Ovahlord
5fe3a1f7f9
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
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(ported commit: 12701cb0c6c45eb105ad449eb9a56e76d84d691e)
2019-07-08 12:19:19 +02:00
Ovahlord
29b952c797
Core/Transports: replace getMSTime with GetGameTimeMS
2019-05-27 15:46:22 +02:00
Ovahlord
9c40b2aba1
Core/Objects: removed some unnecessary update field handling
2019-05-25 11:32:49 +02:00
Ovahlord
ab95871811
Core/Objects: replaced another IsFlying check with CanFly to make sure that hovering creatures will get their ground height returned properly
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*also fixed a small typo in path generator
2019-05-06 02:30:24 +02:00
jackpoz
0020ea9f92
Core/Maps: Fix crash caused by setActive(false) called after DespawnOrUnsummon()
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Fix crash caused by WorldObject::setActive(false) called after WorldObject::DespawnOrUnsummon() happening because the WorldObject would be set as not active but then Map::RemoveFromActiveHelper() would not be called because of not being in world anymore.
Whenever setActive() gets desync'd with what Map actually contains a rare crash would happen since Map only reads a few values of the active WorldObject, making it hard to reproduce. If this happens again some ASSERT calls should be added (or a check in Map::RemoveFromMap() could be added about if the WorldObject is in Map::m_activeNonPlayers container).
2019-04-27 21:08:52 +02:00
Ovahlord
e5d59d5f98
Core/Object: Range check ( #23179 ) (ported commit: 32e1de39a26628dcb64bc21ad415afb2ad938925)
2019-04-26 18:41:31 +02:00
Ovahlord
da25314178
Core/Objects: ported changes for the collision height changes when mounting up
2019-03-17 15:22:17 +01:00
Ovahlord
c98be9d2d7
Core/Objects: merged new changes from undermap issue fixup PR
2019-03-17 12:29:08 +01:00
Ovahlord
7ccd3f9d8d
Core/Objects: restore the original UpdateAllowedPositionZ helper from TC to fix some broken mechanics in terms of disabling gravity
2019-03-05 22:07:36 +01:00
Ovahlord
ac3e401c2f
Core/Objects: removed unneeded combat reach calls from several distance helpers as they need another commit to be merged before
2019-03-05 21:39:42 +01:00
Ovahlord
4474655779
Core/Objects: SetZoneScript will now use map zone coordinates instead of using the cached zone id
2019-02-25 00:39:28 +01:00
Ovahlord
0c358c9a0b
Core/Objects: use the actual hoverheight value of creatures and players to get more accurate liquid status results
2019-02-24 23:13:50 +01:00
Ovahlord
d9c57aaf58
Core/Units: updated hover handling to 4.3.4
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* SetHover now uses SMSG_SET_PLAY_HOVER_ANIM for playing unit hover animations
* UpdateObject packets will now use the corresponding bit to make units hover
2019-02-24 22:41:54 +01:00
Ovahlord
fda1f556af
Core/DataStores: use generated member names for AreaTable.dbc
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*load all fields of AreaTable.dbc
2019-02-24 00:51:54 +01:00
Ovahlord
fa4be652a0
Core/Objects: added missing changes to last commit
2019-02-23 22:40:38 +01:00
Ovahlord
43cc7ce7f3
Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type) (ported commit: d63d15c505708d175c52d87afc76cbe4ac59497b)
2019-02-20 21:30:52 +01:00
Ovahlord
d51d40d39f
Core/Maps: re-added half-height values for collision checks
2019-02-20 17:31:24 +01:00
Ovahlord
785b6c9837
Core/Maps: use correct map pointer to get grids in GetWaterOrGroundLevel
2019-02-20 02:04:01 +01:00
Ovahlord
911f8636c9
Core/Objects: fixed remaining differences for collision height code and fixed an issue that was causing units getting summoned in the air
2019-02-19 17:56:35 +01:00
Ovahlord
8b8568a76a
Core/Movement: fixed differences between 335 and 434 branch
2019-02-18 03:39:34 +01:00
Ovahlord
eb15db4522
Core/Movement: first part of porting the new creature hover handling
2019-02-18 01:52:15 +01:00
Ovahlord
50a91bd590
Core/Movement: merged Collision height handling from 335 branch to reduce the probability that creatures are falling under the map
2019-02-17 23:40:24 +01:00
Ovahlord
d3aa72471e
Core/Maps: removed GetBaseMap in order to fix a gridmap crash
2019-02-09 22:23:10 +01:00
Ovahlord
7edabcbd88
Core/Movement: ported and merged Follow and Chase movement generator rewrite
2019-02-07 23:51:45 +01:00
Ovahlord
f96ac29e5b
Revert "Core/Objects: use the new transport path progress timer for sending out transports"
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This reverts commit 06934d96b6 .
