Commit Graph
602 Commits
Author SHA1 Message Date
Shauren 7dcddd90be Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast

(cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac)

Closes #15766
Closes #15137
Closes #14837
2015-10-29 17:56:18 +01:00
pete318 dcb7082277 Map local guids 6.x -> 3.3.35:
Implemented:
  https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
  https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
  https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
  https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
  https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8

* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
StormBytePP 7b245a0b6b Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert 2015-09-21 15:11:06 +02:00
jackpoz ea4d9c0d9e Core/Misc: Remove unneeded ToCreature() casts
Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet(), IsTotem(), IsSummon(), IsGuardian(), IsHunterPet() and IsVehicle() from Creature to Unit
2015-08-12 14:05:14 +02:00
jackpoz d243630acf Core/Misc: Remove unneeded ToCreature() casts
Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet() from Creature to Unit
2015-08-12 12:48:33 +02:00
jackpoz 3f3ff8b36b Merge pull request #15119 from robinsch/grounding
Core/Spells: Grounding totem fix

Fixes #15108
2015-08-08 21:11:55 +02:00
jackpoz 0a94382637 Core/Spells: Fix Charge "no path" error with even bigger targets
Addition to a328a11978 , clamp object size to [0,4] in case of very huge Creatures like Lord Marrowgar entry 36612
2015-07-28 21:11:55 +02:00
Shauren b4adf3f5dd Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
(cherry picked from commit a22e4e121a1e54b2f4154d59623ee4a94a449176)

Conflicts:
	cmake/compiler/msvc/settings.cmake
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Garrison/Garrison.cpp
	src/server/game/Garrison/GarrisonMgr.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/PartyPackets.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellScript.cpp
	src/server/scripts/Commands/cs_list.cpp
2015-07-24 11:51:48 +01:00
robinsch f4b826002f #15108 2015-07-18 11:48:44 +02:00
mik1893 35f0d8e9c1 Merge pull request #14883 from tkrokli/omen_of_clarity
[3.3.5] Core/Spells: Avoid losing spell mod auras when check on spellcast fails
2015-07-15 18:21:43 +02:00
jackpoz a328a11978 Core/Spells: Fix Charge "no path" error with huge targets
Fix Charge returning "no path found" error when targeting targets with Object Size of 8 like Festergut by changing how the target Z coordinate is set, using only half object size.
It is unclear why the CalculatePath() call in Charge handler is using target object size, maybe for corner cases where the target is slightly below the ground.
2015-07-03 23:16:34 +02:00
mik1893 94bb71e5a1 Merge pull request #14797 from czw/3.3.5
Core/Spells: Fix DK Death rune selection
2015-07-02 14:23:33 +02:00
robinsch 07df574b43 [3.3.5] Core/Spells: Omen of Clarity
by @robinsch; closes #3088.

Purpose: make the Omen of Clarity druid buff (http://wotlk.openwow.com/spell=16864) work as intended.

This change is an addition to @Shauren's commit 37145b6.
Before this change, spell mod auras lose charges when they are unable to be cast
as mentioned in the issue. As an example: Omen of Clarity loses its charge
when Shred can not be used, because it requires the caster to behind the target.

This change will restore the spell mod if CheckCast returns false for the initial cast.
2015-07-01 08:24:07 +02:00
Shauren efad3a3123 Core/Spells: Implemented CAST_FLAG_IMMUNITY 2015-06-30 11:44:11 +02:00
jackpoz 91c399cad2 Core/Spells: Fix Charge pathing
Fix charge allowing to run to unreachable places
Close #13847
2015-06-17 19:39:37 +02:00
Jens Bäckman 50d435ff28 Core/Spells: Fix DK Death rune selection 2015-05-29 12:11:54 +02:00
Shauren 8a013ba0fb Core/Misc: Moved Position to its own file
(cherry picked from commit 48ee1f003347910a48183f768501c1080fc40269)

Conflicts:
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Spells/Spell.cpp
2015-05-19 21:44:39 +01:00
ariel- e707905764 Port commit 56186319bdd41dd26b6cc14f84e6e41eef5d953b (6.x branch)
Core/Spells: Cooldown updates

Updates #14418
2015-04-13 12:13:46 -03:00
leak 7010671931 Core/Misc: Remove unused headers 2015-03-30 17:16:50 +02:00
Nayd 2ac40775a2 Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readability
Original code by @Shocker (6.x branch)
2015-03-18 23:16:39 +00:00
Naios 301ec0be56 Core/Game: Fix some issues detected by static analysis.
* Possible inefficient checking for 'list' emptiness.

