Aokromes
1c6021ba96
Core/AI: Factory functions cleanup
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- Get rid of fugly void pointers
- Streamlined AI selection code, using Permissible as it should've been instead of harcoded checks on the selector code
- Moved IdleMovementGenerator singleton to factory code
2017-06-01 13:22:24 +02:00
Ryan
1442984686
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2017-05-28 19:10:00 +01:00
Aokromes
f0e36b0863
Core/Defines: define faction templates and replace magic numbers from scripts
2017-05-23 14:37:54 +02:00
Ryan
20726edec2
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2017-05-19 23:49:46 +01:00
Aokromes
0fbcdca05e
Core/Collision: Replaced phasemask with proper phases in GameObject c…
...
…ollision calculation
2017-05-06 01:55:17 +02:00
ariel-
938f43302c
Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
2017-05-04 02:34:25 +01:00
Aokromes
c015a5cf10
Core/Misc: camelize GetFaction/SetFaction properly
2017-05-02 02:02:31 +02:00
roc13x
e4bfd0aa05
Corrected doors and buttons without autoclose time after recent changes
2017-04-19 18:30:32 +01:00
Aokromes
adae2fec26
Ensure that all actions are compared to fixed point in time (ie. world update start)
2017-04-14 15:02:49 +02:00
Aokromes
4e4f82a3e7
more fix
2017-04-05 02:55:44 +02:00
Aokromes
0decba0ad7
compile fix
2017-04-02 08:15:30 +02:00
Aokromes
9b378447f8
Core/Entities: GameObjectDespawn packet is only sent for GameObjects
2017-04-02 07:57:21 +02:00
Aokromes
2f1d6d5597
Core/Scripts: Fix a logic fail that overriden the script of an entity…
...
… that changed entry
2017-04-01 07:11:25 +02:00
Aokromes
47961b7888
typo fix
2017-03-25 10:33:20 +01:00
Aokromes
55914733a0
Core/Scripts: Add support for spawn specific C++ scripts
...
By Krudor.
2017-03-25 10:27:51 +01:00
xinef1
206fddf129
Core/GameObject: regenerate GO loot if respawn time passed since last loot generation time and not all items were taken ( #19101 )
2017-03-03 01:31:44 +01:00
xinef1
62111a8c4a
Core/SmartAI: Various fixes and extensions for smart scripts: ( #18673 )
...
- Possible crashes fixed
- Memory leak fixed
- Implemented checking of vehicle conditions
- Extended eventphasemask to 12 bits (sql required to change DB field type)
- SMART_EVENT_GOSSIP_HELLO - added possibility to detect for gameobject reportUse call
- Renamed action SMART_ACTION_SET_FLY to SMART_ACTION_SET_DISABLE_GRAVITY (to reflect actual functionality)
- Added targetsLimit to action SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAST to limit max amount of targets (selected randomly)
- Action SMART_ACTION_TALK corrected to always work as intended
- Properly call GroupEventHappens in action SMART_ACTION_CALL_GROUPEVENTHAPPENS if invoker was charmed or owned by the player
- Properly utilize followAngle in action SMART_ACTION_FOLLOW (db orientation should be in degrees), but keep backward compatibility
- Added action SMART_ACTION_SET_CAN_FLY (119) 0/1
- Added action SMART_ACTION_REMOVE_AURAS_BY_TYPE (120) AuraType, can be used to exit vehicle for example
- Added action SMART_ACTION_SET_SIGHT_DIST (121) sightDist
- Added action SMART_ACTION_FLEE (122) fleeTime
- Added action SMART_ACTION_ADD_THREAT (123) +threat, -threat
- Added action SMART_ACTION_LOAD_EQUIPMENT (124) equipmentId
- Added action SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT (125) minId, maxId
- Added action SMART_ACTION_REMOVE_ALL_GAMEOBJECTS (126), removes all owned gameobjects
- Added action SMART_ACTION_STOP_MOTION (127), stopMoving, movementExpired
- Extended target SMART_TARGET_HOSTILE_SECOND_AGGRO with following parameters maxdist, playerOnly, powerType + 1
- Extended target SMART_TARGET_HOSTILE_LAST_AGGRO with following parameters maxdist, playerOnly, powerType + 1
- Extended target SMART_TARGET_HOSTILE_RANDOM with following parameters maxdist, playerOnly, powerType + 1
- Extended target SMART_TARGET_HOSTILE_RANDOM_NOT_TOP with following parameters maxdist, playerOnly, powerType + 1
- Extended target SMART_TARGET_THREAT_LIST with maxdist
- Extended target SMART_TARGET_OWNER_OR_SUMMONER to be able to get charmer/owner of current owner