2019-01-04 21:38:44 +01:00
Ovahlord
7543c45c7c
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
Ovahlord
06934d96b6
Core/Objects: use the new transport path progress timer for sending out transports
2018-12-31 20:58:10 +01:00
Ovahlord
5229a734dd
Core/Transports: ported transport refactoring
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* this implements full support for stoppable transports as well as serverside transport position tracking
* fixed several vehicle related issues
* fixed gameobject passengers not being displayed as transport passengers
* pets, dynamic objects and other summons are not added as transport passengers and will now properly be displayed
Todo:
- Deeprun Tram visual issues needs to be resolved
- Lady Deathwhisper's elevator needs some additional research
2018-11-21 12:04:26 +01:00
Ovahlord
3f53afd39e
Core/Maps: fixed several issues with liquids by merging some 335 branch commits that are taking mopg flags into account
2018-08-07 12:35:02 +02:00
Ovahlord
6cea6eee77
Core/Objects: merged some CreateObject2 related commits and ported some transport changes from 335 branch
2018-07-25 15:58:27 +02:00
Ovahlord
4692c0ff6f
Core/Maps: restored some older codes until the corresponding commits has been merged and (fixed?) a crash regarding terrain swap map area id's
2018-07-22 00:49:23 +02:00
Ovahlord
59d169e8e4
Merge branch 'dynamicSpawnMerge' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
2018-07-21 23:13:55 +02:00
Ovahlord
b976bc1187
Core/Spawns: merged Dynamic Spawning
2018-07-21 20:44:41 +02:00
Ovahlord
0f32e2d263
Core/Spells: merged a radius calculation from 3.3.5 that covers the attempted fix from last commit
2018-07-13 15:17:54 +02:00
Ovahlord
0d46b893fc
Core/Objects:
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*merged 3.3.5 renaming of GetObjectSize() to GetCombatReach()
*made GetBoundaryRadius virtual and use it to determine the actual spell radius distance with it instead of using CombatReach
2018-07-13 14:50:10 +02:00
Ovahlord
46cad2a53c
Core/Transports: fixed generic elevators such as in Orgrimmar
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* fixed Lady Deathwhisper's Elevator
* use a better value for returning to stop frame 0
2018-06-23 17:53:56 +02:00
Ovahlord
a659a8fa2d
Scripts/BoT: initial work on Theralion and Valiona
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Todo:
*Valiona's Deep Breath mechanic and phase switch
*Twilight Realm hostiles
*Heroic abilities
2018-05-12 23:13:04 +02:00
Ovahlord
dac4772341
Core/Creature: fixed some spacing
2018-05-06 23:29:41 +02:00
Ovahlord
cfee8a09a1
Core/Maps: Fixed loading vmaps and mmaps in instances
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(ported commit b773d9997bdd723cad8c646170e025a48f140f1d)
2018-05-06 18:47:51 +02:00
Ovahlord
891422379b
Core/Objects: simplified and corrected hover height addition for flying creatures
2018-04-25 13:59:53 +02:00
Ovahlord
ef129a851c
Core/Units: do not take hover height into account for creatures that are underwater
2018-04-24 23:26:43 +02:00
Ovahlord
3136de4850
Core/Creature: take HoverHeight into account when calculating ground height for flying, hovering or levitating creatures
2018-04-17 16:49:48 +02:00
Ovahlord
fb465c6953
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-04-09 07:29:47 +02:00
Aokromes
ca588b2e66
Core/Spells: Implemented personal summons
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* By default determined by summon property flag SUMMON_PROP_FLAG_PERSONAL_SPAWN
2018-04-08 21:56:55 +02:00
tkrokli
043d22a16b
Object.cpp: TC_LOG_ERROR grammar improvement
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Bad English grammar previously used in the error log:
"Attempt get value from non-existed value field"
After the change:
"Attempt to get value from non-existing value field"
2018-04-06 07:26:53 +02:00
Ovahlord
98a7ccfab5
Tools/Mapextractor: Implemented liquid object detection
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* Core/Vmaps: reverted position and liquid data update function from 3.3.5 and restored master handling in order to fix conflicts between the new phasing and liquid object handlings
2018-03-29 21:41:58 +02:00
Ovahlord
0db0f35cae
Revert "Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo"
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This reverts commit 157719d4b0 .
2018-03-28 18:45:36 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
Ovahlord
157719d4b0
Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo
2018-03-20 01:39:11 +01:00