Aokromes
0567fb1356
Core/AuctionHouse: Auction bidders
...
Save more auction bidders than the highest bidder only
2017-11-28 09:24:31 +01:00
Chazy Chaz
5158cca124
Core/Misc: Update locales_creature_text to simple system
2017-05-04 17:02:32 +02:00
ariel-
c17fa0bcc5
Core/Instance: stop updating the instance resettimes based on creature respawns
2017-04-14 13:50:13 +02:00
pete318
4d65596f0d
Only read and delete from corpse table for current map instance. Not for
...
all. Prevents assert stop upon entering an instance on second character
after first one is a corpse in the same dungeon on different instance ID.
2017-04-01 19:41:03 +01:00
Aokromes
e769592e11
Core/Server: fix duplicated inserts into tutorials table for newly cr…
...
…eated characters
2017-02-01 17:24:06 +01:00
Aokromes
8bb777ef5c
Few small optimizations here and there
2017-02-01 16:51:21 +01:00
Aokromes
5ac5176a53
Core/DBLayer: Convert async queries to new query callbacks and remove…
...
… old callback handling
2017-02-01 03:57:12 +01:00
Aokromes
8a63c4919e
Core/Packets: updated some contactlist packets
...
(cherry picked from commit e01bb91)
2017-02-01 02:11:56 +01:00
ariel-
17278b9b42
Core/Scripts: added command to move characters across accounts
2017-01-07 07:34:11 +01:00
Aokromes
719a317a67
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
Aokromes
a81a44174b
Core/Auras: don't save auras casted by items
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- Drop useless field from DB (itemGuid was being saved, but never used, see Prepared Statements)
- This type of auras (like Water Bucket, Precious Ribbon, etc) will be recasted on login anyways.
2016-11-02 03:36:16 +01:00
Aokromes
7315052d34
Core/Channel: revamp channel system ( #17980 )
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* Core/Channel: change the way channels are stored and sent to client.
- Fixes multiple channels per zone when using different locales
- Connected clients will receive locally the name of the channel for their apropiate locale (if available)
- In other cases default locale name will be sent, so as to prevent breaking channel chat for those players
2016-10-22 10:21:18 +02:00
joschiwald
6a0b3f8b7e
Core/Auth: removed unneeded sub query
2016-09-26 07:38:29 +02:00
Aokromes
9182a19aa5
Core/Fishing: implement retail-like fishing skill-up functionality
2016-09-14 15:13:04 +02:00
joschiwald
fa87649f13
Core/Logging: delete old logs of the own realm only
...
(cherry picked from commit beedf737c815c1f946381904417471c42a21de76)
2016-08-27 17:47:53 +02:00
ariel-
2ea1adc544
Core/Globals: delete another synch query using CharacterInfo map
2016-08-18 09:48:01 +02:00
Naios
0b82bc2d0d
Core/Database: Converted the database library to a shared library.
...
* There is still the possibility to static link against database.
(cherry picked from commit 6cfea2d8f7de3de8206a1f4cf23a6d653814afe1)
2016-08-10 08:45:27 +02:00
Aokromes
11f46f2030
Core/Command: remove account_muted data on account deletion
2016-08-05 18:29:28 +02:00
Aokromes
193489f3a7
Core/Players: Split playerBytes fields in characters table
...
(cherry picked from commit 2a6f65f)
(i think i don't have broken nothing, loged with fresh created chars and old chars and all looks to be ok)
2016-07-18 21:14:24 +02:00
Aokromes
e6e188c177
Core/Misc: Fix compile
2016-07-17 14:50:56 +02:00
ariel-
cc0a993034
Core/Misc: remove two synch queries and replace them with CharacterInfo cache
2016-07-17 14:11:56 +02:00
Aokromes
fabd8d748a
Core/Database: Fix locales and warden load
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warden is still disabled it needs to be updated, closes #69 closes #72
2016-06-20 17:02:47 +02:00
Aokromes
10da96acb5
* DB/Graveyards: Added a comment field to describe the graveyards in graveyard_zone
2016-05-29 02:47:10 +02:00
Shauren
3c6e9fe8b6
Core/Auth: Fixed login for accounts with accented characters
...
