65291112f Core/Transports: update passenger positions when adding a passenger to a transport 2019-11-04 00:16:38 +01:00
Ovahlord 7306afc43a Scripts/BoT: improved reset mechanic for Ascendant Council encounter 2019-11-02 22:19:45 +01:00
Ovahlord 3dd63ff980 Scripts/BWD: initial work on phase three mechanics for Nefarian's End encounter 2019-11-01 23:36:12 +01:00
Artamedes f8f1701189 Core/Movement: Fix SMSG_MOVE_UPDATE_SWIM_SPEED structure (#14)
* Core/MovementStructures: Fix SMSG_MOVE_UPDATE_SWIM_SPEED structure

* Change spacing

* rename a movement status element and add a comment to a nyi movement status element
2019-10-31 03:06:22 +01:00
Ovahlord 7b5ee673fb Core/Movement: renamed MSEHasTransportTime3 to MSEHasVehicleId 2019-10-31 01:51:14 +01:00
Ovahlord 72b10106f6 Scripts/BWD: implement normal difficulty mechanics for phase two and scripted intro for phase three and add timers for phase three tail lash and shadowflame breath 2019-10-31 00:48:56 +01:00
Ovahlord 8bbc3d35af Scripts/HoO: removed a debug change from Lift of the Maker handling 2019-10-30 16:39:27 +01:00
Ovahlord 7f1b3cf52c Core/Transports: use additional anim node data for GO_STATE_TRANSPORT_ACTIVE to handle serverside position updates properly 2019-10-30 16:36:33 +01:00
Ovahlord c26b2bc819 Core/Transports: corrected travel time alignment time handling 2019-10-30 04:32:07 +01:00
Ovahlord 385d2b2b27 Core/Transports: fixed a typo that was causing transports to move faster than intended after making them return to stop frame 0 via GO_STATE_TRANSPORT_ACTIVE 2019-10-30 03:36:25 +01:00
Ovahlord e30d474aa6 Core/Transports: handle GO_STATE_TRANSPORT_ACTIVE properly now and clarified some code in transport position update handling 2019-10-29 19:24:52 +01:00
Ovahlord 55d4990949 Scripts/BWD: finish base work on phase one of Nefarian's End encounter 2019-10-29 00:17:11 +01:00
Ovahlord fc623b5ab5 Scripts/BWD: remove vehicle aura from players and defeating or losing to Atramedes on heroic difficulty 2019-10-25 13:47:07 +02:00