Vincent-Michael
0bebf40fe7
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Handlers/NPCHandler.cpp
2013-06-11 22:07:11 +02:00
Shauren
9ec22fffa0
Core/Objects: Object scale will now also affect bounding radius and combat reach fields
2013-06-11 17:28:16 +02:00
Vincent-Michael
cd24f8521c
Core/Gossip: Revert unlearn and dual spec gossip stuff in c238cae7d0
2013-06-08 20:51:39 +02:00
Shauren
88bbff2236
Core/Creatures
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* Refactored setting movement flags into separate method
* Falling creatures are no longer treated as flying for movement flag setting purposes
2013-06-07 16:05:39 +02:00
Malcrom
c238cae7d0
Core: Remove some no longer needed gossip code.
2013-06-03 22:33:26 -02:30
Shauren
adb78862da
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/scripts/Commands/cs_misc.cpp
2013-05-30 20:57:07 +02:00
Spp
9664c0ab5c
Core/Misc: Another batch of fixes for issues found by static analysis
2013-05-30 13:18:29 +02:00
Spp
86afccc8ff
Merge branch 'master' into 4.3.4 (Only the Logging System One)
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Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
2013-05-21 09:55:09 +02:00
Spp
d1677b2db0
Core/Logging: Performance-related tweaks to logging system
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All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
2013-05-13 15:07:36 +02:00
Shauren
12a828fdbc
Core/Movement
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* Implemented a generic way of sending movement packets depending on who controls the unit (player or server controlled)
* Added possibility to specify extra elements in movement packets (such as speed, extra passenger guid, collision height and similar) without having to add a special element only for these
* Removed Unit::SendMovementFlagUpdate as it was something working only in 3.3.5a and earlier (no serverside HEARTBEAT opcode exists now)
2013-04-09 17:24:39 +02:00
Vincent_Michael
41822a8ed3
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellInfo.h
2013-03-20 22:07:56 +01:00
Spp
69e81d46b1
Core/Misc: Define multiple functions const (+ code cleanup here and there)
2013-03-20 14:20:17 +01:00
Spp
b4ee55dd05
Core/Misc: Do not use singleton when calling to static function ChooseDisplayId (and remove unused parameter)
2013-03-20 14:20:17 +01:00
Vincent_Michael
556694b40b
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-03-13 23:20:04 +01:00
Shauren
2c169bcca5
Core/Vehicles
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* Fixed crash happening when passenger died on vehicle he was controlling
* Fixed crash happening if vehicle control aura was removed before passenger is fully added to vehicle
Closes #7160
2013-03-13 11:34:58 +01:00
Vincent_Michael
a9b740ab74
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/shared/Packets/ByteBuffer.h
2013-03-10 01:08:55 +01:00
Nefarion
49fd11ab5a
First step of comment style refactoring to doxygen-style.
2013-03-08 21:55:37 +01:00
Vincent_Michael
7ce02e7900
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/CharacterHandler.cpp
2013-03-04 19:09:57 +01:00
QAston
9fd6b7ee01
Core/Entities: Move complex function implementations from Creature.h to Creature.cpp
2013-03-04 12:41:17 +01:00
Spp
03505a3a42
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/World/World.cpp
src/server/game/World/World.h
src/server/scripts/Commands/cs_reload.cpp
2013-02-27 04:08:19 +01:00
Nay
4ea31ce886
Core&SQL: Fix typos (RBAC and equips related)
2013-02-26 23:49:21 +00:00
Vincent_Michael
2672d13443
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-02-22 23:10:30 +01:00
Shauren
0ef974a9de
Core/Creatures: Set hover movement flag if bytes1 have hover flag and creature cannot fly
2013-02-22 01:21:49 +01:00
Vincent_Michael
c0c2e533a9
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Handlers/MiscHandler.cpp
2013-02-21 00:45:02 +01:00
Nay
65258666e0
Core/NPCs: Fix some equipment issues introduced with 028c72a9f2
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Also changed equips defaults to 0 (no equipment) instead of 1.
It seems that some parts of the original commit were reverted locally, my bad.
