Shauren
dc74454356
Core/Conditions: Type renaming
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(cherry picked from commit 5e0cee85ddd67188365ead3f18206df088e1f0c7)
2015-10-31 20:26:40 +01:00
joschiwald
df88c7f278
Core/Misc: removed some useless map checks
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(cherry picked from commit cf1e80e3d09067ca4d0078a8113a09227a9f91ae)
2015-10-31 19:11:41 +01:00
Shauren
635dc9c02a
Core/Players: Fixed automatic learning skills gained from learning spells when leveling
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Closes #15391
(cherry picked from commit 3fceabfa113983549b5784dfd3f42259a53c258b)
2015-10-31 18:57:59 +01:00
Shauren
f56bb2e0a6
Core/Spells: Extended spell required shapeshift masks to 64 bits and defined a new spell attribute
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(cherry picked from commit 191d2c7262d3680776579055a063a433add54277)
2015-10-31 18:14:36 +01:00
MitchesD
a968595977
Core/PacketIO: fixed instance binding of gamemasters
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(cherry picked from commit 231fb1d322bc1c91f9227d43d3ef672605232154)
2015-10-31 17:39:17 +01:00
Shauren
1de03cf107
Core/Players: Implemented serverside validation of reserved/profane names
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Closes #15357
New library dependency: Boost.Regex
(cherry picked from commit b564c10b13effed63c7b7dae25117e2e0a2c64e4)
2015-10-31 17:27:45 +01:00
Shauren
6c53f820ae
Core/Players: Fixed saving players with incorrect gender
2015-10-31 12:30:22 +01:00
Shauren
4a36850167
Core/World: Store account id in CharacterInfo to reduce the amount of database queries
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(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
2015-10-29 21:08:00 +01:00
Shauren
c7bad70e55
Core/Players: Check if player can enter the instance during login before trying to add him to map
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* Fixes name displaying as "Unknown"
(cherry picked from commit 45994a177c128dc83ea01b0697377f7b74b5c4ba)
2015-10-29 18:59:06 +01:00
Shauren
7dcddd90be
Core/Spells: Improved spell category cooldown handling
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* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
(cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac)
Closes #15766
Closes #15137
Closes #14837
2015-10-29 17:56:18 +01:00
Shauren
20b4e6f03a
Core/Corpses: Fixed leaking corpses
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Closes #15765
(cherry picked from commit bd16520ecc91d827abae7f0447cc292fe9e843e9)
2015-10-28 21:56:40 +01:00
MitchesD
8e7012f076
Merge pull request #15736 from ShinDarth/deserters
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BG Deserters tracking system
2015-10-28 20:40:25 +01:00
ShinDarth
d380c12c56
Core/Battleground: implement deserters tracker feature
2015-10-28 20:39:04 +01:00
w1sht0l1v3
56b27711a4
Core/Player: Fix copy/paste mistake in 1ef1d42d14
2015-10-26 20:15:18 +02:00
w1sht0l1v3
1ef1d42d14
Core/Player: Fix not being able to do seasonal quests(if already done in the past)
2015-10-25 18:22:57 +02:00
ShinDarth
c6c3e72b55
Core/Scripts: convert the Duel Cooldown Reset feature to scripts
2015-10-18 18:41:58 +02:00
MitchesD
4204805d47
Merge pull request #15697 from ShinDarth/cd
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Core/Player rewritten duel CD reset system
2015-10-17 18:38:31 +02:00
ShinDarth
1e52dd4797
Core/Player rewritten duel CD reset system
2015-10-17 18:37:34 +02:00
ShinDarth
2185165e84
Core/Misc split Rate.XP.Kill and Rate.XP.BattlegroundKill settings
2015-10-16 00:04:40 +02:00
pete318
b1032ed620
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
2015-10-12 23:10:41 +02:00
ShinDarth
24b41a5211
Core/Player: implement ResetCoolDownAfterDuel configurable feature
2015-10-05 15:57:53 +02:00
Shauren
402a3c45ff
Core/Maps: Moved corpse management to map level
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(cherry picked from commit cd27fd38b93884797c094a82dc7beb0498e2f124)
# Conflicts:
# src/server/database/Database/Implementation/CharacterDatabase.cpp
# src/server/database/Database/Implementation/CharacterDatabase.h
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/GossipDef.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Globals/ObjectAccessor.cpp
# src/server/game/Globals/ObjectAccessor.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Grids/ObjectGridLoader.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Handlers/QueryHandler.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Server/Packets/CharacterPackets.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_reload.cpp
2015-09-29 18:45:01 +02:00
pete318
dcb7082277
Map local guids 6.x -> 3.3.35:
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Implemented:
https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
StormBytePP
7b245a0b6b
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert
2015-09-21 15:11:06 +02:00
MitchesD
0eea8d686b
Merge pull request #15497 from ShinDarth/335-misc
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[3.3.5] Low priority changes after latest backports
2015-09-15 10:45:40 +02:00
ShinDarth
b1d773f3d5
Core/Misc: rename some variables after latest backports
2015-09-14 23:35:58 +02:00
Shauren
2056961aae
Core/Players: Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them
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* Taxi cost on multi-segment paths is now charged per segment when it is started
2015-09-12 20:15:34 +02:00
jackpoz
166e66cc06
Core/Spells: Fix crash happening when using items to cast spells
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Fix a crash happening when using items casting spells like Item ID 37198
