Commit Graph
487 Commits
Author SHA1 Message Date
treeston cfed2d7a3d Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3.5 (PR #16450) with some minor CS adjustments 2016-02-10 17:41:19 +01:00
Elimination ff80f249a7 Fix jump dest orientation 2016-02-10 20:25:29 +07:00
Shauren aa432db36d Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
Note: Extracting maps is required
(cherry picked from commit db0b8bf24e2b8eb87e6aed7b031ebe138717403d)

# Conflicts:
#	src/server/game/Achievements/AchievementMgr.cpp
#	src/server/game/Chat/Chat.cpp
#	src/server/game/Conditions/ConditionMgr.cpp
#	src/server/game/DataStores/DBCStores.cpp
#	src/server/game/DataStores/DBCStores.h
#	src/server/game/DataStores/DBCfmt.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Handlers/BattleGroundHandler.cpp
#	src/server/game/Handlers/MiscHandler.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Spells/Spell.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/scripts/Commands/cs_go.cpp
#	src/server/scripts/Commands/cs_group.cpp
#	src/server/scripts/Commands/cs_lookup.cpp
#	src/server/scripts/Commands/cs_misc.cpp
#	src/tools/map_extractor/System.cpp
#	src/tools/mmaps_generator/TerrainBuilder.cpp
2016-02-09 18:19:28 +01:00
DDuarte 7a252fc648 Core/SAI: Typo fix of 77087db793
There's no %b, silly
2016-01-26 03:43:15 +00:00
DDuarte 77087db793 Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUND
Warning fixes and extra sanity checks

Ref #16376
2016-01-26 03:37:07 +00:00
Lopfest e4af2baa7e Core/SAI: added SMART_ACTION_RANDOM_SOUND
Closes #16376
2016-01-26 03:26:41 +00:00
treeston 2da458c56d Scripts/Instances: Complete rewrite of the boundary system.
- Migrate boundary logic to Maps/AreaBoundary instead of having it sit in InstanceScript (to possibly allow use for other purposes).
- Implement the first five boundary types in Maps/AreaBoundary.cpp.
- Add boundary checks to Creature's update logic
- Add boundary data for all Northrend raids
- Add boundary initialization structures and methods to InstanceScript
- Modify EnterEvadeMode signature. It now passes a value from the EvadeReason enum as parameter to allow special casing depending on evade reason
- Remove previous (weird) boundary code that had them linked to GO spawns
2016-01-12 22:24:23 +01:00
ariel- b08038c8b6 Fix typo after dcb7082277 2016-01-10 23:38:57 -03:00
Rushor 923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
jackpoz 3267c90102 Core/Unit: Add Unit::KillSelf() overload
Add Unit::KillSelf() function as overload of Unit::Kill(this) . Use KillSelf() whenever the killer and the victim are the same to clearly state the Unit is going to kill itself.
2015-12-07 20:06:02 +01:00
MitchesD 3b90b0368a Core/Misc: fix warning and misc codestyle fixes 2015-11-26 19:28:53 +01:00
Killyana 90c4304f1e Merge pull request #15022 from robinsch/GOdespawn
SmartAI: Possibility to despawn object with SMART_ACTION_FORCE_DESPAWN
2015-11-08 16:54:58 +01:00
Vincent-Michael 7d5e7102cd Core: Whitespace cleanup 2015-11-07 20:01:53 +01:00
Shauren cba122ad94 Core/Conditions: Optimizations part 3 removed copying condition containers all over the place
(cherry picked from commit b09e63e9debfab49e635a591339294dd96b09d95)
2015-10-31 20:26:40 +01:00
Shauren dc74454356 Core/Conditions: Type renaming
(cherry picked from commit 5e0cee85ddd67188365ead3f18206df088e1f0c7)
2015-10-31 20:26:40 +01:00
pete318 b1032ed620 Change many uint32 to ObjectGuid::LowType in line with 6.x changes. 2015-10-12 23:10:41 +02:00
Shauren 15f2706aca Merge pull request #15501 from Treeston/3.3.5-proximitycombat
Creature/SmartAI: Fix creature aggression behavior
2015-10-10 11:41:39 +02:00
joschiwald ad38c27124 Core/Misc: renamed sGossipSelect parameters 2015-10-04 16:16:56 +02:00
Shauren 402a3c45ff Core/Maps: Moved corpse management to map level
(cherry picked from commit cd27fd38b93884797c094a82dc7beb0498e2f124)

