Shauren
cf521de9cb
Battle.net/Packets: Added packet name mapping for logging
2014-10-12 20:58:25 +02:00
Shauren
5f2252e863
Core/Authserver: Removed battle.net authresult enum from authserver
2014-10-12 18:59:01 +02:00
Shauren
7679ecd7b3
Core/Battle.net: Improved logging - use separate filters instead of throwing everything to one logger
2014-10-12 15:34:01 +02:00
Shauren
c2a39ce36a
Core/PacketIO: Let packets that have a handler in array through to worldsession update
2014-10-12 15:32:25 +02:00
Shauren
0f83c6ac32
Build fix
2014-10-11 23:49:31 +02:00
Shauren
665b1daab7
Core/PacketIO: Removed PacketFilter::DropHighBytes
2014-10-11 23:40:51 +02:00
Shauren
cbabfe9920
Core/Battle.net: Handle ConnectionClosing
2014-10-11 22:45:01 +02:00
Shauren
26e4b67e85
Core/Battle.net: Removed remaining authserver references
2014-10-11 15:16:06 +02:00
Shauren
56cf7ff2a8
Core/Battle.net: Implemented updating realm list after initial login
2014-10-11 15:13:30 +02:00
Shauren
00603772df
Core/Battle.net: Added missing includes and changed default config file name
2014-10-10 23:48:01 +02:00
Shauren
cb06ac47b3
Removed a file that somehow came back - I blame magic.
2014-10-10 23:28:34 +02:00
Shauren
f52e921521
Core/Config: Removed bnet port from authserver and authserver port from bnet config giles
2014-10-10 23:22:11 +02:00
Shauren
a04393f554
Core/Auth: Moved battle.net handling to separate project
2014-10-10 23:19:40 +02:00
Shauren
67f9d916cb
Build: Fixed game & collision depending on each other for linking
2014-10-09 23:01:31 +02:00
Shauren
2e455eee86
Core/Entities: Removed the possibility to teleport non-player objects to different maps
2014-10-08 20:24:55 +02:00
Shauren
b781a4dc33
Core/Logging: Replaced direct calls to GetCounter() in logs with ToString()
2014-10-08 17:59:27 +02:00
Shauren
b8b7b503ba
Core/Authserver: Added battle.net chat channel opcode definitions
2014-10-05 17:57:01 +02:00
Shauren
238b194709
Core/Authserver: Added battle.net profile channel opcode definitions
2014-10-05 16:36:19 +02:00
Shauren
dd26efa40b
Core/Authserver: Refactored handling battle.net client packets
2014-10-05 16:21:27 +02:00
Shauren
2494346288
Core/Authserver: Added battle.net cache channel opcode definitions
2014-10-05 13:05:36 +02:00
Shauren
4beef458f8
Core/Authserver: Added battle.net achievement channel opcode definitions
2014-10-05 12:39:12 +02:00
Shauren
92d22ee3f9
Core/Authserver: Added battle.net support channel opcode definitions
2014-10-05 12:24:38 +02:00
Shauren
f4a62a178d
Core/Authserver: Added battle.net presence channel opcode definitions
2014-10-05 12:17:17 +02:00
Shauren
b4a6aa1de0
Core/Authserver: Added friend related battle.net opcode definitions
2014-10-05 04:09:06 +02:00
Shauren
8427e879f1
Core/Authserver
...
* Reorganized packet classes, moved each channel to separate namespace and file
* Added all opcode names for channels: auth, connection and wowrealm
* Documented more fields in LogonResponse
2014-10-04 15:45:33 +02:00
Shauren
04b6f9111a
Fixed ==25829== Thread #1 : pthread_cond_{signal,broadcast}: dubious: associated lock is not held by any thread
...
