Ovahlord
29b4c7ba51
Scripts/TSC: reworked High Priestes Azil phase two behaivior
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* corrected the number of summoned adds during phase two
* corrected overall timers for summoning adds during phase one and two
* randomize the summon destinations of the followers to get correct spawn behaivior
2019-12-08 15:55:04 +01:00
Ovahlord
763173daba
Scripts/TSC: applied type usage standards for two loops in High Priestes Azil's script
2019-12-08 14:46:12 +01:00
Ovahlord
76a0afca06
Scripts/TSC: followup fixups for High Priestes Azil. Her adds will now continue to spawn during phase two
2019-12-08 14:42:36 +01:00
Ovahlord
24b99e7d34
Scripts/TSC: added missing repeat timers to High Priestess Azil after finishing phase two
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* todo: these timers are not sniffed but taken from the engage hook. Need sniffs to validate them
2019-12-08 14:36:11 +01:00
Ovahlord
a8a119205b
Scripts/World: removed deprecated emerald dragon scripts
2019-12-08 11:43:06 +01:00
Ovahlord
8b4a1d703b
Core/Spells: fixed build and corrected Deep Wounds weapon damage calculation
2019-12-08 01:54:03 +01:00
Ovahlord
f990fbb7ab
Core/Spells: updated Master of Elements script to new model and simplified code
2019-12-06 16:40:41 +01:00
Ovahlord
3dc4c6d5bc
Core/Spells: fixed Blood in the Water talent
2019-12-05 15:29:26 +01:00
Ovahlord
f9a3234a86
Scripts: removed a duplicate comment added in ee99cfbb78
2019-12-05 10:16:34 +01:00
Ovahlord
ee99cfbb78
Scripts/ScarletEnclave: reworked Eye of Acherus script with sniffed data
2019-12-04 23:25:47 +01:00
Ovahlord
366f4624e7
Scripts/BWD: removed more unused variables
2019-12-03 17:34:08 +01:00
Ovahlord
7ea160811f
Scripts/BWD: fixed some unused variables in Nefarian's End script
2019-12-03 16:50:18 +01:00
Ovahlord
0433e7a4ab
Scripts: fixed two warnings reported by Travis
2019-12-03 16:20:54 +01:00
Ovahlord
338e2e3e8c
Core/Spells: Earth Shield will no longer benefit from the targets healing bonus effects twice
2019-12-03 15:13:13 +01:00
Ovahlord
db887a63e6
Core/Spells: fixed a typo that was causing Shadow Word: Death not getting any damage bonus benefits
2019-12-02 19:42:27 +01:00
Ovahlord
2b07ffa5e9
Core/Spells:
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* updated Shadow Word: Pain to Cataclysm
* fixed Improved Mind Blast talent
* fixed Masochism talent
* fixed Mind Melt talent
* fixed removing the Mind Spike crit chance bonus when hitting the target with a Mind Blast
* corrected Pain and Suffering aura duration refreshment script
* fixed Paralysis proc conditions
2019-12-02 19:38:29 +01:00
Ovahlord
b9188738dc
Core/Spells: updated T.N.T aurascript to new model and added missing proc entry
2019-12-01 22:54:39 +01:00
Ovahlord
2043e50d51
Core/Spells: fixed Whirlwind cooldown reduction when hitting 4 or more targets
2019-12-01 20:59:10 +01:00
Ovahlord
323c931820
Scripts/TotT: Neptulon will now enter phase two after a certain amount of time instead of when all major adds are dead
2019-12-01 19:31:47 +01:00
Ghaster
5aba03330d
Fix typo in scripts/CMakeLists.txt ( #1 )
2019-11-28 13:03:46 +01:00
Ovahlord
d2a6f0770b
Core/Spells: corrected Word of Glory heal amount formular and cleaned up script
2019-11-26 18:14:35 +01:00
Ovahlord
c42671ac30
Core/Spells: fixed Shadow Orbs' proc chance not benefiting from Harnessed Shadows
2019-11-26 17:35:11 +01:00
Ovahlord
debff42e62
Core/Spells: Frostfire Bolt's slow effect will no longer stack
2019-11-24 10:47:09 +01:00
Ovahlord
38e7694dbc
Scripts/TotT: Unyielding Behemoth's Shadow Blast will now use the correct helper to avoid having it fall below the map
2019-11-23 08:20:30 +01:00
Ovahlord
f102ce1cdf
Scripts/TotT: use a different method to select Ozumat's cinematic version for a more reliable selection behaivior
2019-11-23 08:01:55 +01:00
Ovahlord
080f7938f7
Core/Spells: Lava Lash may now spread Flame Shock without having Searing Flames active on their target
2019-11-22 08:34:54 +01:00
Ovahlord
d1171d37af
Scripts: corrected file name for Throne of the Tides instance script
2019-11-21 17:37:12 +01:00
Ovahlord
