Commit Graph
54 Commits
Author SHA1 Message Date
Aokromes 0567fb1356 Core/AuctionHouse: Auction bidders
Save more auction bidders than the highest bidder only
2017-11-28 09:24:31 +01:00
Chazy Chaz 5158cca124 Core/Misc: Update locales_creature_text to simple system 2017-05-04 17:02:32 +02:00
ariel- c17fa0bcc5 Core/Instance: stop updating the instance resettimes based on creature respawns 2017-04-14 13:50:13 +02:00
pete318 4d65596f0d Only read and delete from corpse table for current map instance. Not for
all. Prevents assert stop upon entering an instance on second character
after first one is a corpse in the same dungeon on different instance ID.
2017-04-01 19:41:03 +01:00
Aokromes e769592e11 Core/Server: fix duplicated inserts into tutorials table for newly cr…
…eated characters
2017-02-01 17:24:06 +01:00
Aokromes 8bb777ef5c Few small optimizations here and there 2017-02-01 16:51:21 +01:00
Aokromes 5ac5176a53 Core/DBLayer: Convert async queries to new query callbacks and remove…
… old callback handling
2017-02-01 03:57:12 +01:00
Aokromes 8a63c4919e Core/Packets: updated some contactlist packets
(cherry picked from commit e01bb91)
2017-02-01 02:11:56 +01:00
ariel- 17278b9b42 Core/Scripts: added command to move characters across accounts 2017-01-07 07:34:11 +01:00
Aokromes 719a317a67 Update copyright note for 2017 2017-01-02 07:26:38 +01:00
Aokromes a81a44174b Core/Auras: don't save auras casted by items
- Drop useless field from DB (itemGuid was being saved, but never used, see Prepared Statements)
- This type of auras (like Water Bucket, Precious Ribbon, etc) will be recasted on login anyways.
2016-11-02 03:36:16 +01:00
Aokromes 7315052d34 Core/Channel: revamp channel system (#17980)
* Core/Channel: change the way channels are stored and sent to client.

- Fixes multiple channels per zone when using different locales
- Connected clients will receive locally the name of the channel for their apropiate locale (if available)
- In other cases default locale name will be sent, so as to prevent breaking channel chat for those players
2016-10-22 10:21:18 +02:00
joschiwald 6a0b3f8b7e Core/Auth: removed unneeded sub query 2016-09-26 07:38:29 +02:00
Aokromes 9182a19aa5 Core/Fishing: implement retail-like fishing skill-up functionality 2016-09-14 15:13:04 +02:00
joschiwald fa87649f13 Core/Logging: delete old logs of the own realm only
(cherry picked from commit beedf737c815c1f946381904417471c42a21de76)
2016-08-27 17:47:53 +02:00
ariel- 2ea1adc544 Core/Globals: delete another synch query using CharacterInfo map 2016-08-18 09:48:01 +02:00
Naios 0b82bc2d0d Core/Database: Converted the database library to a shared library.
* There is still the possibility to static link against database.

(cherry picked from commit 6cfea2d8f7de3de8206a1f4cf23a6d653814afe1)
2016-08-10 08:45:27 +02:00
Aokromes 11f46f2030 Core/Command: remove account_muted data on account deletion 2016-08-05 18:29:28 +02:00
Aokromes 193489f3a7 Core/Players: Split playerBytes fields in characters table
(cherry picked from commit 2a6f65f)
(i think i don't have broken nothing, loged with fresh created chars and old chars and all looks to be ok)
2016-07-18 21:14:24 +02:00
Aokromes e6e188c177 Core/Misc: Fix compile 2016-07-17 14:50:56 +02:00
ariel- cc0a993034 Core/Misc: remove two synch queries and replace them with CharacterInfo cache 2016-07-17 14:11:56 +02:00
Aokromes fabd8d748a Core/Database: Fix locales and warden load
warden is still disabled it needs to be updated, closes #69 closes #72
2016-06-20 17:02:47 +02:00
Aokromes 10da96acb5 * DB/Graveyards: Added a comment field to describe the graveyards in graveyard_zone 2016-05-29 02:47:10 +02:00
Shauren 3c6e9fe8b6 Core/Auth: Fixed login for accounts with accented characters
Closes #16770