- Added new target SMART_TARGET_FARTHEST with maxDist, playerOnly, isInLos restrictions
- Added SpellHit hook to GameObjectAI and extended SmartGameObjectAI to call SMART_EVENT_SPELLHIT when gameobject is hit by spell
- Call GameObjectAI Reset hook on gameobject respawn (for ex. to reset one time events in smart scripts)
- Fixed some logic errors in code
- SmartAI Escorts properly despawn escortee if no players are in range
- Disable Evading while charming creature with SmartAI
- Don't call SMART_EVENT_RESPAWN for dead units before they actually respawn
- Don't call SMART_EVENT_RESPAWN for not spawned gameobjects
- Properly call SMART_EVENT_RESPAWN for gameobject respawn
- Allow action SMART_ACTION_SET_IN_COMBAT_WITH_ZONE to utilize targetlist
- Allow action SMART_ACTION_CALL_FOR_HELP to utilize targetList
- Allow action SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL to utilize targetList
- Allow action SMART_ACTION_SET_VISIBILITY to utilize targetList
- Allow action SMART_ACTION_SET_ACTIVE to utilize targetList
- Allow action SMART_ACTION_ATTACK_START to select random attack target instead of first on the list
- Allow gameobjects to summon gameobjects with action SMART_ACTION_SUMMON_GO
- Properly store action invokers for action SMART_ACTION_WP_START, if no player invokers are found, distance despawn check won't be used
- Allow action SMART_ACTION_WP_RESUME to compensate for the state the unit actually is in (eg. combat)
- Allow action SMART_ACTION_MOVE_TO_POS to select random of the avaiable targets, not only the first one.
- Allow action SMART_ACTION_MOVE_TO_POS to utilize x, y, z parameters as an offset to calculated coordinates
- Action SMART_ACTION_RESPAWN_TARGET should never modify respawntime of already spawned gameobjects, use dedicated function
- Properly delete ontime events created by SMART_ACTION_CREATE_TIMED_EVENT
- If action could not be started because conditions were not satisfied, do not recalculate the waittime to action repeattime, use smaller value to recheck more frequently
- Allow target SMART_TARGET_CLOSEST_PLAYER to be used by gameobjects
- Allow target SMART_TARGET_OWNER_OR_SUMMONER to be used by gameobjects
- Fixed SMART_EVENT_COUNTER_SET to be only called for the id that was incremented
- Changed the way counters work
- Protect PhaseInc from surpassing maximum phase
- Added loading checks for missing NON_REPEATABLE flag if no repeatmin, repeatmax is set
- Added spell validation for SMART_ACTION_CROSS_CAST
2017-02-19 09:10:29 +01:00
xinef1
2c05a59815
Core/Misc: Fix various crashes, also related to multithreading ( #19012 )
...
* When iterating groups we have to either do it not in multithreaded context (map updates) or start with checking maps (they are guaranteed to change in single thread update).
* Properly clear ComboPoint references on player remove
* remove some possible references item may have when it is deleted during save.
* Also clear all hostile references when unit is removed from map.
2017-02-05 01:58:11 +01:00
Aokromes
8bb777ef5c
Few small optimizations here and there
2017-02-01 16:51:21 +01:00
Aokromes
719a317a67
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
ariel-
b1b31fd685
Core/Gameobject: fixed sometimes not found linked trap
...
Closes #18256
2016-11-27 01:39:22 +01:00
ariel-
b6f8ecbefc
Core/GameObject: use a friendly trigger for positive spells.
...
Fixes an issue with Skadi Harpoons.
Note to self: should actually implement GameObject casting already :/
2016-11-15 05:48:22 +01:00
ariel-
03c3279395
Core/Gameobject: remove immune flags from trigger used to cast GO spells
...
Spells were failing flags check in Unit::_IsValidAttackTarget
Closes #18206
2016-11-10 23:42:29 +01:00
Aokromes
94ca5c157a
Core/Gameobject: Build fix
2016-11-02 07:26:46 +01:00
Aokromes
6d49df2635
Core/GameObject: added possibilty for gameobjects to contain money loot
2016-11-02 05:47:52 +01:00
Aokromes
1659ea03cf
Core/GameObject: spawn linked traps at gameobject creation instead of…
...
… using DB spawns.
2016-11-02 04:01:09 +01:00
Aokromes
065b6fdc2c
Core/GameObjects: Handle despawning and respawning of nearby linked t…
...