# Conflicts:
#	src/server/database/Database/Implementation/CharacterDatabase.cpp
#	src/server/database/Database/Implementation/CharacterDatabase.h
#	src/server/game/Entities/Corpse/Corpse.cpp
#	src/server/game/Entities/Creature/GossipDef.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Globals/ObjectAccessor.cpp
#	src/server/game/Globals/ObjectAccessor.h
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Globals/ObjectMgr.h
#	src/server/game/Grids/ObjectGridLoader.cpp
#	src/server/game/Handlers/AuctionHouseHandler.cpp
#	src/server/game/Handlers/CharacterHandler.cpp
#	src/server/game/Handlers/ChatHandler.cpp
#	src/server/game/Handlers/QueryHandler.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Server/Packets/CharacterPackets.cpp
#	src/server/game/World/World.cpp
#	src/server/scripts/Commands/cs_reload.cpp
2015-09-29 18:45:01 +02:00
Rushor 513b756ea8 Merge pull request #15191 from Rushor/action
Core/SAI: Add SMART_ACTION_RISE_UP for Z Axis
(cherry picked from commit ba6da26e5db8cd6c3418d2a401e84d8701ac89f1)
2015-09-27 12:21:04 +02:00
treeston f446538cb1 Clean up SmartAI::MoveInLineOfSight. Remove tons of duplicate logic and forward to CreatureAI::MoveInLineOfSight instead of using its own (incorrect) implementation.
Move the removal of the 'distracted' state from SmartAI to UnitAI.cpp.

Fixes and closes #7197 and #15482.
2015-09-25 14:17:32 +02:00
pete318 dcb7082277 Map local guids 6.x -> 3.3.35:
Implemented:
  https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
  https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
  https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
  https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
  https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8

* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
MitchesD 02d014c69d Core/SmartScripts: SMART_ACTION_TALK - added action param 3 to set target as talk target (used for $vars in texts and whisper target)
* by default (action param 3 is 0), it will try to trigger talk of the target

(cherry picked from commit 7b491046e94af498b2428ebe7decf6353cbb61a2)
2015-09-04 11:02:23 +02:00
MitchesD 578bb8452f Core/SmartScript: removed initial timer of SMART_EVENT_IC_LOS and SMART_EVENT_OOC_LOS
Closes https://github.com/TrinityCore/TrinityCore/issues/14516

(cherry picked from commit e83a1c6b350575f784bd26c84b78d07b0bc2edbb)
2015-08-05 16:57:33 +02:00
MitchesD c40d3be6dc Core/SmartScripts: added new action SMART_ACTION_COMBAT_STOP
* this avoid using hacks like evade, faction change or rooting. I wonder how SAI could be without this

(cherry picked from commit d68df33c7689d62e27787f75820fd5b5be94005f)
2015-07-25 16:54:25 +02:00
DDuarte d12fec67f2 Core/Misc: Add a few consts to methods
(cherry picked from commit 7d9843c380cf00f38ad0c5bc75fd387e50ee11da)

Conflicts:
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/game/AI/SmartScripts/SmartAI.h
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/Battleground.h
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Player/Player.h
	src/server/game/Guilds/Guild.h
	src/server/game/Instances/InstanceSaveMgr.h
	src/server/game/Support/SupportMgr.h
2015-07-24 12:02:57 +01:00
Shauren b4adf3f5dd Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
(cherry picked from commit a22e4e121a1e54b2f4154d59623ee4a94a449176)

Conflicts:
	cmake/compiler/msvc/settings.cmake
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Garrison/Garrison.cpp
	src/server/game/Garrison/GarrisonMgr.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/PartyPackets.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellScript.cpp
	src/server/scripts/Commands/cs_list.cpp
2015-07-24 11:51:48 +01:00
DDuarte 24ae640de3 Core/SAI: Fix some weird code in SmartAIMgr::IsTextValid
Additions to cb0e6cac63638fd229cce16c341c6d3d2d77d0d9

(cherry picked from commit 57da378dea2b13c092dab71b181c859790e41b99)