* Variable '_scheduledScripts' is assigned in constructor body.
  Consider performing initialization in initialization list.

* Variable 'Text' is assigned in constructor body.
  Consider performing initialization in initialization list.

* Possible inefficient checking for 'm_loadedScripts' emptiness.

(cherry picked from commit 9a61049f88835fd6bdb75905f042583d038d0667)

Conflicts:
	src/server/game/Server/Packets/TicketPackets.cpp
2015-03-18 01:13:47 +00:00
click db302c28c2 Core: Move some more INFO-level logentries to DEBUG 2015-03-08 05:18:51 +01:00
Shauren a46d201723 Core/Spells: Renamed SPELL_ATTR4_TRIGGERED to SPELL_ATTR4_CAN_CAST_WHILE_CASTING and adjusted trigger flags accordingly
(cherry picked from commit 6d70acbbd66959f7b6896a19ce3f2a25ccf94f2e)

Conflicts:
	src/server/game/Spells/Spell.cpp
2015-01-31 20:16:21 +00:00
Vincent-Michael f3e86d3e68 Update copyright note for 2015
Happy new year

Conflicts:
	src/server/bnetserver/Authentication/AuthCodes.h
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
	src/server/bnetserver/Packets/AchievementPackets.h
	src/server/bnetserver/Packets/AuthenticationPackets.cpp
	src/server/bnetserver/Packets/AuthenticationPackets.h
	src/server/bnetserver/Packets/BitStream.cpp
	src/server/bnetserver/Packets/BitStream.h
	src/server/bnetserver/Packets/CachePackets.cpp
	src/server/bnetserver/Packets/CachePackets.h
	src/server/bnetserver/Packets/ChatPackets.h
	src/server/bnetserver/Packets/ConnectionPackets.cpp
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/bnetserver/Packets/FriendsPackets.cpp
	src/server/bnetserver/Packets/FriendsPackets.h
	src/server/bnetserver/Packets/PacketManager.cpp
	src/server/bnetserver/Packets/PacketManager.h
	src/server/bnetserver/Packets/Packets.h
	src/server/bnetserver/Packets/PacketsBase.cpp
	src/server/bnetserver/Packets/PacketsBase.h
	src/server/bnetserver/Packets/PresencePackets.cpp
	src/server/bnetserver/Packets/PresencePackets.h
	src/server/bnetserver/Packets/ProfilePackets.h
	src/server/bnetserver/Packets/SupportPackets.h
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Packets/WoWRealmPackets.h
	src/server/bnetserver/Realms/RealmList.cpp
	src/server/bnetserver/Realms/WorldListener.cpp
	src/server/bnetserver/Realms/WorldListener.h
	src/server/bnetserver/Server/ComponentManager.cpp
	src/server/bnetserver/Server/ComponentManager.h
	src/server/bnetserver/Server/ModuleManager.cpp
	src/server/bnetserver/Server/ModuleManager.h
	src/server/bnetserver/Server/Session.cpp
	src/server/bnetserver/Server/Session.h
	src/server/bnetserver/Server/SessionManager.cpp
	src/server/bnetserver/Server/SessionManager.h
	src/server/game/Accounts/BattlenetAccountMgr.cpp
	src/server/game/Accounts/BattlenetAccountMgr.h
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.h
	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
	src/server/game/Entities/AreaTrigger/AreaTrigger.h
	src/server/game/Entities/Item/ItemTemplate.cpp
	src/server/game/Guilds/GuildFinderMgr.cpp
	src/server/game/Guilds/GuildFinderMgr.h
	src/server/game/Handlers/GuildFinderHandler.cpp
	src/server/game/Handlers/VoidStorageHandler.cpp
	src/server/game/Movement/MovementStructures.cpp
	src/server/game/Movement/MovementStructures.h
	src/server/game/Movement/PathGenerator.cpp
	src/server/game/Server/BattlenetServerManager.cpp
	src/server/game/Server/BattlenetServerManager.h
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packet.h
	src/server/game/Server/Packets/AchievementPackets.cpp
	src/server/game/Server/Packets/AchievementPackets.h
	src/server/game/Server/Packets/AuctionHousePackets.cpp
	src/server/game/Server/Packets/AuctionHousePackets.h
	src/server/game/Server/Packets/AuthenticationPackets.cpp
	src/server/game/Server/Packets/AuthenticationPackets.h
	src/server/game/Server/Packets/BattlegroundPackets.cpp
	src/server/game/Server/Packets/BattlegroundPackets.h
	src/server/game/Server/Packets/ChannelPackets.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/CharacterPackets.cpp
