Commit Graph
85 Commits
Author SHA1 Message Date
treeston 9a829b4761 Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTING after each iteration, instead of just checking it once initially 2016-09-03 17:26:20 +02:00
treeston 3ef2ed31e2 Instances/DrakTharonKeep: Fix Novos the Summoner. Fixes #17331. 2016-07-20 16:35:58 +02:00
ariel- d04d14e34d Update copyright note for 2016 2016-01-11 23:27:45 -03:00
Aokromes 7680c90abd Update (C) date 2015-07-19 13:37:44 +02:00
Shauren 9b316fe689 Core/Scripts: Fixed PCH build 2014-09-16 00:44:56 +02:00
Shauren a3d8f1d879 Core/Scripts: Fixed build of boss_* scripts 2014-09-15 22:07:11 +02:00
Shauren 56f46e3ce5 Scripts
* Introduced GetGuidData/SetGuidData to store guids in instance scripts (GetData64/SetData64 are still there)
* CONDITION_INSTANCE_INFO: Changed existing DATA64 condition to GUID_DATA to preserve current use of this instance info type (most/all assume the data is a guid) and moved DATA64 to a different value - no db changes needed
* Fixed compile in boss scripts starting with letter A
2014-09-14 23:23:23 +02:00
jackpoz df7f188cfe Core/Misc: Refactor scripts to fix static analysis warnings
Fourth batch of fixes targeting 100 issues reported by Coverity
2014-09-07 20:12:54 +02:00
joschiwald ef9b4aea5e Core/InstanceScript: refactored load and save methods 2014-09-07 00:42:14 +02:00
MitchesD 86b3298a47 Scripts/Misc: random fixes 2014-06-14 17:48:47 +02:00
jackpoz 1083dbb993 Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get* 2014-05-20 21:21:33 +02:00
Shauren f9c7bb4171 Partially revert f296095191 "Fix various warnings. The core, the scripts and the tools now compile without warnings with -Wall -Wextra -pedantic."
Visual studio does not support constexpr
Made semicolon after "Prepare*Script" mandatory - workaround for dumb IDEs inserting extra indentation level after newline
2014-05-18 12:50:10 +02:00
Praetonus f296095191 Fix various warnings. The core, the scripts and the tools now compile without warnings with -Wall -Wextra -pedantic.
-Fix warnings from -Woverflow on implicit constant conversion.
-Fix warnings from -pedantic.
-Fix warnings from -pedantic.
-Fix warnings from -Wformat.

Two minor changes in addition :

-Replace a defined value equal to 2^31 - 1 by std::numeric_limits<int>::max().
-Remove useless null-check on pointer returned by new. New doesn't returns nullptr on failure, it throws std::bad_alloc.
2014-05-15 21:32:47 +02:00
Dehravor 24ae6a6802 Core/Misc: Remove obsolete C++11 backward compatibility macros
OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
Vincent-Michael 0b615ec159 Scripts/Misc: Small code optimizations 2014-03-29 20:58:49 +01:00
Vincent_Michael 20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Nawuko 6d21d33aac Core: user defined literals need a space in front 2013-12-30 20:35:37 +01:00
Malcrom fe95371d9a Core/Scripting: Replace casted with cast as casted is not a word. 2013-12-25 14:16:55 -03:30
Vincent_Michael 9802c7b891 Scripts/Misc: Coding Style unification? (by Aokromes) 2013-10-22 20:24:05 +02:00
joschiwald a383885f5c Scripts/AhnKahet: reworked InstanceScript 2013-08-21 19:43:46 +02:00
joschiwald 7e3a52bb42 Scripts/HallsOfLightning: reworked InstanceScript 2013-08-20 18:11:41 +02:00
MitchesD 90dcb2a448 Scripts/DrakTharonKeep: update Tharon'Ja
- update Tharon Ja to BossAI
- update one creature - cosmetic npc

