Core/Loot: kill more dead code from loot. these were leftovers of previous packet conversions

This commit is contained in:
Ovahlord committed 2022-12-30 18:35:47 +01:00
1 parent dcd668661d
commit ad0a3ecad9
1 file changed
-7
-7
View File
@@ -209,15 +209,8 @@ class LootValidatorRefManager : public RefManager<Loot, LootValidatorRef>
//=====================================================
struct LootView;
ByteBuffer& operator<<(ByteBuffer& b, LootItem const& li);
ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv);
struct TC_GAME_API Loot
{
friend ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv);
NotNormalLootItemMap const& GetPlayerQuestItems() const { return PlayerQuestItems; }
NotNormalLootItemMap const& GetPlayerFFAItems() const { return PlayerFFAItems; }
NotNormalLootItemMap const& GetPlayerNonQuestNonFFAConditionalItems() const { return PlayerNonQuestNonFFAConditionalItems; }