Conflicts:
	src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
2015-07-20 01:16:06 +01:00
mik1893 90fcfb3f2d Merge pull request #14974 from pete318/stealth_work
Stealth changes (Player stealthed vs NPCs) - 3.3.5
2015-07-15 18:43:19 +02:00
robinsch 7414041af0 SmartAI: Added the possibility to despawn object with action 41 (SMART_ACTION_FORCE_DESPAWN) 2015-07-08 09:36:31 +02:00
robinsch 2b3ea2e181 SmartAI: Fixed a bug where creatures would clear movement flags when they shouldn't at SetCombatMove. 2015-07-07 10:32:49 +02:00
pete318 1e0213bc57 The following stealth changes are implemented.
- Combat no longer removes stealth, only damage does
 - Creatures will pursue a stealthed unit they cannot see if they're already in combat with them
 - When a player is ~~3 yards~~ 8% + 1.5 yards away from the usual stealth detection distance, the creature will perform the "alerted" effect.
 - When sitting/sleeping creatures are distracted or alerted, they will stand up
 - Idle movement creatures will return to their original (spawn) orientation after distract/alert
 - When entering combat with a distracted/alerted creature, distract state is removed
 - NPC no longer have a limit to stealth visibility (granted by stealth modifier spells/buffs)
 - If alert visibility is greater than aggro range, no alert sent
2015-07-02 23:11:20 +00:00
jackpoz 6d7339e7a3 Merge pull request #14728 from kelno/fixes
Core/SAI: Fixed a math error overflow in SmartScript::DecPhase(int32)
2015-06-14 18:34:11 +02:00
robinsch cb280ec5dd Scripts/SmartScripts: Clear Movement on Death 2015-06-03 14:54:01 +02:00
Kelno c142282e34 Removed useless calculation in last commit 2015-05-20 16:16:11 +02:00
Kelno 9e985f81b4 Fixed a math error in SmartScript::DecPhase(int32) 2015-05-20 15:32:52 +02:00
MitchesD 5dba91fb0e Core/SAI: SMART_ACTION_SET_COUNTER now can be used for all targets, not just for self
(cherry picked from commit feabc6dff18cfcd00647e885133d066fcbab0724)
2015-05-02 15:38:15 +02:00
MitchesD 93fa363d9a Core/SAI: fix typo
(cherry picked from commit 9ed21eb5b176986dd73c2a467e665fe449499155)
2015-04-02 21:30:39 +02:00
MitchesD 8d58bb93c9 Core/SAI: fix merge conflict
it's good to use CTRL + S
2015-04-02 18:34:31 +02:00
MitchesD 1de02764c7 Core/SmartScripts: added SMART_ACTION_SET_COUNTER and SMART_EVENT_COUNTER_SET
as per request of DB developers

(cherry picked from commit 23b1c042adbe3a460457aa11f017c90e6600bfa2)

Conflicts:
	src/server/game/AI/SmartScripts/SmartScript.h
2015-04-02 18:30:27 +02:00
leak 7010671931 Core/Misc: Remove unused headers 2015-03-30 17:16:50 +02:00
Naios 301ec0be56 Core/Game: Fix some issues detected by static analysis.
* Possible inefficient checking for 'list' emptiness.

* Variable '_scheduledScripts' is assigned in constructor body.
  Consider performing initialization in initialization list.

* Variable 'Text' is assigned in constructor body.
  Consider performing initialization in initialization list.

* Possible inefficient checking for 'm_loadedScripts' emptiness.

(cherry picked from commit 9a61049f88835fd6bdb75905f042583d038d0667)

Conflicts:
	src/server/game/Server/Packets/TicketPackets.cpp
2015-03-18 01:13:47 +00:00
Vincent-Michael f3e86d3e68 Update copyright note for 2015
Happy new year