==25829== at 0x4C2A1D5: pthread_cond_broadcast_WRK (hg_intercepts.c:891)
==25829== by 0x654A758: std::condition_variable::notify_all() (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.17)
==25829== by 0x132305A: ProducerConsumerQueue<SQLOperation*>::Cancel() (ProducerConsumerQueue.h:100)
==25829== by 0x13229A7: DatabaseWorkerPool<WorldDatabaseConnection>::~DatabaseWorkerPool() (DatabaseWorkerPool.h:70)
==25829== by 0x6C6CB21: __run_exit_handlers (exit.c:78)
==25829== by 0x6C6CB74: exit (exit.c:100)
==25829== by 0x6C54EF3: (below main) (libc-start.c:276)
2014-10-02 20:09:08 +02:00
Shauren
46acf64d0f
Core/GameObjects: Fixed possible crashes if transport objects don't have entries in TransportAnimation.dbc
2014-09-30 22:48:04 +02:00
Shauren
56ccbd97d1
Fixed c/p mistake
2014-09-30 16:59:42 +02:00
Shauren
83668e8f8f
Core/GameObjects: Implemented new gameobject type 11 (transport) states, fixes elevators in orgrimmar as well as all stoppable elevators
...
Closes #10019
Closes #12747
Closes #13194
2014-09-29 20:10:08 +02:00
Shauren
0781d29657
Core/GameObjects: Fixed uninitialized elevator period value
2014-09-28 21:04:18 +02:00
Shauren
48b7e0c60c
Buildsystem/MSVC: Removed /SAFESEH linker option from x86 debug builds as it doesn't make sense in debug builds and interferes with Edit and Continue
...
Closes #13233
2014-09-28 12:03:34 +02:00
Shauren
42177d9f2c
Fixed GCC build
2014-09-27 10:56:22 +02:00
Shauren
605d51533c
Core/Spells: Always add threat for spells from spell_threat table, not only if target was hit. Unsuccessful cast results in 0 threat added instead of the full amount and creating threat list entry for caster. This fixes various exploits with taunt spells bugging out scripts due to taunt immunity/passive state (creatures would immediately evade resetting script state if no entries were present on threat list - entry with no threat is not the same as no entry)
...
Closes #11883
2014-09-26 22:26:51 +02:00
Shauren
07f47a4b91
Scripts: Fixed compiler warning
2014-09-26 20:48:10 +02:00
Shauren
71644043d2
Core/Debugging: Extended ASSERT macro to allow passing additional formatted string
2014-09-26 20:47:48 +02:00
Shauren
ea4dd2c8f4
Scripts/Icecrown Citadel
...
* Fixed Deathbringer Saurfang faction
* Fixed Coldflame faction
2014-09-25 21:15:20 +02:00
Shauren
243b80defb
Core/Entities: Fixed 4.3.4 guid format
2014-09-21 17:49:16 +02:00
Shauren
e5e52406bd
Core/Misc: Fixed gcc build and some warnings
2014-09-21 11:07:31 +02:00
Shauren
e559e6b844
Core/AchievementMgr: Fixed build
2014-09-21 10:52:32 +02:00
Shauren
d87c23cdaf
Core/Achievements: Fixed realm first kill achievement restrictions - now only the first group will be able to complete it
...
Closes #2957
2014-09-20 19:07:39 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Shauren
16ecf9ec5d
Core/Guilds: Fixed guild rank delete framexml event params
2014-09-20 10:47:14 +02:00
Shauren
31656c0213
Core/Trade: Fixed enchanting soulbound items in trade
...
Closes #12850
2014-09-18 21:15:39 +02:00
Shauren
e57a63939e
Core/NetworkIO: Fixed queued packets not being properly sent causing players to be stuck during loading
...
