Ovahlord
56b918da17
Core/Spells: fixed Army of the Dead ghoul behaivior and damage reduction calculation
2019-02-11 02:46:37 +01:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
Ovalord
0c55679f9f
Core/Spells: fixed Dark Transformation and Ghoul spells
2018-01-08 16:10:00 +01:00
Aokromes
4bd0525edd
Update copyright note for 2018
2018-01-01 01:06:19 +01:00
Aokromes
1a5c0f5c3b
Core/Grids: Ported cmangos/mangos-wotlk@ea99457
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(cherry picked from commit 9299e9b)
2017-06-19 20:20:26 +02:00
Aokromes
719a317a67
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
treeston
190ef9fc54
Pet/DK: Make Risen Ghoul and Bloodworms no longer suicidally charge into not-yet-engaged mob packs.
2016-08-20 06:22:42 +02:00
ariel-
fa8662e617
Core/Movement: Clean up and improvements on Unit::SetSpeed ( #16843 )
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- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch):
- the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior.
- Removed the unused method parameter "forced" from Unit::SetSpeed
- Renamed Unit::SetSpeed to SetSpeedRate
- Removed the unused method parameter "forced" from Unit::UpdateSpeed
- Added utility method Unit::SetSpeed which take the new flat value.
Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
2016-07-23 07:02:25 -03:00
ariel-
d04d14e34d
Update copyright note for 2016
2016-01-11 23:27:45 -03:00
Aokromes
7680c90abd
Update (C) date
2015-07-19 13:37:44 +02:00
Shauren
48deb443f9
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
2014-09-15 22:52:09 +02:00
jackpoz
dd4dbdcd16
Core/Misc: Refactor scripts to fix static analysis warnings
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First batch of fixes targeting 100 issues reported by Coverity
2014-08-31 20:42:02 +02:00
Dehravor
24ae6a6802
Core/Misc: Remove obsolete C++11 backward compatibility macros
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OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
zengwf
23acf75d3b
Core/Movement: Add LOS check for fleeingmovement target point.
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Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked).
Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor.
Closes #11300
Ref #9475 (needs fixed confirmation)
2014-01-12 00:33:33 +00:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz
90c63e4818
Scripts/Misc: Fix uninitialized values
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Fix uninitialized values in scripts reported by valgrind.
2013-12-29 16:05:31 +01:00
Nay
b33f80aa18
Scripts/Pet: Fix non pch compile
2013-08-10 16:00:58 +01:00
Vincent-Michael
8aff3945f2
Scripted: Fix non pch build
2013-08-09 20:00:18 +02:00
Vincent-Michael
dbb40dd4fe
Scripted/Pets: Move some player pets in pet_xxx.cpp
2013-08-09 19:22:16 +02:00