…raps on gameobject despawn and respawn
2016-11-02 03:27:25 +01:00
Shauren
93fd8f2511
Core/GameObjects: Fixed Frozen Trap target selection
...
Closes #14238
Closes #17517
2016-11-02 03:23:23 +01:00
jackpoz
71d4d34d33
Scripts/ICC: Fix chest loot exploit
...
Fix an exploit at chest loot bosses Valithria and Deathbringer that allowed the first played to hit them to leave party at low hp % and loot the whole chest alone, without the party being able to loot anything.
2016-09-25 10:10:57 +02:00
SnapperRy
aeae738b37
Core/Fishing: ignore required skill when fishing in pools.
2016-09-14 14:32:50 +02:00
ariel-
a6ab7196ca
Core/GameObject: save spawn GOState and reset to it instead of toggling from whatever current state we have
...
Prevents exploit of SMART_ACTION_ACTIVATE_GOBJECT
2016-08-28 10:35:12 +02:00
treeston
7b036961f3
AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAST that allows specific triggered flags to be set (rather than all-or-nothing). Ignored if SMARTCAST_TRIGGERED is not set.
2016-08-20 06:19:54 +02:00
Naios
e23d063f5a
Core/Game: Rewrote the ScriptMgr to support script reloading.
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* Finally this commit enables dynamic script hotswapping
and finished the PR #15671 .
* Split the storage layout to use optimized storages
for database bound and unbound scripts.
* Add several unload workers to reload scripts correctly
-> Requires further investigation.
* Fixes memory leaks in ScriptMgr when dropping invalid scripts.
* Fixes VehicleScripts
* Makes OutdoorPvP scripts reloadable
* Makes InstanceMapScripts reloadable
* Makes CommandScripts reloadable
2016-08-10 08:40:44 +02:00
ariel-
7c58e4cc08
Core/GameObject: misc type mismatch
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(cherry picked from commit 4baa7f443a26df36ced18f96f28c64f1920514eb)
2016-08-01 01:29:58 -03:00
ariel-
30d4f70533
Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
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- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
(cherry picked from commit 62bfee37cb21584cef631dda428feaf5eb829cda)
Conflicts:
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
2016-08-01 01:23:47 -03:00
Aokromes
b51adac24c
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f )
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cmangos/mangos-wotlk@0fe88f3 : [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb7 : [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c : [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951 : [11807] Add gameobject_addon table
2016-07-30 15:51:23 +02:00
SnapperRy
0b62ea5f24
Core/Fishing: update fishing skill regardless of success or failure (junk items fished) ( #17504 )
2016-07-20 18:40:59 +02:00
Shauren
05f11a46ba
build fix
2016-07-20 16:05:51 +02:00
treeston
35596cee5c
Too many damn stars in that damn argument list.
2016-07-20 10:46:50 +02:00
treeston
dbd1d58f9d
Creature/CreatureAI:
...
- Default range for DoZoneInCombat: 50.0f -> 250.0f.
- Add optional second arg to SummonList::DoZoneInCombat to specify range.
- Also a bunch of random NULL -> nullptr cleanup.
2016-07-20 10:39:10 +02:00
Shauren
a7f68c489a
Properly rename the stand state method...
2016-05-12 08:27:48 +02:00
Shauren
a12493fd84
Core/Misc: Renamed getStandState to minimize differences between branches
2016-05-12 08:27:29 +02:00
ariel-
8bc477a2de
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Conflicts:
sql/base/characters_database.sql
sql/updates/world/2016_01_26_00_world.sql
sql/updates/world/2016_01_31_00_world.sql
sql/updates/world/2016_02_07_00_world.sql
src/server/authserver/Server/AuthSession.cpp
src/server/database/Database/Implementation/LoginDatabase.cpp
src/server/database/Database/Implementation/LoginDatabase.h
src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
src/server/game/AI/ScriptedAI/ScriptedCreature.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Chat/Chat.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Networking/AsyncAcceptor.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/adt.h
src/tools/mmaps_generator/MapBuilder.cpp
2016-02-21 07:02:53 -03:00
Nyeriah
6904073c9c
Core/GameObject: Also send EventInform() calls for GAMEOBJECT_TYPE_CAMERA
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- This allows object and zone AI to process events called by camera objects as well (previously only possible through event_scripts)
Closes #16506
2016-02-09 23:12:17 -02:00
treeston
cd625a12e2
Player/Quest: Credit group for gameobject activation if they are in proximity.