Closes #16770
Conflicts:
src/server/database/Database/Implementation/LoginDatabase.cpp
2016-05-04 02:56:53 +02:00
ariel-
5df10956c0
Core/Misc: Fix crash in .reload creature_template
2016-03-03 01:36:03 -03:00
ariel-
8bc477a2de
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Conflicts:
sql/base/characters_database.sql
sql/updates/world/2016_01_26_00_world.sql
sql/updates/world/2016_01_31_00_world.sql
sql/updates/world/2016_02_07_00_world.sql
src/server/authserver/Server/AuthSession.cpp
src/server/database/Database/Implementation/LoginDatabase.cpp
src/server/database/Database/Implementation/LoginDatabase.h
src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
src/server/game/AI/ScriptedAI/ScriptedCreature.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Chat/Chat.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Networking/AsyncAcceptor.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/adt.h
src/tools/mmaps_generator/MapBuilder.cpp
2016-02-21 07:02:53 -03:00
Shauren
dfbb3bec56
Core/Auth: Moved expiring bans to background task - no longer blocking queries during login by default running every minute (configurable)
2016-02-15 19:38:53 +01:00
Shauren
5bf90b3338
Core/Auth: Performance/security improvements
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* Changed all db queries to async
* Added buffer length checks
* Only allow one challenge/proof packet per socket lifetime
Closes #13217
Closes #16602
2016-02-14 18:41:25 +01:00
treeston
6102a7937d
Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTEND
2016-02-10 19:35:11 +01:00
ariel-
e34e3f379f
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Conflicts:
.travis.yml
CMakeLists.txt
README.md
dep/libmpq/CMakeLists.txt
doc/UnixInstall.txt
revision_data.h.in.cmake
sql/base/auth_database.sql
sql/base/characters_database.sql
sql/base/dev/world_database.sql
sql/old/3.3.5a/auth/59_2015_11_07/2015_08_21_00_auth.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_01_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_16_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_00_world_2015_07_18_04.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_20_02_world_2015_07_19_35.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_21_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_06_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_07_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_06_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_01_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_03_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_04_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_09_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_23_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_27_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_01_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_03_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_03_05_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_06_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_01_world_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_05_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_16_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_05_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_21_00_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_00_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_01_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_02_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_03_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_04_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_06_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_07_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_03_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_04_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_05_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_01_world.sql
sql/updates/world/2015_07_14_02_world.sql
sql/updates/world/2015_07_14_03_world.sql
sql/updates/world/2015_07_14_04_world.sql
sql/updates/world/2015_07_14_05_world.sql
sql/updates/world/2015_07_15_00_world.sql
sql/updates/world/2015_07_15_01_world.sql
sql/updates/world/2015_07_15_02_world.sql
sql/updates/world/2015_07_16_00_world.sql
sql/updates/world/2015_07_17_00_world.sql
sql/updates/world/2015_07_17_01_world.sql
sql/updates/world/2015_07_17_02_world.sql
sql/updates/world/2015_07_17_03_world.sql
sql/updates/world/2015_07_17_04_world.sql
sql/updates/world/2015_07_18_00_world.sql
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sql/updates/world/2015_07_19_02_world.sql
sql/updates/world/2015_07_19_03_world.sql
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sql/updates/world/2015_07_21_00_world.sql
sql/updates/world/2015_07_24_00_world.sql
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sql/updates/world/2015_07_24_02_world.sql
sql/updates/world/2015_07_24_03_world.sql
sql/updates/world/2015_07_24_04_world.sql
sql/updates/world/2015_07_24_06_world.sql
sql/updates/world/2015_07_24_07_world.sql
sql/updates/world/2015_07_25_00_world.sql
sql/updates/world/2015_07_25_01_world.sql
sql/updates/world/2015_07_25_02_world.sql
sql/updates/world/2015_07_25_03_world.sql
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sql/updates/world/2015_07_26_00_world.sql
sql/updates/world/2015_07_26_04_world.sql
sql/updates/world/2015_07_26_05_world.sql
sql/updates/world/2015_07_26_06_world.sql
sql/updates/world/2015_07_27_00_world.sql
sql/updates/world/2015_07_27_01_world.sql
sql/updates/world/2015_07_28_02_world.sql
sql/updates/world/2015_07_28_03_world.sql