Conflicts:
	src/server/database/Database/Implementation/LoginDatabase.cpp
2016-05-04 02:56:53 +02:00
ariel- 5df10956c0 Core/Misc: Fix crash in .reload creature_template 2016-03-03 01:36:03 -03:00
ariel- 8bc477a2de Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Conflicts:
	sql/base/characters_database.sql
	sql/updates/world/2016_01_26_00_world.sql
	sql/updates/world/2016_01_31_00_world.sql
	sql/updates/world/2016_02_07_00_world.sql
	src/server/authserver/Server/AuthSession.cpp
	src/server/database/Database/Implementation/LoginDatabase.cpp
	src/server/database/Database/Implementation/LoginDatabase.h
	src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
	src/server/game/AI/ScriptedAI/ScriptedCreature.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/scripts/Spells/spell_hunter.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/shared/Networking/AsyncAcceptor.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/adt.h
	src/tools/mmaps_generator/MapBuilder.cpp
2016-02-21 07:02:53 -03:00
Shauren dfbb3bec56 Core/Auth: Moved expiring bans to background task - no longer blocking queries during login by default running every minute (configurable) 2016-02-15 19:38:53 +01:00
Shauren 5bf90b3338 Core/Auth: Performance/security improvements
* Changed all db queries to async
* Added buffer length checks
* Only allow one challenge/proof packet per socket lifetime