Conflicts:
	src/server/bnetserver/Authentication/AuthCodes.h
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
	src/server/bnetserver/Packets/AchievementPackets.h
	src/server/bnetserver/Packets/AuthenticationPackets.cpp
	src/server/bnetserver/Packets/AuthenticationPackets.h
	src/server/bnetserver/Packets/BitStream.cpp
	src/server/bnetserver/Packets/BitStream.h
	src/server/bnetserver/Packets/CachePackets.cpp
	src/server/bnetserver/Packets/CachePackets.h
	src/server/bnetserver/Packets/ChatPackets.h
	src/server/bnetserver/Packets/ConnectionPackets.cpp
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/bnetserver/Packets/FriendsPackets.cpp
	src/server/bnetserver/Packets/FriendsPackets.h
	src/server/bnetserver/Packets/PacketManager.cpp
	src/server/bnetserver/Packets/PacketManager.h
	src/server/bnetserver/Packets/Packets.h
	src/server/bnetserver/Packets/PacketsBase.cpp
	src/server/bnetserver/Packets/PacketsBase.h
	src/server/bnetserver/Packets/PresencePackets.cpp
	src/server/bnetserver/Packets/PresencePackets.h
	src/server/bnetserver/Packets/ProfilePackets.h
	src/server/bnetserver/Packets/SupportPackets.h
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Packets/WoWRealmPackets.h
	src/server/bnetserver/Realms/RealmList.cpp
	src/server/bnetserver/Realms/WorldListener.cpp
	src/server/bnetserver/Realms/WorldListener.h
	src/server/bnetserver/Server/ComponentManager.cpp
	src/server/bnetserver/Server/ComponentManager.h
	src/server/bnetserver/Server/ModuleManager.cpp
	src/server/bnetserver/Server/ModuleManager.h
	src/server/bnetserver/Server/Session.cpp
	src/server/bnetserver/Server/Session.h
	src/server/bnetserver/Server/SessionManager.cpp
	src/server/bnetserver/Server/SessionManager.h
	src/server/game/Accounts/BattlenetAccountMgr.cpp
	src/server/game/Accounts/BattlenetAccountMgr.h
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.h
	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
	src/server/game/Entities/AreaTrigger/AreaTrigger.h
	src/server/game/Entities/Item/ItemTemplate.cpp
	src/server/game/Guilds/GuildFinderMgr.cpp
	src/server/game/Guilds/GuildFinderMgr.h
	src/server/game/Handlers/GuildFinderHandler.cpp
	src/server/game/Handlers/VoidStorageHandler.cpp
	src/server/game/Movement/MovementStructures.cpp
	src/server/game/Movement/MovementStructures.h
	src/server/game/Movement/PathGenerator.cpp
	src/server/game/Server/BattlenetServerManager.cpp
	src/server/game/Server/BattlenetServerManager.h
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packet.h
	src/server/game/Server/Packets/AchievementPackets.cpp
	src/server/game/Server/Packets/AchievementPackets.h
	src/server/game/Server/Packets/AuctionHousePackets.cpp
	src/server/game/Server/Packets/AuctionHousePackets.h
	src/server/game/Server/Packets/AuthenticationPackets.cpp
	src/server/game/Server/Packets/AuthenticationPackets.h
	src/server/game/Server/Packets/BattlegroundPackets.cpp
	src/server/game/Server/Packets/BattlegroundPackets.h
	src/server/game/Server/Packets/ChannelPackets.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/CharacterPackets.cpp
	src/server/game/Server/Packets/CharacterPackets.h
	src/server/game/Server/Packets/ChatPackets.cpp
	src/server/game/Server/Packets/ChatPackets.h
	src/server/game/Server/Packets/ClientConfigPackets.cpp
	src/server/game/Server/Packets/ClientConfigPackets.h
	src/server/game/Server/Packets/CombatLogPackets.cpp
	src/server/game/Server/Packets/CombatLogPackets.h
	src/server/game/Server/Packets/CombatPackets.cpp
	src/server/game/Server/Packets/CombatPackets.h
	src/server/game/Server/Packets/EquipmentSetPackets.cpp
	src/server/game/Server/Packets/EquipmentSetPackets.h
	src/server/game/Server/Packets/GameObjectPackets.cpp
	src/server/game/Server/Packets/GameObjectPackets.h
	src/server/game/Server/Packets/GuildPackets.cpp
	src/server/game/Server/Packets/GuildPackets.h