Closes #13120
2014-09-17 23:06:34 +02:00
Shauren
7d1d55124c
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Scripting/MapScripts.cpp
src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
2014-09-16 21:50:01 +02:00
Shauren
9b933b4a29
Core/Misc: Removed explicit qualifier from ObjectGuid uint64 conversion operator
2014-09-16 20:57:11 +02:00
Shauren
878073d516
Core/Logging: Fixed incorrect usage of guid in logs
2014-09-16 20:47:08 +02:00
Shauren
bee9a3069b
Core/Scripts: Fixed incorrect guid usage in logs
2014-09-16 19:56:33 +02:00
Shauren
6c1a33d62d
Core/Scripts: Fixed incorrect guid usage in logs
2014-09-16 19:47:10 +02:00
Shauren
9b316fe689
Core/Scripts: Fixed PCH build
2014-09-16 00:44:56 +02:00
Shauren
5ac62d9ca3
Core/Scripts: Fixed build zone_* scripts
2014-09-15 23:57:03 +02:00
Shauren
48deb443f9
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
2014-09-15 22:52:09 +02:00
Shauren
a3d8f1d879
Core/Scripts: Fixed build of boss_* scripts
2014-09-15 22:07:11 +02:00
Shauren
6ce0a3107d
Core/Scripts: Changed GetGUID/SetGUID script hooks to operate on ObjectGuid class
...
Fixed compile for boss scripts starting with letters B, C and D
2014-09-15 00:23:47 +02:00
Shauren
56f46e3ce5
Scripts
...
* Introduced GetGuidData/SetGuidData to store guids in instance scripts (GetData64/SetData64 are still there)
* CONDITION_INSTANCE_INFO: Changed existing DATA64 condition to GUID_DATA to preserve current use of this instance info type (most/all assume the data is a guid) and moved DATA64 to a different value - no db changes needed
* Fixed compile in boss scripts starting with letter A
2014-09-14 23:23:23 +02:00
Shauren
d72c4085de
Core/Misc: Fixed build without pch
2014-09-14 17:29:13 +02:00
Shauren
2a1a294383
Scripts/Commands: Fixed build with -DSCRIPTS=0
2014-09-14 16:54:21 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Shauren
ce67a097bf
Core/Entities: Use new PackedGuid class
2014-09-13 01:12:16 +02:00
Shauren
2fc52b5af6
Core/Entities: Added ObjectGuid class from MaNGOS
2014-09-12 23:49:30 +02:00
Shauren
e6032a5e75
Merge branch '4.3.4' of https://github.com/TrinityCore/TrinityCore into 4.3.4
2014-09-12 22:11:14 +02:00
Shauren
ee0df6aa86
Core/NetworkIO: Applied 4.3.4 changes to "new" network code
2014-09-12 22:09:07 +02:00
Shauren
de4aea093b
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Server/WorldSocket.h
2014-09-12 20:27:46 +02:00
Shauren
7f2cdfd166
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/scripts/World/npcs_special.cpp
2014-09-12 20:26:46 +02:00
Shauren
b3f7210f4d
Core/WorldSocket: Refactored client packet header check
2014-09-12 20:25:13 +02:00
Shauren
8f5ae1fb90
Core/Misc: Added const modifier to MessageBuffer::Write parameter
2014-09-12 20:20:35 +02:00
Shauren
6dff6b7425
Core/NetworkIO: Set non blocking mode on sockets properly
2014-09-12 19:34:26 +02:00
Shauren
5f62f1b6d2
Core/Misc: Fixed build with intel compiler
2014-09-10 21:18:28 +02:00
Shauren
946e2d0ca6
Core/Authserver: Added missing auth socket manager
...
Closes #13085
2014-09-10 21:17:55 +02:00
Shauren
0c40ca8574
Build fix
2014-09-09 21:32:21 +02:00
Shauren
e0ce4528c5
Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead
2014-09-09 19:19:25 +02:00
Shauren
d5e945eec8
Core/Misc: Named an unknown creature type flag
2014-09-08 00:19:02 +02:00
Shauren
183d7f5da9
SQL: Renamed file to follow standards
2014-09-08 00:18:10 +02:00
Shauren
9ab74b3910
Core/DBLayer: Fixed GetUInt32,GetInt64 and GetUInt64 on windows when value stored in db was greater than 2147483647
2014-09-06 22:58:29 +02:00
Shauren
366d3ba124
Core/PacketIO: Corrected values of a few opcodes
2014-08-31 01:52:31 +02:00
Shauren
02e9405e8e
Core/Units: Implemented animkit support
2014-08-30 21:09:46 +02:00
Shauren
f5115328c5
Merge pull request #12970 from Golrag/marrowgar
...