	src/server/game/Server/Packets/CharacterPackets.h
	src/server/game/Server/Packets/ChatPackets.cpp
	src/server/game/Server/Packets/ChatPackets.h
	src/server/game/Server/Packets/ClientConfigPackets.cpp
	src/server/game/Server/Packets/ClientConfigPackets.h
	src/server/game/Server/Packets/CombatLogPackets.cpp
	src/server/game/Server/Packets/CombatLogPackets.h
	src/server/game/Server/Packets/CombatPackets.cpp
	src/server/game/Server/Packets/CombatPackets.h
	src/server/game/Server/Packets/EquipmentSetPackets.cpp
	src/server/game/Server/Packets/EquipmentSetPackets.h
	src/server/game/Server/Packets/GameObjectPackets.cpp
	src/server/game/Server/Packets/GameObjectPackets.h
	src/server/game/Server/Packets/GuildPackets.cpp
	src/server/game/Server/Packets/GuildPackets.h
	src/server/game/Server/Packets/ItemPackets.cpp
	src/server/game/Server/Packets/ItemPackets.h
	src/server/game/Server/Packets/LootPackets.h
	src/server/game/Server/Packets/MiscPackets.cpp
	src/server/game/Server/Packets/MiscPackets.h
	src/server/game/Server/Packets/MovementPackets.cpp
	src/server/game/Server/Packets/MovementPackets.h
	src/server/game/Server/Packets/NPCPackets.cpp
	src/server/game/Server/Packets/NPCPackets.h
	src/server/game/Server/Packets/QueryPackets.cpp
	src/server/game/Server/Packets/QueryPackets.h
	src/server/game/Server/Packets/QuestPackets.cpp
	src/server/game/Server/Packets/QuestPackets.h
	src/server/game/Server/Packets/ReputationPackets.cpp
	src/server/game/Server/Packets/ReputationPackets.h
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/Packets/SpellPackets.h
	src/server/game/Server/Packets/SystemPackets.cpp
	src/server/game/Server/Packets/SystemPackets.h
	src/server/game/Server/Packets/TalentPackets.cpp
	src/server/game/Server/Packets/TalentPackets.h
	src/server/game/Server/Packets/TradePackets.h
	src/server/game/Server/Packets/WorldStatePackets.cpp
	src/server/game/Server/Packets/WorldStatePackets.h
	src/server/game/Server/WorldSocket.cpp
	src/server/ipc/CMakeLists.txt
	src/server/ipc/Commands.cpp
	src/server/ipc/Commands.h
	src/server/ipc/ZMQTask.cpp
	src/server/ipc/ZMQTask.h
	src/server/ipc/ZmqContext.cpp
	src/server/ipc/ZmqContext.h
	src/server/ipc/ZmqListener.cpp
	src/server/ipc/ZmqListener.h
	src/server/ipc/ZmqMux.cpp
	src/server/ipc/ZmqMux.h
	src/server/ipc/ZmqWorker.cpp
	src/server/ipc/ZmqWorker.h
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_ironforge.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
	src/server/scripts/Kalimdor/Firelands/firelands.h
	src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.h
	src/server/shared/Cryptography/Authentication/AuthCrypt.h
	src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
	src/server/shared/Cryptography/HmacHash.cpp
	src/server/shared/Cryptography/SHA256.cpp
	src/server/shared/Cryptography/SHA256.h
	src/server/shared/Database/Implementation/HotfixDatabase.cpp
	src/server/shared/Database/Implementation/HotfixDatabase.h
	src/server/shared/Realm/Realm.cpp
	src/server/shared/Realm/Realm.h
	src/tools/connection_patcher/CMakeLists.txt
	src/tools/connection_patcher/Constants/BinaryTypes.hpp
	src/tools/connection_patcher/Helper.cpp
	src/tools/connection_patcher/Helper.hpp
	src/tools/connection_patcher/Patcher.cpp
	src/tools/connection_patcher/Patcher.hpp
	src/tools/connection_patcher/Patches/Common.hpp
	src/tools/connection_patcher/Patches/Mac.hpp
	src/tools/connection_patcher/Patches/Windows.hpp
	src/tools/connection_patcher/Patterns/Common.hpp
	src/tools/connection_patcher/Patterns/Mac.hpp
	src/tools/connection_patcher/Patterns/Windows.hpp
	src/tools/connection_patcher/Program.cpp
	src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
Unholychick d13036442e Core/Scripts: Add new SpellScript hook OnEffectSuccessfulDispel
Adds SpellScript hook to execute scripts after succesful dispels, example could be warlock pets Devour Magic, which should only trigger when succesfully dispelling an aura.

