Commit Graph
1075 Commits
Author SHA1 Message Date
Shauren dc74454356 Core/Conditions: Type renaming
(cherry picked from commit 5e0cee85ddd67188365ead3f18206df088e1f0c7)
2015-10-31 20:26:40 +01:00
joschiwald df88c7f278 Core/Misc: removed some useless map checks
(cherry picked from commit cf1e80e3d09067ca4d0078a8113a09227a9f91ae)
2015-10-31 19:11:41 +01:00
Shauren 635dc9c02a Core/Players: Fixed automatic learning skills gained from learning spells when leveling
Closes #15391

(cherry picked from commit 3fceabfa113983549b5784dfd3f42259a53c258b)
2015-10-31 18:57:59 +01:00
Shauren f56bb2e0a6 Core/Spells: Extended spell required shapeshift masks to 64 bits and defined a new spell attribute
(cherry picked from commit 191d2c7262d3680776579055a063a433add54277)
2015-10-31 18:14:36 +01:00
MitchesD a968595977 Core/PacketIO: fixed instance binding of gamemasters
(cherry picked from commit 231fb1d322bc1c91f9227d43d3ef672605232154)
2015-10-31 17:39:17 +01:00
Shauren 1de03cf107 Core/Players: Implemented serverside validation of reserved/profane names
Closes #15357

New library dependency: Boost.Regex

(cherry picked from commit b564c10b13effed63c7b7dae25117e2e0a2c64e4)
2015-10-31 17:27:45 +01:00
Shauren 6c53f820ae Core/Players: Fixed saving players with incorrect gender 2015-10-31 12:30:22 +01:00
Shauren 4a36850167 Core/World: Store account id in CharacterInfo to reduce the amount of database queries
(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
2015-10-29 21:08:00 +01:00
Shauren c7bad70e55 Core/Players: Check if player can enter the instance during login before trying to add him to map
* Fixes name displaying as "Unknown"

(cherry picked from commit 45994a177c128dc83ea01b0697377f7b74b5c4ba)
2015-10-29 18:59:06 +01:00
Shauren 7dcddd90be Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast

(cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac)

Closes #15766
Closes #15137
Closes #14837
2015-10-29 17:56:18 +01:00
Shauren 20b4e6f03a Core/Corpses: Fixed leaking corpses
Closes  #15765

(cherry picked from commit bd16520ecc91d827abae7f0447cc292fe9e843e9)
2015-10-28 21:56:40 +01:00
MitchesD 8e7012f076 Merge pull request #15736 from ShinDarth/deserters
BG Deserters tracking system
2015-10-28 20:40:25 +01:00
ShinDarth d380c12c56 Core/Battleground: implement deserters tracker feature 2015-10-28 20:39:04 +01:00
w1sht0l1v3 56b27711a4 Core/Player: Fix copy/paste mistake in 1ef1d42d14 2015-10-26 20:15:18 +02:00
w1sht0l1v3 1ef1d42d14 Core/Player: Fix not being able to do seasonal quests(if already done in the past) 2015-10-25 18:22:57 +02:00
ShinDarth c6c3e72b55 Core/Scripts: convert the Duel Cooldown Reset feature to scripts 2015-10-18 18:41:58 +02:00
MitchesD 4204805d47 Merge pull request #15697 from ShinDarth/cd
Core/Player rewritten duel CD reset system
2015-10-17 18:38:31 +02:00
ShinDarth 1e52dd4797 Core/Player rewritten duel CD reset system 2015-10-17 18:37:34 +02:00
ShinDarth 2185165e84 Core/Misc split Rate.XP.Kill and Rate.XP.BattlegroundKill settings 2015-10-16 00:04:40 +02:00
pete318 b1032ed620 Change many uint32 to ObjectGuid::LowType in line with 6.x changes. 2015-10-12 23:10:41 +02:00
ShinDarth 24b41a5211 Core/Player: implement ResetCoolDownAfterDuel configurable feature 2015-10-05 15:57:53 +02:00
Shauren 402a3c45ff Core/Maps: Moved corpse management to map level
(cherry picked from commit cd27fd38b93884797c094a82dc7beb0498e2f124)

# Conflicts:
#	src/server/database/Database/Implementation/CharacterDatabase.cpp
#	src/server/database/Database/Implementation/CharacterDatabase.h
#	src/server/game/Entities/Corpse/Corpse.cpp
#	src/server/game/Entities/Creature/GossipDef.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Globals/ObjectAccessor.cpp
#	src/server/game/Globals/ObjectAccessor.h
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Globals/ObjectMgr.h
#	src/server/game/Grids/ObjectGridLoader.cpp
#	src/server/game/Handlers/AuctionHouseHandler.cpp
#	src/server/game/Handlers/CharacterHandler.cpp
#	src/server/game/Handlers/ChatHandler.cpp
#	src/server/game/Handlers/QueryHandler.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Server/Packets/CharacterPackets.cpp
#	src/server/game/World/World.cpp
#	src/server/scripts/Commands/cs_reload.cpp
2015-09-29 18:45:01 +02:00
pete318 dcb7082277 Map local guids 6.x -> 3.3.35:
Implemented:
  https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
  https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
  https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
  https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
  https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8

* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
StormBytePP 7b245a0b6b Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert 2015-09-21 15:11:06 +02:00
MitchesD 0eea8d686b Merge pull request #15497 from ShinDarth/335-misc
[3.3.5] Low priority changes after latest backports
2015-09-15 10:45:40 +02:00
ShinDarth b1d773f3d5 Core/Misc: rename some variables after latest backports 2015-09-14 23:35:58 +02:00
Shauren 2056961aae Core/Players: Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them
* Taxi cost on multi-segment paths is now charged per segment when it is started
2015-09-12 20:15:34 +02:00
jackpoz 166e66cc06 Core/Spells: Fix crash happening when using items to cast spells
Fix a crash happening when using items casting spells like Item ID 37198
Fix #14900
2015-09-05 22:45:15 +02:00
David Carlos Manuelda 603f49a551 Merge pull request #15327 from Trisjdc/fix_rest_state
Core/Players: Improve rest state handling, allow several rest states to be active
2015-08-23 20:32:54 +02:00
joschiwald df21162fe4 Scripts/VioletHold: rewrote the whole instance
thanks @MitchesD for help
2015-08-23 14:43:11 +02:00
Trisjdc c14b66c24c Core/Players: Improve rest state handling, allow several rest states to be active
Fixes https://github.com/TrinityCore/TrinityCore/issues/15325
2015-08-23 10:47:16 +01:00
StormBytePP 0cc3d883e1 Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present 2015-08-16 23:08:01 +02:00
StormBytePP 94f69fb1bc Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely 2015-08-16 17:15:38 +02:00
jackpoz ea4d9c0d9e Core/Misc: Remove unneeded ToCreature() casts
Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet(), IsTotem(), IsSummon(), IsGuardian(), IsHunterPet() and IsVehicle() from Creature to Unit
2015-08-12 14:05:14 +02:00
jackpoz d243630acf Core/Misc: Remove unneeded ToCreature() casts
Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet() from Creature to Unit
2015-08-12 12:48:33 +02:00
Rochet2 12931f4762 Core/RestState: Check area trigger radius instead of 1.0f distance
Closes #15016
Closes #15052

Signed-off-by: jackpoz <giacomopoz@gmail.com>
2015-08-10 18:12:22 +02:00
Shauren b4adf3f5dd Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
(cherry picked from commit a22e4e121a1e54b2f4154d59623ee4a94a449176)

Conflicts:
	cmake/compiler/msvc/settings.cmake
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Garrison/Garrison.cpp
	src/server/game/Garrison/GarrisonMgr.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/PartyPackets.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellScript.cpp
	src/server/scripts/Commands/cs_list.cpp
2015-07-24 11:51:48 +01:00
pete318 9a4ccbaebd Learn death knight runeforging skill, when receving the spell book ability. (#13882) 2015-07-19 00:21:55 +00:00
jackpoz fae8269589 Core/Instances: Fix some Instance Lock chat messages
Always send a Welcome type Instance Lock chat message when entering an instance instead of changing type based on remaining time.
Fix scheduled warning message to always send "Your instance lock for ... will expire in 0 minutes." even if there are hours left, issue added in 4193806dba , closes #11519 .
Update warning messages based on remaining time so that the most meaning is always used (6 hours left, 59 minutes left, etc).
2015-07-08 23:32:04 +02:00
robinsch 7fbd035620 Core/WorldState: Send BATTLEFIELD_WG_WORLD_STATE_ACTIVE when sending initial world states for Wintergrasp. This will fix issue #14913 2015-06-29 10:49:43 +02:00
ShinDarth f8230a59a9 DB/Characters: Backport schema changes from 6.x branch (renames)
Closes #14951
2015-06-26 00:28:32 +01:00
jackpoz cb4d1574e0 Core/Instances: Make achievements and loot rolls instance-wide
Make achievements, loot rolls, master loot at money loot instance-wide, removing the previous limit for 74.f yards
2015-06-24 22:40:57 +02:00
robinsch 81111116fa Core/Movement: Knockback Effect on Flying Mount
by @robinsch; closes #6099

Keep the mounted player flying after the knockback effect cast on mounted player.

Before these changes, the flying mount behaves like a ground mount after the knockback.
From large enough heights, the fall causes damage or death to the falling (mounted) character.
2015-06-02 04:26:40 +02:00
Duarte Duarte f4c1a8fb2d Merge pull request #14454 from ariel-/cd
Port Core/Spells: Cooldown updates (6.x branch)
2015-05-19 18:52:05 +01:00
DDuarte 916ce6f4f3 Fix build after recent cherry-picks
- Rename fields in TaxiPathNodeEntry to match 6.x names
- Add LowType to ObjectGuid
2015-05-19 12:30:06 +01:00
ariel- e707905764 Port commit 56186319bdd41dd26b6cc14f84e6e41eef5d953b (6.x branch)
Core/Spells: Cooldown updates

Updates #14418
2015-04-13 12:13:46 -03:00
click adb39317fa Core: Follow codingstyle guidelines (CamelCase for functions, lowerCamel for vars and local stuff) 2015-04-10 04:14:50 +02:00
click a09eafa104 Core: Whitespace/tab2spaces cleanup 2015-04-10 04:12:06 +02:00
click 6c1e4bc20d Core/Spells: Reinstate helperfunction removed in commit 0e3607df (with a new functionname to make more sense out of it), and adjust the remaining code slightly to accomodate that. 2015-04-07 23:51:19 +02:00
click 0e3607df5b Core/Spells: Allow non-skill-based flying mounts to be used in designated areas.
- Flying mounts that are not in the "SKILL_MOUNT"-tree and area-restricted can now be used properly (ex. 64749 - Loaned Gryphon).
- Remove isKnowHowFlyIn()-function (useless and deprecated since this is handled properly in the spellsystem).
Massive thanks to rat for extremely good help and support on fixing this (most of this is his work).
2015-04-07 21:26:23 +02:00