Scripts/ICC: Fixed Impale (Lord Marrowgar)
2014-08-29 21:12:17 +02:00
Shauren
9597b1526c
Core/NetworkIO: Fixed one source of UNKNOWN_OPCODE
2014-08-29 19:01:00 +02:00
Shauren
febb26d4b7
Core/Deps: MySQL sources out.
...
Windows users are now required to download and install mysql server with headers and libraries
2014-08-26 18:45:54 +02:00
Shauren
9ef63d7e8d
Corrected initialization value in previous commit
2014-08-24 12:08:31 +02:00
Shauren
c3e10f32da
Core/NetworkIO: Fixed uninitialized fields in ByteBuffer for received packets
2014-08-24 11:22:18 +02:00
Shauren
b90329d63a
Core/Battle.net: Use real account name from account table to auth instead of always constructing bnetId#index. Fixes having to reconfigure addons by players.
...
*NEW* battle.net only accounts should be created with battlenet_account_id#account_index format in username
2014-08-22 20:09:18 +02:00
Shauren
f2cb506161
Core/NetworkIO: Removed MSG_VERIFY_CONNECTIVITY as an opcode
2014-08-22 20:06:24 +02:00
Shauren
b8b24a26f6
Compile fix
2014-08-22 00:02:42 +02:00
Shauren
42cac6796a
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/authserver/Server/AuthSession.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Server/WorldSocket.cpp
2014-08-21 23:59:00 +02:00
Shauren
d2361ae056
Core/Battle.net: Made battle.net port configurable
2014-08-21 22:28:06 +02:00
Shauren
abfd29ab61
Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and reordered checks during login to always initialize encryption first to make sure the client can read failure packet
2014-08-21 18:18:13 +02:00
Shauren
36e32cc242
Core/NetworkIO: Restored opcode and size checks lost during ace->boost changes, fixes crashes caused by players sending invalid opcodes/too big packets
2014-08-19 19:32:06 +02:00
Shauren
01b754ccc5
Merge pull request #12882 from cemak/exploit_arena
...
Core/Arena: Fix exploit on delete member with team during fights.
2014-08-19 19:02:55 +02:00
Shauren
2f5b8ade6c
Core/Socket: Fixed merge mistake causing players to always be kicked after some time
2014-08-16 11:23:26 +02:00
Shauren
7cb72c2aac
Core/DBLayer: Fixed an incredibly rare memory leak happening when player started loading from database and never finished
2014-08-16 01:43:42 +02:00
Shauren
5c60976046
Core/Transports: Delayed adding transport model to next tick after teleporting to fix race conditions happening when teleporting transport happens at the same time as destination map balances its dynamic LoS tree
2014-08-16 01:06:30 +02:00
Shauren
d0176f985d
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/shared/Database/Implementation/WorldDatabase.cpp
2014-08-15 20:13:34 +02:00
Shauren
acfaf2d182
Core/Misc: Fixed loading trinity_string
2014-08-15 20:01:58 +02:00
Shauren
aab4ab166d
Core/Socket: Added helpers to retrieve the size of currently ready data
2014-08-15 18:43:17 +02:00
Shauren
2fdc4723c2
Core/Misc: Optimized locale loading
2014-08-15 11:36:11 +02:00
Shauren
bd4edf6e22
Core/Threading: Fixed possible race condition with m_timeOutTime and fixed Thread #1 : pthread_cond_{signal,broadcast}: dubious: associated lock is not held by any thread in PCQ
2014-08-12 18:18:52 +02:00
Shauren
4a741258f1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Item/Item.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.h
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Server/WorldPacket.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/World/World.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Packets/ByteBuffer.h
2014-08-12 00:45:24 +02:00
Shauren
c741d2682a
Core/NetworkIO: Prevent queueing more async operations when socket is already closed
2014-08-11 20:43:07 +02:00
Shauren
730ca4d9e0
Merge pull request #12818 from MrSmite/pet_spell_cooldown
...
Fix pet spell cooldown
2014-08-11 09:02:58 +02:00