sql/updates/world/2015_08_13_00_world.sql
sql/updates/world/2015_08_13_01_world.sql
sql/updates/world/2015_08_13_02_world.sql
sql/updates/world/2015_08_13_03_world.sql
sql/updates/world/2015_08_13_04_world.sql
sql/updates/world/2015_08_21_00_world.sql
sql/updates/world/2015_08_21_01_world.sql
sql/updates/world/2015_08_21_02_world.sql
sql/updates/world/2015_08_23_00_world.sql
sql/updates/world/2015_08_25_00_world.sql
sql/updates/world/2015_08_25_01_world.sql
sql/updates/world/2015_08_26_00_world.sql
sql/updates/world/2015_08_26_01_world.sql
sql/updates/world/2015_08_27_00_world.sql
sql/updates/world/2015_08_29_02_world.sql
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sql/updates/world/2015_09_01_00_world_335.sql
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sql/updates/world/2015_09_11_00_world_from_335.sql
sql/updates/world/2015_09_11_01_world_from_335.sql
sql/updates/world/2015_09_11_02_world_from_335.sql
sql/updates/world/2015_09_11_03_world_from_335.sql
sql/updates/world/2015_09_11_04_world_from_335.sql
sql/updates/world/2015_09_11_05_world_from_335.sql
sql/updates/world/2015_09_11_06_world_from_335.sql
sql/updates/world/2015_09_11_07_world_from_335.sql
sql/updates/world/2015_09_11_08_world_from_335.sql
sql/updates/world/2015_09_11_09_world_from_335.sql
sql/updates/world/2015_09_11_10_world_from_335.sql
sql/updates/world/2015_09_11_11_world_from_335.sql
sql/updates/world/2015_09_11_12_world_from_335.sql
sql/updates/world/2015_09_11_13_world_from_335.sql
sql/updates/world/2015_09_11_16_world_from_335.sql
sql/updates/world/2015_09_11_17_world_from_335.sql
sql/updates/world/2015_09_11_18_world_from_335.sql
sql/updates/world/2015_09_11_21_world_from_335.sql
sql/updates/world/2015_09_11_40_world_from_335.sql
sql/updates/world/2015_09_11_41_world_from_335.sql
sql/updates/world/2015_09_11_43_world_from_335.sql
sql/updates/world/2015_09_11_51_world_from_335.sql
sql/updates/world/2015_09_11_52_world_from_335.sql
sql/updates/world/2015_12_14_00_world.sql
sql/updates/world/2016_01_01_00_world.sql
sql/updates/world/2016_01_01_01_world.sql
src/common/Common.h
src/common/Cryptography/Authentication/AuthCrypt.cpp
src/common/Cryptography/Authentication/AuthCrypt.h
src/common/Cryptography/HMACSHA1.cpp
src/common/Cryptography/HMACSHA1.h
src/server/database/Database/Implementation/CharacterDatabase.cpp
src/server/database/Database/Implementation/CharacterDatabase.h
src/server/database/Database/Implementation/LoginDatabase.cpp
src/server/game/AI/SmartScripts/SmartScript.cpp
src/server/game/AI/SmartScripts/SmartScript.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/BattlegroundQueue.cpp
src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Chat/Chat.h
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/ObjectGuid.cpp
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Transport/Transport.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Events/GameEventMgr.cpp
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Grids/GridDefines.h
src/server/game/Grids/ObjectGridLoader.cpp
src/server/game/Groups/Group.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Handlers/TaxiHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Maps/Map.cpp
src/server/game/Maps/Map.h
src/server/game/Maps/MapInstanced.cpp
src/server/game/Maps/MapManager.h
src/server/game/Maps/TransportMgr.cpp
src/server/game/Maps/TransportMgr.h
src/server/game/Miscellaneous/Language.h
src/server/game/Movement/Waypoints/Path.h
src/server/game/OutdoorPvP/OutdoorPvP.cpp
src/server/game/OutdoorPvP/OutdoorPvP.h
src/server/game/Pools/PoolMgr.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Scripting/MapScripts.cpp
src/server/game/Scripting/ScriptMgr.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellHistory.cpp
src/server/game/Spells/SpellHistory.h
src/server/game/Spells/SpellInfo.cpp
src/server/game/Spells/SpellInfo.h
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/Tools/PlayerDump.h
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_npc.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Commands/cs_ticket.cpp
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/World/duel_reset.cpp
src/server/scripts/World/npc_taxi.cpp
src/server/shared/Containers.h
src/server/shared/Dynamic/TypeContainer.h
src/server/shared/Dynamic/TypeContainerFunctions.h
src/server/shared/Dynamic/TypeList.h
src/server/shared/Packets/WorldPacket.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/loadlib.cpp
src/tools/map_extractor/loadlib/loadlib.h
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/adtfile.cpp
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/vmapexport.cpp
src/tools/vmap4_extractor/wdtfile.cpp
src/tools/vmap4_extractor/wdtfile.h
src/tools/vmap4_extractor/wmo.cpp
2016-01-15 00:15:35 -03:00
Shauren
354c262683
Core/DBLayer: Added compile time validation for prepared statement indexes passed to DatabaseWorkerPool::GetPreparedStatement turning mistakes like the one fixed in 0327927fa61434d432f9749fd9242ae5dce9a5cd into compiler errors.
...
(cherry picked from commit 7c75160f590812f0c5d70fd9c68441068e2ded48)
Conflicts:
src/server/database/Database/Implementation/HotfixDatabase.h
src/server/database/Database/QueryResult.cpp
src/server/shared/DataStores/DB2StorageLoader.cpp
src/server/shared/DataStores/DB2StorageLoader.h
src/server/shared/DataStores/DB2Store.h
2016-01-13 01:38:29 -03:00
ariel-
931eaff000
Make login process async, hand cherry-picked
2016-01-13 01:14:13 -03:00
ariel-
d04d14e34d
Update copyright note for 2016
2016-01-11 23:27:45 -03:00
ariel-
446cb1e5c5
Port relevant cooldown category handling and Duel Cooldown reset script
...
