* corrected crit chance bonus for Last Word Talent
* fixed Improved Searing Pain talent
* removed hackfix for Improved Mind Blast
* moved Incerate damage bonus hack into proper spell script
* updated and fixed Afterpath proc
* fixed Shadow and Fame proc
* updated Backdraft proc
* fixed Burning Embers talent
* fixed Empowered Imp talent
* fixed Fire and Brimstone damage bonus for Incenerate and Chaos Bolt
* updated several spell scripts to new model
* weapon effect values can now be manipulated via spell scripts
* moved Kill Shot attack power bonus to spell_bonus_data
* converted Warrior's Devastate effect handler hack to spell script
* updated Concussion Blow spellscript and use proper calculation for damage values
* fixed Eviscerate and Ferocious Bite damage bonus calculation
* converted Warrior's Shockwave and Victory Rush damage bonus to spellscript and calculate values properly
* fixed Death and Decay threat generation amount
* Bloodshield Mastery will now stack with already existing Blood Shields up to 100% of the caster's maximum health
* updated Will of the Necropolis to 4.3.4
* update Crimson Scourge proc check
* silence proc console spam when using Improved Blood Presence
* this implements full support for stoppable transports as well as serverside transport position tracking
* fixed several vehicle related issues
* fixed gameobject passengers not being displayed as transport passengers
* pets, dynamic objects and other summons are not added as transport passengers and will now properly be displayed
Todo:
- Deeprun Tram visual issues needs to be resolved
- Lady Deathwhisper's elevator needs some additional research
* fixed quest "Flamebreaker"
* added remaining sparring data for Hyjal Warden
* added new sparring data for Twilight Vanquisher, Twilight Flamecaller, Blazebound Elemental, Ironbark Ancient and Twilight Overseer and Nordrassil Druid
* Elemental Goo and Overseer's Key will now require their corresponding quest to be active
* fixed some quest chaining for the Verdant Thicked area
* fixed Nordrassil Druids casting their green beams on Ysera at Nordrassil
* corrected damage and money loot values for Twilight Vanquisher, Twilight Flamecaller, and Twilight Overseer
*merged 3.3.5 renaming of GetObjectSize() to GetCombatReach()
*made GetBoundaryRadius virtual and use it to determine the actual spell radius distance with it instead of using CombatReach