2013-02-20 01:17:27 +00:00
Vincent_Michael
71eaceae5d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Weather/Weather.h
src/server/shared/Database/Implementation/WorldDatabase.cpp
src/tools/CMakeLists.txt
2013-02-18 18:51:52 +01:00
Nay
028c72a9f2
Core/NPCs: Refactor equipments
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- creature_template.equipment_id deleted
- creature_equip_template.entry == creature_template.entry
- id field added to creature_equip_template -> PK(entry, id)
- id field in creature_equip_template starts at 1
- creature.equipment_id references id of creature_equip_template
- creature.equipment_id = 0 means no equipment at all (default 1)
- creature.equipment_id = -1 means pick a random equipment from creature_equip_template
- add equipment info to .npc info command
While table creature_equip_template got bigger in size, this system is easier to mantain and allows creatures to have a random template from a group of equipments
2013-02-18 12:24:18 +00:00
Machiavelli
01fbbf3b93
Core/Vehicles: Refactor some parts of vehicle system
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- Fix a few crashes:
Closes #9235
- Simplify and get rid of lots of redundant and silly code
- Optimisations in Unit::ChangeSeat
- More documentation
2013-02-18 00:39:58 +01:00
Vincent_Michael
6beda05e3d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/World/World.h
2013-02-15 14:23:21 +01:00
Shauren
944d7290ad
Core/Loot: Minor change to previous commit, thanks Vincent_Michael for reminding me about this method in Map class
2013-02-14 11:41:20 +01:00
Vincent_Michael
3c5bf554ff
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-02-13 21:48:09 +01:00
Shauren
ca280dbe05
Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficulties and 1 everywhere else (non-raid or 10 man)
2013-02-13 20:24:23 +01:00
Nay
1b180e683e
Core&DB/Trainers: Remove trainer_spell from creature_template since it is not longer necessary on Cata
2013-01-29 02:25:24 +00:00
Spp
0e8011657d
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
2013-01-16 15:29:41 +01:00
Aokromes
134785f7f1
Core/Log: Change an error to contain DB table guid instead of low guid
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2013-01-16 01:17:13 +00:00
Spp
aed36a8375
Merge branch 'master' into 4.3.4
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Conflicts:
dep/libmpq/CMakeLists.txt
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Item/ItemPrototype.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.h
src/server/game/World/World.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/server/shared/Database/Implementation/WorldDatabase.cpp
2013-01-02 13:30:51 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
...
Happy new year.
2013-01-01 00:41:01 +01:00
Subv
7ceb7c8b81
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
2012-12-29 15:28:53 -05:00
Subv
3d3a8107e0
Core/Entities: Account for creatures that are spawned below ground level when adding flying flags. (Triggers, mostly)
2012-12-29 14:23:23 -05:00
therzok
5c8c458d60
*Fixing a typo.
2012-12-29 21:14:12 +02:00
Vincent_Michael
ae47b641e1
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-12-29 15:33:57 +01:00
Subv
3ad9dafdb6
Core/Entities: Update movement flags for flying/swimming creatures on Creature::Update
2012-12-29 04:01:55 +01:00
Vincent_Michael
cb5687f583
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Creature/Creature.cpp
2012-12-27 19:52:01 +01:00
Subv
873aa5f2a7
Core/Movement: Do not set movement flags for creatures based only on their InhabitType, check if they are actually on air/water. newline. Should allow us to fix some problems on ICC and the mmaps branch.
2012-12-27 19:31:34 +01:00
Spp
a227a34947
Merge branch 'master' into 4.3.4
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Conflicts:
src/server/game/AI/CoreAI/PetAI.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/EasternKingdoms/stormwind_city.cpp
2012-12-17 12:13:51 +01:00
click
aa3980c744
Core: Remove tabs, fix whitespace and fix nonPCH properly (5am, too late for this stuff...)
2012-12-17 05:39:04 +01:00
thesensei
ed4bf13c44
Core/Creature: Update template - reinitialize spell bar for vehicles
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* update template didn't change spell bar for players if on vehicle that updates it's template, initialize spells was needed
* combined with faction changing, since when update is called player faction is ignored and it should be changed to his (based on sniffs)
* the idea of this automated check inside fix SAI problems mainly, because there you have nothing to use to reinitialize the bar - closes #5254
2012-12-17 02:54:59 +02:00
CeIa
b87cc31106
Scripts/Events/Achievement: fix 'Out With It'
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Credits to @darkman1983
Closes #8211
Closes #8126
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-14 01:23:53 +00:00
MrSmite
777b287dff
PetAI - Overhaul / bug fix
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* Aggressive pets now use aggro radius check based on level diff of target
* Aggro radius limited to max 45 yards (per wowwiki)
* Pets no longer "dance" when fighting a creature
* Pets returning will defend themselves (if not passive) if owner didn't click "follow"
* Pets at stay will properly pick up their owner's attackers that pass within range
* Fix "no empty line at end of file" warning in PetAI
* Fix typo in GetAggroRange()
* Fix spell "Eyes of the Beast" - player can move pet freely
* Code style cleanup
* Update commit comment
Closes #8398 , #7455
2012-12-07 22:13:57 -05:00
Spp
404129963c
Merge branch 'master' into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Chat/ChatLink.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/ArenaTeamHandler.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/Spline/MoveSpline.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Movement/Spline/MovementUtil.cpp
src/server/game/Reputation/ReputationMgr.cpp
src/server/game/Spells/Auras/SpellAuraDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Commands/cs_disable.cpp
src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/redridge_mountains.cpp
src/server/scripts/EasternKingdoms/stormwind_city.cpp
src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/ungoro_crater.cpp
src/server/shared/Packets/ByteBuffer.h
src/tools/map_extractor/dbcfile.h
2012-11-27 14:15:12 +01:00