Closes #10524
2013-08-16 14:34:42 +02:00
Vincent-Michael 8acefbff8c Scripted: Use now override for instance scripts 2013-08-10 17:42:12 +02:00
MitchesD 8f50e30904 Scripts/DrakTharonKeep: update Trollgore
Closes #10453

Signed-off-by: joschiwald <joschiwald@online.de>
2013-08-08 00:25:53 +02:00
Vincent-Michael 1e8fd6489d Core: Fix non pch build 2013-08-07 18:44:23 +02:00
joschiwald 0667e89005 Scripts/DrakTharonKeep: add some spellscripts, add yells to novos, and do some cosmetic changes 2013-08-07 17:31:36 +02:00
joschiwald 0d0baf004d Scripts/DrakTharonKeep: fix copy paste fail
Closes #10402
2013-07-30 15:46:56 +02:00
MitchesD 3b78023100 Scripts/DrakTharonKeep: Update King Dred to use events
Closes #10385

Signed-off-by: joschiwald <joschiwald@online.de>
2013-07-29 13:11:07 +02:00
joschiwald d868f9db4b Scripts/DrakTharonKeep: reworked InstanceScript 2013-07-29 12:49:27 +02:00
Nay 3561ab98ba Misc: Use override and final C++11 keywords in a few places (mostly scripts)
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not  support C++11)
2013-07-06 20:21:45 +01:00
Vincent-Michael 6079f369af Scripted/Misc: Some cleanup 2013-07-06 01:00:05 +02:00
kaelima a50fef2336 Scripts: Prevented several KilledUnit texts to yelled for non-players such as pets 2013-06-19 00:41:40 +02:00
Malcrom ec474a62e5 Core: More Function Renaming. 2013-06-11 21:25:12 -02:30
Spp d091097433 Core/AI: Do not expose internal storage of SummonList 2013-03-21 11:06:05 +01:00
Nefarion 49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Shauren 5b414bb813 Core/Scripts: Removed useless const modifier on method parameters accepting primitive types passed by value 2013-02-19 17:35:27 +01:00
Gacko ea72933608 Fix non PCH build 2013-01-05 19:10:18 +01:00
Gacko c86230208f Script: Novos rewrite 2013-01-05 18:03:11 +01:00
Vincent_Michael cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Gacko a73a7dc43f Core/DB: Creature text for 37 script files 2012-12-02 19:13:57 +01:00
Spp 81606e5d1e Core/Misc: Define some methods const 2012-11-20 09:29:52 +01:00
Spp b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
kaelima 2958f64ffc Scripts/Misc: Correct two wrong urand's
(found by Aokromes)
2012-10-09 14:53:29 +02:00
Vincent-Michael 302051da3d Core/Scripts: Fixed more uninitialized variables 2012-08-14 23:46:42 +02:00
kaelima f92946e128 Core/Misc: Fix some mem-leaks and uninitialized variables. 2012-08-12 20:06:12 +02:00
Vincent-Michael 634b3645d5 Core/Misc: Use proper headers to optimize compile 2012-07-30 05:38:40 +02:00
Gyx d9088c083c Core/Script: Code style and some rewriting.
JustDied(Unit* Killer) -> JustDied(Unit* killer)
JustDied(Unit* /*Killer*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*unit*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*slayer*/)) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*victim*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* victim) -> JustDied(Unit* killer)
JustDied(Unit* /*who*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* who) -> JustDied(Unit* killer)
JustDied(Unit*) -> JustDied(Unit* /*killer*/)

Signed-off-by: Gyx <2359980687@qq.com>
2012-03-31 18:56:37 +08:00
Gyx bef1b0c402 Core/Script: Code style.
Signed-off-by: Gyx <2359980687@qq.com>
2012-03-16 19:40:57 +08:00
Gyx e8f414e143 Core/Script: Clean-Up in Scripts.
Creature* c -> Creature* creature

Signed-off-by: Gyx <2359980687@qq.com>
2012-03-14 09:20:36 +08:00
QAston c7ea952a47 Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC respectively. New names tell much more about what those flags do. 2012-02-03 18:46:05 +01:00