cf90976f29
Core/Spells: corrected the periodic damage bonus amount for Empowered Shadow gained from Shadow Orbs
2019-11-21 09:53:24 +01:00
Ovahlord
6a0a78d047
Scripts/TotT: mark the Ozumat vehicle passenger as active as well to keep the AI active while outside of the default cell range
2019-11-19 18:57:20 +01:00
Ovahlord
ab963266f2
Scripts/TotT: fixed Lady Naz'jar's Waterspout behaivior and keep her victim during her shield phase
2019-11-19 18:33:25 +01:00
Ovahlord
c66cbfbde4
Core/Spells:
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* fixed Searing Flames talent
* fixed Improved Lava Lash talent
2019-11-19 16:50:06 +01:00
Ovahlord
ab062d8912
Core/Spells: updated Templar's Verdict spell script to new model and handle the damage bonus correctly
2019-11-19 15:15:45 +01:00
Ovahlord
960174f69f
Scripts/GB: remove spellclick flag from battered red drakes after ejecting their player
2019-11-19 13:35:00 +01:00
Ovahlord
c31a6ce53e
Scripts/TotT: make the tentacle doors far visible as their default visibility is too low
2019-11-17 17:14:35 +01:00
Ovahlord
3c39e88d50
Core/Spells: Windfury weapon should cause three additional attacks instead of one
2019-11-16 16:33:57 +01:00
Ovahlord
20232c9cd8
Core/Spells: improved Fulmination damage effect handling and fixed logic mistakes within the calculation
2019-11-16 15:09:59 +01:00
Ovahlord
ef544f5c66
Scripts/BWD: removed a debug message from last commit
2019-11-16 09:34:14 +01:00
Ovahlord
31eaee3f9a
Scripts/BWD: Onyxia's pre fight periodic effect will no longer hit players outside of her transport
2019-11-16 08:38:04 +01:00
Ovahlord
a0b31648ff
Scripts/BWD: corrected Nefarian's reset behaivior
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* the elevator will now always be raised up again when resetting the encounter
* Onyxia and Nefarian will be spawned ready accordingly
2019-11-16 07:20:10 +01:00
Ovahlord
c00736ed71
Scripts/BWD: corrected timer between Magmaw eating his victim and performing a Massive Crash
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* move ejecting pincer passengers to spell script and use the correct spell for it
2019-11-15 11:35:05 +01:00
Ovahlord
945a0de04e
Core/Items: Heart of Ignacious active effect will now multiply its base amount with the amount of Heart's Revelation stacks
2019-11-15 08:57:08 +01:00
Ovahlord
54bdb57f03
Scripts/BWD: Nefarian will now enter phase three on normal difficulty only when all Chromatic Prototypes are dead
2019-11-14 20:31:51 +01:00
Ovahlord
3d85b7805d
Scripts/BWD: finished Nefarian's End encounter implementation
2019-11-14 20:11:59 +01:00
Ovahlord
f383001325
Scripts/BWD: remove Dominion and Explosive Cinders uppon wipe or kill
2019-11-14 17:53:34 +01:00
Ovahlord
78b633e7c1
Scripts/BWD: added berserk timer to Nefarian
2019-11-14 17:50:49 +01:00
Ovahlord
8c93ba0817
Scripts/BWD: fixed an issue in Nefarian's Shadowblaze periodic handling that was causing the 2nd and all following Shadowblaze Sparks being delayed further than intended
2019-11-14 17:46:38 +01:00
Ovahlord
3284324984
Scripts/BWD:
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* added warning texts for Onyxia's Electrical Charge levels
* update Onyxia's power level only when her own periodic aura ticks instead of updating it as well when Nefarian's aura kicks in
2019-11-14 17:30:56 +01:00
Ovahlord
4b11dd193f
Scripts/BWD: scripted heroic abilities for Nefarian's End encounter
2019-11-14 16:47:07 +01:00
Ovahlord
803a7e8f90
Core/Spells:
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* use a proper method for handling SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
* updated Lava Lash damage bonus formular to work with new weapon effect handling
2019-11-12 15:55:56 +01:00
Ovahlord
acd4639709
Scripts/BWD: more work on Nefarian's End encounter
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* Nefarian will now enter phase three when the first Chromatic Prototype has died
* Onyxia can no longer die before Nefarian has landed in phase one
* inital work on the Shadowblaze Flame spreading
* implement achievement 'Keeping it in the Family
2019-11-12 01:58:12 +01:00