(cherry picked from commit ebf95e7ed7f518c54d9c4044e050d50e0dcb0c57)

Conflicts:
	src/server/game/Spells/SpellEffects.cpp
2014-12-25 21:33:02 +00:00
MrSmite 54cc8adac5 Fix spell cooldown for guardian pets 2014-11-14 16:38:12 -05:00
trickerer 47359a1ae2 Core/Spells: Trigger extra attacks on proper target
Ref #6892

Closes #11001
2014-10-18 20:51:00 +01:00
Shauren 605d51533c Core/Spells: Always add threat for spells from spell_threat table, not only if target was hit. Unsuccessful cast results in 0 threat added instead of the full amount and creating threat list entry for caster. This fixes various exploits with taunt spells bugging out scripts due to taunt immunity/passive state (creatures would immediately evade resetting script state if no entries were present on threat list - entry with no threat is not the same as no entry)
Closes #11883
2014-09-26 22:26:51 +02:00
Morgoporc ec59c3ab03 Core/Players/DK: Implement Rune Grace Period mechanic
Closes #11736
Fixes #6122
2014-09-22 01:05:13 +01:00
DDuarte cefcde9ba9 Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code) 2014-09-19 03:30:02 +01:00
Shauren 878073d516 Core/Logging: Fixed incorrect usage of guid in logs 2014-09-16 20:47:08 +02:00
Shauren a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
Shauren ce67a097bf Core/Entities: Use new PackedGuid class 2014-09-13 01:12:16 +02:00
Vincent-Michael c7e1eae2ce Core: Remove again whitespace (meh :/) 2014-09-07 04:06:50 +02:00
mik1893 1c56c41d60 Update comments for df744c7 2014-08-26 09:40:34 +02:00
mik1893 df744c75e7 Core/Spell: Triggered spells should inherit LOS checking from triggering aura
Avoid triggered spells to ignore LOS by default
Fixed wrong behaviour of Bladestorm spell
2014-08-25 17:16:02 +02:00
jackpoz 7fe7f30521 Core/Misc: Fix some -Wconversion warnings 2014-08-23 19:56:41 +02:00
Duarte Duarte 1255434882 Merge pull request #12885 from mik1893/channel_pushback
Core/Spells: Channeled spell pushback is now affected by haste

Closes #12879
2014-08-23 14:16:22 +01:00
mik1893 f2b5ac87f0 Core/Spells: Channeled spell pushback is now affected by haste 2014-08-19 18:48:58 +02:00
joschiwald ccfa82e7d5 Core/Creature: update creature_template and some other small things
http://www.trinitycore.org/f/topic/9572-creature-damage/
2014-08-14 16:09:14 +02:00
MrSmite 5dcf111150 Fix pet spell cooldown being extended without successful cast
Closes #12560
2014-08-10 04:51:46 -04:00
DDuarte df3b08d140 Core/Server: Use nullptr instead of 0 where pointers are expected 2014-08-09 21:32:26 +01:00
Shauren e4d6d34f6e Core/Spells: Fixed LoS checks for spells like shadowfury 2014-08-04 18:56:17 +02:00
Duarte Duarte 02a3b3d949 Core/Spell: Correct the hit and miss counters in WriteSpellGoTargets
Fixes a client crash when spells hit (or miss) more than 255 targets (it was capped at 256 in 80b61fa584)
Thanks to @joschiwald for finding the mistake

Closes #12733
2014-08-03 17:55:13 +01:00
DDuarte 8e385ca6d9 Core/Spells: Fix an issue with previous commit (a309ca9727) 2014-07-25 14:04:12 +01:00
Warpten a309ca9727 Core/Spells: Fixed issues with Death and Decay and similar spells not ticking if players stepping in the AoE are not in LoS with the caster.
Not exactly sure if that behavior should *exactly* be as such, but until more informations ...
2014-07-25 14:47:07 +02:00
Shauren 7532864264 Buildsystem/MSVC: Warning fixes
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Subv dfdc19f3bc Merge branch master into boost
Conflicts:
               BattlegroundMgr.h
2014-07-13 16:52:38 -05:00
Trisjdc 124398feef Core/Spells: Improve charge path logic, get a point to the target and then reduce it by the necessary distance 2014-07-04 22:22:28 +01:00
jackpoz 4302226a85 Core/Spells: Fix Charge pathing
Fallback to "straight path" pathing when raycast doesn't find a valid path.
Fixes #7931
2014-07-04 22:00:46 +02:00