Closes #13217
Closes #16602
2016-02-14 18:41:25 +01:00
treeston 6102a7937d Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTEND 2016-02-10 19:35:11 +01:00
ariel- e34e3f379f Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Conflicts:
	.travis.yml
	CMakeLists.txt
	README.md
	dep/libmpq/CMakeLists.txt
	doc/UnixInstall.txt
	revision_data.h.in.cmake
	sql/base/auth_database.sql
	sql/base/characters_database.sql
	sql/base/dev/world_database.sql
	sql/old/3.3.5a/auth/59_2015_11_07/2015_08_21_00_auth.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_01_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_16_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_00_world_2015_07_18_04.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_20_02_world_2015_07_19_35.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_21_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_06_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_07_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_06_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_01_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_03_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_04_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_09_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_23_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_27_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_01_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_03_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_03_05_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_06_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_01_world_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_03_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_05_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_16_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_01_world.sql
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	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_03_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_05_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_21_00_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_00_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_01_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_02_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_03_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_04_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_06_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_07_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_03_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_04_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_05_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_01_world.sql
	sql/updates/world/2015_07_14_02_world.sql
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	sql/updates/world/2015_09_08_02_world.sql
	sql/updates/world/2015_09_11_00_world_from_335.sql
	sql/updates/world/2015_09_11_01_world_from_335.sql
	sql/updates/world/2015_09_11_02_world_from_335.sql
	sql/updates/world/2015_09_11_03_world_from_335.sql
	sql/updates/world/2015_09_11_04_world_from_335.sql
	sql/updates/world/2015_09_11_05_world_from_335.sql
	sql/updates/world/2015_09_11_06_world_from_335.sql
	sql/updates/world/2015_09_11_07_world_from_335.sql
	sql/updates/world/2015_09_11_08_world_from_335.sql
	sql/updates/world/2015_09_11_09_world_from_335.sql
	sql/updates/world/2015_09_11_10_world_from_335.sql
	sql/updates/world/2015_09_11_11_world_from_335.sql
	sql/updates/world/2015_09_11_12_world_from_335.sql
	sql/updates/world/2015_09_11_13_world_from_335.sql
	sql/updates/world/2015_09_11_16_world_from_335.sql
	sql/updates/world/2015_09_11_17_world_from_335.sql
	sql/updates/world/2015_09_11_18_world_from_335.sql
	sql/updates/world/2015_09_11_21_world_from_335.sql
	sql/updates/world/2015_09_11_40_world_from_335.sql
	sql/updates/world/2015_09_11_41_world_from_335.sql
	sql/updates/world/2015_09_11_43_world_from_335.sql
	sql/updates/world/2015_09_11_51_world_from_335.sql
	sql/updates/world/2015_09_11_52_world_from_335.sql
	sql/updates/world/2015_12_14_00_world.sql
	sql/updates/world/2016_01_01_00_world.sql
	sql/updates/world/2016_01_01_01_world.sql
	src/common/Common.h
	src/common/Cryptography/Authentication/AuthCrypt.cpp
	src/common/Cryptography/Authentication/AuthCrypt.h
	src/common/Cryptography/HMACSHA1.cpp
	src/common/Cryptography/HMACSHA1.h
	src/server/database/Database/Implementation/CharacterDatabase.cpp
	src/server/database/Database/Implementation/CharacterDatabase.h
	src/server/database/Database/Implementation/LoginDatabase.cpp
	src/server/game/AI/SmartScripts/SmartScript.cpp
	src/server/game/AI/SmartScripts/SmartScript.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundQueue.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/ObjectGuid.cpp
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Transport/Transport.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Events/GameEventMgr.cpp
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Grids/GridDefines.h
	src/server/game/Grids/ObjectGridLoader.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/ReferAFriendHandler.cpp
	src/server/game/Handlers/TaxiHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Maps/Map.cpp
	src/server/game/Maps/Map.h
	src/server/game/Maps/MapInstanced.cpp
	src/server/game/Maps/MapManager.h
	src/server/game/Maps/TransportMgr.cpp
	src/server/game/Maps/TransportMgr.h
	src/server/game/Miscellaneous/Language.h
	src/server/game/Movement/Waypoints/Path.h
	src/server/game/OutdoorPvP/OutdoorPvP.cpp
	src/server/game/OutdoorPvP/OutdoorPvP.h
	src/server/game/Pools/PoolMgr.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Scripting/MapScripts.cpp
	src/server/game/Scripting/ScriptMgr.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellHistory.cpp
	src/server/game/Spells/SpellHistory.h
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellInfo.h
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/Tools/PlayerDump.h
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gobject.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_npc.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Commands/cs_ticket.cpp
	src/server/scripts/Commands/cs_wp.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/boss_azuregos.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
	src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
	src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/World/duel_reset.cpp
	src/server/scripts/World/npc_taxi.cpp
	src/server/shared/Containers.h
	src/server/shared/Dynamic/TypeContainer.h
	src/server/shared/Dynamic/TypeContainerFunctions.h
	src/server/shared/Dynamic/TypeList.h
	src/server/shared/Packets/WorldPacket.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/loadlib.cpp
	src/tools/map_extractor/loadlib/loadlib.h
	src/tools/map_extractor/mpq_libmpq.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/adtfile.cpp
	src/tools/vmap4_extractor/loadlib/loadlib.h
	src/tools/vmap4_extractor/mpq_libmpq.cpp
	src/tools/vmap4_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/vmapexport.cpp
	src/tools/vmap4_extractor/wdtfile.cpp
	src/tools/vmap4_extractor/wdtfile.h
	src/tools/vmap4_extractor/wmo.cpp
2016-01-15 00:15:35 -03:00
Shauren 354c262683 Core/DBLayer: Added compile time validation for prepared statement indexes passed to DatabaseWorkerPool::GetPreparedStatement turning mistakes like the one fixed in 0327927fa61434d432f9749fd9242ae5dce9a5cd into compiler errors.
(cherry picked from commit 7c75160f590812f0c5d70fd9c68441068e2ded48)

Conflicts:
	src/server/database/Database/Implementation/HotfixDatabase.h
	src/server/database/Database/QueryResult.cpp
	src/server/shared/DataStores/DB2StorageLoader.cpp
	src/server/shared/DataStores/DB2StorageLoader.h
	src/server/shared/DataStores/DB2Store.h
2016-01-13 01:38:29 -03:00
ariel- 931eaff000 Make login process async, hand cherry-picked 2016-01-13 01:14:13 -03:00
ariel- d04d14e34d Update copyright note for 2016 2016-01-11 23:27:45 -03:00
ariel- 446cb1e5c5 Port relevant cooldown category handling and Duel Cooldown reset script
Core/Spells: Cooldown updates
Core/Player: implement ResetCoolDownAfterDuel configurable feature
Core/Player rewritten duel CD reset system
Core/Spells: fixed some rare stealth/prowl visual bugs after duel cd reset
Core/Spells: Improved spell category cooldown handling

* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast

Core/Misc: Warning fix
Scripts/DuelReset:

- impemented health and mana reset
- do not reset anything when duel is interrupted

Scripts/DuelReset:

- fixed druid mana restoration
- fixed bug when a player accepts duel with a spel on onHold true (like when stealth of rogue/druid is active)