2016-01-21 00:00:33 +01:00
ariel-
ccac1f504f
Fix compile and travis errors
2016-01-15 01:37:43 -03:00
ariel-
e34e3f379f
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Conflicts:
.travis.yml
CMakeLists.txt
README.md
dep/libmpq/CMakeLists.txt
doc/UnixInstall.txt
revision_data.h.in.cmake
sql/base/auth_database.sql
sql/base/characters_database.sql
sql/base/dev/world_database.sql
sql/old/3.3.5a/auth/59_2015_11_07/2015_08_21_00_auth.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_01_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_16_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_00_world_2015_07_18_04.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_20_02_world_2015_07_19_35.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_21_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_06_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_07_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_06_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_01_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_03_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_04_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_09_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_23_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_27_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_01_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_03_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_03_05_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_06_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_01_world_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_05_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_16_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_05_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_21_00_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_00_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_01_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_02_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_03_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_04_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_06_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_07_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_03_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_04_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_05_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_01_world.sql
sql/updates/world/2015_07_14_02_world.sql
sql/updates/world/2015_07_14_03_world.sql
sql/updates/world/2015_07_14_04_world.sql
sql/updates/world/2015_07_14_05_world.sql
sql/updates/world/2015_07_15_00_world.sql
sql/updates/world/2015_07_15_01_world.sql
sql/updates/world/2015_07_15_02_world.sql
sql/updates/world/2015_07_16_00_world.sql
sql/updates/world/2015_07_17_00_world.sql
sql/updates/world/2015_07_17_01_world.sql
sql/updates/world/2015_07_17_02_world.sql
sql/updates/world/2015_07_17_03_world.sql
sql/updates/world/2015_07_17_04_world.sql
sql/updates/world/2015_07_18_00_world.sql
sql/updates/world/2015_07_18_01_world.sql
sql/updates/world/2015_07_19_01_world.sql
sql/updates/world/2015_07_19_02_world.sql
sql/updates/world/2015_07_19_03_world.sql
sql/updates/world/2015_07_19_04_world.sql
sql/updates/world/2015_07_19_05_world.sql
sql/updates/world/2015_07_21_00_world.sql
sql/updates/world/2015_07_24_00_world.sql
sql/updates/world/2015_07_24_01_world.sql
sql/updates/world/2015_07_24_02_world.sql
sql/updates/world/2015_07_24_03_world.sql
sql/updates/world/2015_07_24_04_world.sql
sql/updates/world/2015_07_24_06_world.sql
sql/updates/world/2015_07_24_07_world.sql
sql/updates/world/2015_07_25_00_world.sql
sql/updates/world/2015_07_25_01_world.sql
sql/updates/world/2015_07_25_02_world.sql
sql/updates/world/2015_07_25_03_world.sql
sql/updates/world/2015_07_25_04_world.sql
sql/updates/world/2015_07_26_00_world.sql
sql/updates/world/2015_07_26_04_world.sql
sql/updates/world/2015_07_26_05_world.sql
sql/updates/world/2015_07_26_06_world.sql
sql/updates/world/2015_07_27_00_world.sql
sql/updates/world/2015_07_27_01_world.sql
sql/updates/world/2015_07_28_02_world.sql
sql/updates/world/2015_07_28_03_world.sql
sql/updates/world/2015_08_13_00_world.sql
sql/updates/world/2015_08_13_01_world.sql
sql/updates/world/2015_08_13_02_world.sql
sql/updates/world/2015_08_13_03_world.sql
sql/updates/world/2015_08_13_04_world.sql
sql/updates/world/2015_08_21_00_world.sql
sql/updates/world/2015_08_21_01_world.sql
sql/updates/world/2015_08_21_02_world.sql
sql/updates/world/2015_08_23_00_world.sql
sql/updates/world/2015_08_25_00_world.sql
sql/updates/world/2015_08_25_01_world.sql
sql/updates/world/2015_08_26_00_world.sql
sql/updates/world/2015_08_26_01_world.sql
sql/updates/world/2015_08_27_00_world.sql
sql/updates/world/2015_08_29_02_world.sql
sql/updates/world/2015_08_29_03_world.sql
sql/updates/world/2015_08_29_04_world.sql