	src/server/game/Server/Packets/ItemPackets.cpp
	src/server/game/Server/Packets/ItemPackets.h
	src/server/game/Server/Packets/LootPackets.h
	src/server/game/Server/Packets/MiscPackets.cpp
	src/server/game/Server/Packets/MiscPackets.h
	src/server/game/Server/Packets/MovementPackets.cpp
	src/server/game/Server/Packets/MovementPackets.h
	src/server/game/Server/Packets/NPCPackets.cpp
	src/server/game/Server/Packets/NPCPackets.h
	src/server/game/Server/Packets/QueryPackets.cpp
	src/server/game/Server/Packets/QueryPackets.h
	src/server/game/Server/Packets/QuestPackets.cpp
	src/server/game/Server/Packets/QuestPackets.h
	src/server/game/Server/Packets/ReputationPackets.cpp
	src/server/game/Server/Packets/ReputationPackets.h
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/Packets/SpellPackets.h
	src/server/game/Server/Packets/SystemPackets.cpp
	src/server/game/Server/Packets/SystemPackets.h
	src/server/game/Server/Packets/TalentPackets.cpp
	src/server/game/Server/Packets/TalentPackets.h
	src/server/game/Server/Packets/TradePackets.h
	src/server/game/Server/Packets/WorldStatePackets.cpp
	src/server/game/Server/Packets/WorldStatePackets.h
	src/server/game/Server/WorldSocket.cpp
	src/server/ipc/CMakeLists.txt
	src/server/ipc/Commands.cpp
	src/server/ipc/Commands.h
	src/server/ipc/ZMQTask.cpp
	src/server/ipc/ZMQTask.h
	src/server/ipc/ZmqContext.cpp
	src/server/ipc/ZmqContext.h
	src/server/ipc/ZmqListener.cpp
	src/server/ipc/ZmqListener.h
	src/server/ipc/ZmqMux.cpp
	src/server/ipc/ZmqMux.h
	src/server/ipc/ZmqWorker.cpp
	src/server/ipc/ZmqWorker.h
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_ironforge.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
	src/server/scripts/Kalimdor/Firelands/firelands.h
	src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.h
	src/server/shared/Cryptography/Authentication/AuthCrypt.h
	src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
	src/server/shared/Cryptography/HmacHash.cpp
	src/server/shared/Cryptography/SHA256.cpp
	src/server/shared/Cryptography/SHA256.h
	src/server/shared/Database/Implementation/HotfixDatabase.cpp
	src/server/shared/Database/Implementation/HotfixDatabase.h
	src/server/shared/Realm/Realm.cpp
	src/server/shared/Realm/Realm.h
	src/tools/connection_patcher/CMakeLists.txt
	src/tools/connection_patcher/Constants/BinaryTypes.hpp
	src/tools/connection_patcher/Helper.cpp
	src/tools/connection_patcher/Helper.hpp
	src/tools/connection_patcher/Patcher.cpp
	src/tools/connection_patcher/Patcher.hpp
	src/tools/connection_patcher/Patches/Common.hpp
	src/tools/connection_patcher/Patches/Mac.hpp
	src/tools/connection_patcher/Patches/Windows.hpp
	src/tools/connection_patcher/Patterns/Common.hpp
	src/tools/connection_patcher/Patterns/Mac.hpp
	src/tools/connection_patcher/Patterns/Windows.hpp
	src/tools/connection_patcher/Program.cpp
	src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
Rat d1e7c6d080 Core/Logs: fixing typos 2014-12-28 10:41:08 +01:00
Aokromes bbca7e7da3 Core/Logs: Move runtime log to debug
because it's already checked at startup.
2014-12-28 10:17:59 +01:00
Vincent-Michael a856bb7843 Core: Fix warnings
(cherry picked from commit 48d47998d9b4e5a234d4b2489f2954eded8dcbf0)

Conflicts:
	src/server/game/Entities/Object/Object.cpp
2014-11-03 20:23:03 +01:00
Discover- b61098a2d4 Core/SAI: Allow dropping a specific amount of aura charges using SMART_ACTION_REMOVEAURASFROMSPELL (action_param2).
(cherry picked from commit ed4feec276bd395715c23c58b74a6dae4198039b)
2014-11-02 18:48:31 +01:00
Vincent-Michael 1e181d7021 Core:/SAI: Added better error log output in 0a897616da 2014-10-11 18:56:58 +02:00
joschiwald 90a2acfbdf Core/SAI: changed multiple validation checks 2014-10-11 18:52:01 +02:00
Vincent-Michael 0a897616da Core/SAI: Added new error for wrong target orientation value 2014-10-11 05:33:34 +02:00