Core/Spells: Cooldown updates
Core/Player: implement ResetCoolDownAfterDuel configurable feature
Core/Player rewritten duel CD reset system
Core/Spells: fixed some rare stealth/prowl visual bugs after duel cd reset
Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
Core/Misc: Warning fix
Scripts/DuelReset:
- impemented health and mana reset
- do not reset anything when duel is interrupted
Scripts/DuelReset:
- fixed druid mana restoration
- fixed bug when a player accepts duel with a spel on onHold true (like when stealth of rogue/druid is active)
Core/Spells: Fixed Raise Dead cooldown
Core/Spells: Fixed typo in ecbbcc8972
Core/Spell: fixed possible exploit in Duel Reset script
- thanks @Runico for reporting it
Scripts/DuelReset:
- do not reset when duel is fled
- minor improvement to SpellHistory::RestoreCooldonStateAfter duel method
2016-01-11 14:51:30 -03:00
Shauren
ce7fc03930
Core/World: Store account id in CharacterInfo to reduce the amount of database queries
...
(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
(cherry picked from commit 4a36850167 )
Conflicts:
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/World/World.cpp
2016-01-11 01:51:04 -03:00
ariel-
b20c9ae283
Corpses update: cd27fd38b93884797c094a82dc7beb0498e2f124
2016-01-11 01:50:49 -03:00
ariel-
b3ea9fbbe5
Map local guids 6.x -> 4.3.4
...
Ported the following commits:
https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
2016-01-11 01:50:45 -03:00
pete318
c29fc4cbd9
Auction house changes:
...
- Stop storing guid for auctioneer.
- Store instead house ID
- No separate ID for various houses. Only Horde, Alliance and Neutral.
- Removed non-needed faction checks.
- Use enum for auction house IDs
NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.
(cherry-picked from commit 01ae5c4bf6 )
Conflicts:
sql/base/characters_database.sql
src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
2016-01-11 01:50:35 -03:00
Rushor
923a368ac7
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
Shauren
a17c27aaeb
Core/Accounts: Fixed ban check after 517a30d7c1
2015-11-05 21:25:51 +01:00
ShinDarth
7ab1d1b7d0
Core/Ticket improved ticket system
...
- Safely close ticket before character deletion
- Allow to keep trace of delete characters tickets (configurable)
- Closes #15655
Closes #15699
2015-11-03 16:07:30 +01:00
Shauren
e8909de8de
Core/Accounts: Check active column when determining if account is banned or not
2015-11-01 13:16:29 +01:00
Shauren
517a30d7c1
Core/DBLayer: Sprinkle some async magic on worldserver auth/session load process
...
(cherry picked from commit 0e49eefe85790ac365c90202a2e22ce6b266ac31)
2015-10-31 15:36:48 +01:00
Shauren
4a36850167
Core/World: Store account id in CharacterInfo to reduce the amount of database queries
...
(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
2015-10-29 21:08:00 +01:00
Shauren
7dcddd90be
Core/Spells: Improved spell category cooldown handling
...
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
(cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac)
Closes #15766
Closes #15137
Closes #14837
2015-10-29 17:56:18 +01:00
ShinDarth
d380c12c56
Core/Battleground: implement deserters tracker feature
2015-10-28 20:39:04 +01:00
ShinDarth
2ebf068fc7
Core/BG fix .character changefaction pvpstats victories amount
2015-10-12 19:25:43 +02:00
ShinDarth
e66db9e20c
Core/Ticket keep always trace of GM who resolves the ticket
2015-10-06 15:31:54 +02:00
Shauren
402a3c45ff
Core/Maps: Moved corpse management to map level
...
(cherry picked from commit cd27fd38b93884797c094a82dc7beb0498e2f124)
# Conflicts:
# src/server/database/Database/Implementation/CharacterDatabase.cpp
# src/server/database/Database/Implementation/CharacterDatabase.h
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/GossipDef.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Globals/ObjectAccessor.cpp
# src/server/game/Globals/ObjectAccessor.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Grids/ObjectGridLoader.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Handlers/QueryHandler.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Server/Packets/CharacterPackets.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_reload.cpp
2015-09-29 18:45:01 +02:00
pete318
01ae5c4bf6
Auction house changes:
...
- Stop storing guid for auctioneer.
- Store instead house ID
- No separate ID for various houses. Only Horde, Alliance and Neutral.
- Removed non-needed faction checks.
- Use enum for auction house IDs
NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.
2015-09-28 22:26:23 +02:00