Fix #14900
2015-09-05 22:45:15 +02:00
David Carlos Manuelda
603f49a551
Merge pull request #15327 from Trisjdc/fix_rest_state
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Core/Players: Improve rest state handling, allow several rest states to be active
2015-08-23 20:32:54 +02:00
joschiwald
df21162fe4
Scripts/VioletHold: rewrote the whole instance
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thanks @MitchesD for help
2015-08-23 14:43:11 +02:00
Trisjdc
c14b66c24c
Core/Players: Improve rest state handling, allow several rest states to be active
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Fixes https://github.com/TrinityCore/TrinityCore/issues/15325
2015-08-23 10:47:16 +01:00
StormBytePP
0cc3d883e1
Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present
2015-08-16 23:08:01 +02:00
StormBytePP
94f69fb1bc
Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely
2015-08-16 17:15:38 +02:00
jackpoz
ea4d9c0d9e
Core/Misc: Remove unneeded ToCreature() casts
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Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet(), IsTotem(), IsSummon(), IsGuardian(), IsHunterPet() and IsVehicle() from Creature to Unit
2015-08-12 14:05:14 +02:00
jackpoz
d243630acf
Core/Misc: Remove unneeded ToCreature() casts
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Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet() from Creature to Unit
2015-08-12 12:48:33 +02:00
Rochet2
12931f4762
Core/RestState: Check area trigger radius instead of 1.0f distance
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Closes #15016
Closes #15052
Signed-off-by: jackpoz <giacomopoz@gmail.com >
2015-08-10 18:12:22 +02:00
Shauren
b4adf3f5dd
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
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(cherry picked from commit a22e4e121a1e54b2f4154d59623ee4a94a449176)
Conflicts:
cmake/compiler/msvc/settings.cmake
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Garrison/Garrison.cpp
src/server/game/Garrison/GarrisonMgr.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Server/Packets/ChannelPackets.h
src/server/game/Server/Packets/PartyPackets.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/game/Spells/SpellScript.cpp
src/server/scripts/Commands/cs_list.cpp
2015-07-24 11:51:48 +01:00
pete318
9a4ccbaebd
Learn death knight runeforging skill, when receving the spell book ability. ( #13882 )
2015-07-19 00:21:55 +00:00
jackpoz
fae8269589
Core/Instances: Fix some Instance Lock chat messages
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Always send a Welcome type Instance Lock chat message when entering an instance instead of changing type based on remaining time.
Fix scheduled warning message to always send "Your instance lock for ... will expire in 0 minutes." even if there are hours left, issue added in 4193806dba , closes #11519 .
Update warning messages based on remaining time so that the most meaning is always used (6 hours left, 59 minutes left, etc).
2015-07-08 23:32:04 +02:00
robinsch
7fbd035620
Core/WorldState: Send BATTLEFIELD_WG_WORLD_STATE_ACTIVE when sending initial world states for Wintergrasp. This will fix issue #14913
2015-06-29 10:49:43 +02:00
ShinDarth
f8230a59a9
DB/Characters: Backport schema changes from 6.x branch (renames)
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Closes #14951
2015-06-26 00:28:32 +01:00
jackpoz
cb4d1574e0
Core/Instances: Make achievements and loot rolls instance-wide
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Make achievements, loot rolls, master loot at money loot instance-wide, removing the previous limit for 74.f yards
2015-06-24 22:40:57 +02:00
robinsch
81111116fa
Core/Movement: Knockback Effect on Flying Mount
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by @robinsch; closes #6099
Keep the mounted player flying after the knockback effect cast on mounted player.
Before these changes, the flying mount behaves like a ground mount after the knockback.
From large enough heights, the fall causes damage or death to the falling (mounted) character.
2015-06-02 04:26:40 +02:00
Duarte Duarte
f4c1a8fb2d
Merge pull request #14454 from ariel-/cd
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Port Core/Spells: Cooldown updates (6.x branch)
2015-05-19 18:52:05 +01:00
DDuarte
916ce6f4f3
Fix build after recent cherry-picks
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- Rename fields in TaxiPathNodeEntry to match 6.x names
- Add LowType to ObjectGuid
2015-05-19 12:30:06 +01:00
ariel-
e707905764
Port commit 56186319bdd41dd26b6cc14f84e6e41eef5d953b (6.x branch)
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Core/Spells: Cooldown updates
Updates #14418
2015-04-13 12:13:46 -03:00
click
adb39317fa
Core: Follow codingstyle guidelines (CamelCase for functions, lowerCamel for vars and local stuff)
2015-04-10 04:14:50 +02:00
click
a09eafa104
Core: Whitespace/tab2spaces cleanup
2015-04-10 04:12:06 +02:00
click
6c1e4bc20d
Core/Spells: Reinstate helperfunction removed in commit 0e3607df (with a new functionname to make more sense out of it), and adjust the remaining code slightly to accomodate that.
2015-04-07 23:51:19 +02:00
click
0e3607df5b
Core/Spells: Allow non-skill-based flying mounts to be used in designated areas.
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- Flying mounts that are not in the "SKILL_MOUNT"-tree and area-restricted can now be used properly (ex. 64749 - Loaned Gryphon).
- Remove isKnowHowFlyIn()-function (useless and deprecated since this is handled properly in the spellsystem).
Massive thanks to rat for extremely good help and support on fixing this (most of this is his work).
2015-04-07 21:26:23 +02:00