Core/Spells: Fixed Raise Dead cooldown
Core/Spells: Fixed typo in ecbbcc8972
Core/Spell: fixed possible exploit in Duel Reset script

- thanks @Runico for reporting it

Scripts/DuelReset:

- do not reset when duel is fled
- minor improvement to SpellHistory::RestoreCooldonStateAfter duel method
2016-01-11 14:51:30 -03:00
Shauren ce7fc03930 Core/World: Store account id in CharacterInfo to reduce the amount of database queries
(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
(cherry picked from commit 4a36850167)

Conflicts:
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/World/World.cpp
2016-01-11 01:51:04 -03:00
ariel- b20c9ae283 Corpses update: cd27fd38b93884797c094a82dc7beb0498e2f124 2016-01-11 01:50:49 -03:00
ariel- b3ea9fbbe5 Map local guids 6.x -> 4.3.4
Ported the following commits:
https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
2016-01-11 01:50:45 -03:00
pete318 c29fc4cbd9 Auction house changes:
- Stop storing guid for auctioneer.
 - Store instead house ID
 - No separate ID for various houses. Only Horde, Alliance and Neutral.
 - Removed non-needed faction checks.
 - Use enum for auction house IDs

NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.

(cherry-picked from commit 01ae5c4bf6)

Conflicts:
	sql/base/characters_database.sql
	src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
2016-01-11 01:50:35 -03:00
Rushor 923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
Shauren a17c27aaeb Core/Accounts: Fixed ban check after 517a30d7c1 2015-11-05 21:25:51 +01:00
ShinDarth 7ab1d1b7d0 Core/Ticket improved ticket system
- Safely close ticket before character deletion
- Allow to keep trace of delete characters tickets (configurable)
- Closes #15655

Closes #15699
2015-11-03 16:07:30 +01:00
Shauren e8909de8de Core/Accounts: Check active column when determining if account is banned or not 2015-11-01 13:16:29 +01:00
Shauren 517a30d7c1 Core/DBLayer: Sprinkle some async magic on worldserver auth/session load process
(cherry picked from commit 0e49eefe85790ac365c90202a2e22ce6b266ac31)
2015-10-31 15:36:48 +01:00
Shauren 4a36850167 Core/World: Store account id in CharacterInfo to reduce the amount of database queries
(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
2015-10-29 21:08:00 +01:00
Shauren 7dcddd90be Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast

(cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac)

Closes #15766
Closes #15137
Closes #14837
2015-10-29 17:56:18 +01:00
ShinDarth d380c12c56 Core/Battleground: implement deserters tracker feature 2015-10-28 20:39:04 +01:00
ShinDarth 2ebf068fc7 Core/BG fix .character changefaction pvpstats victories amount 2015-10-12 19:25:43 +02:00
ShinDarth e66db9e20c Core/Ticket keep always trace of GM who resolves the ticket 2015-10-06 15:31:54 +02:00
Shauren 402a3c45ff Core/Maps: Moved corpse management to map level
(cherry picked from commit cd27fd38b93884797c094a82dc7beb0498e2f124)

# Conflicts:
#	src/server/database/Database/Implementation/CharacterDatabase.cpp
#	src/server/database/Database/Implementation/CharacterDatabase.h
#	src/server/game/Entities/Corpse/Corpse.cpp
#	src/server/game/Entities/Creature/GossipDef.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Globals/ObjectAccessor.cpp
#	src/server/game/Globals/ObjectAccessor.h
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Globals/ObjectMgr.h
#	src/server/game/Grids/ObjectGridLoader.cpp
#	src/server/game/Handlers/AuctionHouseHandler.cpp
#	src/server/game/Handlers/CharacterHandler.cpp
#	src/server/game/Handlers/ChatHandler.cpp
#	src/server/game/Handlers/QueryHandler.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Server/Packets/CharacterPackets.cpp
#	src/server/game/World/World.cpp
#	src/server/scripts/Commands/cs_reload.cpp
2015-09-29 18:45:01 +02:00
pete318 01ae5c4bf6 Auction house changes:
- Stop storing guid for auctioneer.
 - Store instead house ID
 - No separate ID for various houses. Only Horde, Alliance and Neutral.
 - Removed non-needed faction checks.
 - Use enum for auction house IDs

NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.
2015-09-28 22:26:23 +02:00