sql/updates/world/2015_09_01_00_world_335.sql
sql/updates/world/2015_09_05_00_world.sql
sql/updates/world/2015_09_05_01_world.sql
sql/updates/world/2015_09_06_00_world.sql
sql/updates/world/2015_09_08_01_world.sql
sql/updates/world/2015_09_08_02_world.sql
sql/updates/world/2015_09_11_00_world_from_335.sql
sql/updates/world/2015_09_11_01_world_from_335.sql
sql/updates/world/2015_09_11_02_world_from_335.sql
sql/updates/world/2015_09_11_03_world_from_335.sql
sql/updates/world/2015_09_11_04_world_from_335.sql
sql/updates/world/2015_09_11_05_world_from_335.sql
sql/updates/world/2015_09_11_06_world_from_335.sql
sql/updates/world/2015_09_11_07_world_from_335.sql
sql/updates/world/2015_09_11_08_world_from_335.sql
sql/updates/world/2015_09_11_09_world_from_335.sql
sql/updates/world/2015_09_11_10_world_from_335.sql
sql/updates/world/2015_09_11_11_world_from_335.sql
sql/updates/world/2015_09_11_12_world_from_335.sql
sql/updates/world/2015_09_11_13_world_from_335.sql
sql/updates/world/2015_09_11_16_world_from_335.sql
sql/updates/world/2015_09_11_17_world_from_335.sql
sql/updates/world/2015_09_11_18_world_from_335.sql
sql/updates/world/2015_09_11_21_world_from_335.sql
sql/updates/world/2015_09_11_40_world_from_335.sql
sql/updates/world/2015_09_11_41_world_from_335.sql
sql/updates/world/2015_09_11_43_world_from_335.sql
sql/updates/world/2015_09_11_51_world_from_335.sql
sql/updates/world/2015_09_11_52_world_from_335.sql
sql/updates/world/2015_12_14_00_world.sql
sql/updates/world/2016_01_01_00_world.sql
sql/updates/world/2016_01_01_01_world.sql
src/common/Common.h
src/common/Cryptography/Authentication/AuthCrypt.cpp
src/common/Cryptography/Authentication/AuthCrypt.h
src/common/Cryptography/HMACSHA1.cpp
src/common/Cryptography/HMACSHA1.h
src/server/database/Database/Implementation/CharacterDatabase.cpp
src/server/database/Database/Implementation/CharacterDatabase.h
src/server/database/Database/Implementation/LoginDatabase.cpp
src/server/game/AI/SmartScripts/SmartScript.cpp
src/server/game/AI/SmartScripts/SmartScript.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/BattlegroundQueue.cpp
src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Chat/Chat.h
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/ObjectGuid.cpp
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Transport/Transport.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Events/GameEventMgr.cpp
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Grids/GridDefines.h
src/server/game/Grids/ObjectGridLoader.cpp
src/server/game/Groups/Group.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Handlers/TaxiHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Maps/Map.cpp
src/server/game/Maps/Map.h
src/server/game/Maps/MapInstanced.cpp
src/server/game/Maps/MapManager.h
src/server/game/Maps/TransportMgr.cpp
src/server/game/Maps/TransportMgr.h
src/server/game/Miscellaneous/Language.h
src/server/game/Movement/Waypoints/Path.h
src/server/game/OutdoorPvP/OutdoorPvP.cpp
src/server/game/OutdoorPvP/OutdoorPvP.h
src/server/game/Pools/PoolMgr.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Scripting/MapScripts.cpp
src/server/game/Scripting/ScriptMgr.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellHistory.cpp
src/server/game/Spells/SpellHistory.h
src/server/game/Spells/SpellInfo.cpp
src/server/game/Spells/SpellInfo.h
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/Tools/PlayerDump.h
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_npc.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Commands/cs_ticket.cpp
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/World/duel_reset.cpp
src/server/scripts/World/npc_taxi.cpp
src/server/shared/Containers.h
src/server/shared/Dynamic/TypeContainer.h
src/server/shared/Dynamic/TypeContainerFunctions.h
src/server/shared/Dynamic/TypeList.h
src/server/shared/Packets/WorldPacket.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/loadlib.cpp
src/tools/map_extractor/loadlib/loadlib.h
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/adtfile.cpp
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/vmapexport.cpp
src/tools/vmap4_extractor/wdtfile.cpp
src/tools/vmap4_extractor/wdtfile.h
src/tools/vmap4_extractor/wmo.cpp
2016-01-15 00:15:35 -03:00
ariel-
d04d14e34d
Update copyright note for 2016
2016-01-11 23:27:45 -03:00
pete318
6664a3acc3
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
...
(cherry picked from commit b1032ed620 )
Conflicts:
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/GameObject/GameObject.h
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Mails/Mail.h
src/server/game/Maps/Map.cpp
src/server/game/Maps/TransportMgr.cpp
src/server/game/Maps/TransportMgr.h
src/server/game/OutdoorPvP/OutdoorPvP.h
2016-01-11 01:50:53 -03:00
ariel-
b3ea9fbbe5
Map local guids 6.x -> 4.3.4
...
Ported the following commits:
https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
2016-01-11 01:50:45 -03:00