Commit Graph
13828 Commits
Author SHA1 Message Date
treeston 3755efcb8e Core/ObjectMgr: I knew I missed something. 2016-08-20 11:10:02 +02:00
treeston 3d9a11d744 Core/ObjectMgr: Follow up on 628792f to remove some superfluous warnings. 2016-08-20 11:03:12 +02:00
Chaouki Dhib c152bbe17d Core/Spells: Fixed extended spell range while moving Closes #17818 (#17824)
Cherry pick of https://github.com/TrinityCore/TrinityCore/commit/10e0f4ff8faa007b4c0c247a9368a746da7b7b0c
Closes https://github.com/TrinityCore/TrinityCore/issues/17818
2016-08-20 06:23:00 +02:00
treeston 190ef9fc54 Pet/DK: Make Risen Ghoul and Bloodworms no longer suicidally charge into not-yet-engaged mob packs. 2016-08-20 06:22:42 +02:00
treeston 5b819fa0f1 AI/SmartScripts: SMART_ACTION_ADD_QUEST -> SMART_ACTION_OFFER_QUEST. Open quest offer instead of adding straight to log - old behavior can be requested using action_param2. Closes #17735. 2016-08-20 06:22:19 +02:00
ariel- dbe992b25b Core/ObjectMgr: added some more sanity checks to creature templates
- Extra: throwed semicolons around
- Clarified meaning for a vehicleId check (what it said didn't correspond to what was actually checked)
2016-08-20 06:20:11 +02:00
treeston 7b036961f3 AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAST that allows specific triggered flags to be set (rather than all-or-nothing). Ignored if SMARTCAST_TRIGGERED is not set. 2016-08-20 06:19:54 +02:00
treeston 0e47f961c9 AI/SmartScripts: Add SMART_ACTION_DISABLE_EVADE (117). 2016-08-20 06:19:41 +02:00
treeston c2fd73c95d Core/SmartScripts: Add SMART_TARGET_LOOT_RECIPIENTS. Does what it says on the tin.
Use this new target type to fix The Rider of Blood, The Rider of Frost, The Rider of the Unholy. Closes #17817.
2016-08-20 06:19:26 +02:00
Aokromes 8d12a82f5b Core/Player: readd player to battleground after a login (but only after adding it to map, preventing a crash). 2016-08-20 06:18:56 +02:00
jackpoz bb2db482da Revert "Core/Battlegrounds: Properly readd player to Battleground containers after a login."
This reverts commit fbc521084cdd57d8e33071961aa3100e0fab2596.
Fixes #17810
2016-08-20 06:15:27 +02:00
ariel- 2ea1adc544 Core/Globals: delete another synch query using CharacterInfo map 2016-08-18 09:48:01 +02:00
ariel- 9d1fc3e94d Core/World: short circuit setWorldState and avoid a db query in case there's nothing to update really 2016-08-18 09:47:42 +02:00
jackpoz 90b22c6cd4 Core/MMAPs: Update recast
Update recast to recastnavigation/recastnavigation@64385e9
2016-08-18 09:46:18 +02:00
Aokromes 8d720ee52f Core/ObjectAccessor: optimize FindPlayerByName by saving a map of player names to Player 2016-08-18 09:41:38 +02:00
treeston 77e4a1e487 Revert "Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items)."
This reverts commit 63f577a7ef4df2d6ebf90fc137c3cb8902b29d0a.

See discussion in commit comments.
2016-08-16 23:34:40 +02:00
treeston 0ffd02f540 Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items). 2016-08-16 15:35:01 +02:00
Aokromes 80eeea4f85 Core/PlayerDump: add missing character_queststatus_* columns to dump 2016-08-16 12:32:59 +02:00
ariel- 4d41ec93a0 Core/Battlegrounds: Properly readd player to Battleground containers after a login.
Closes #16141
2016-08-16 12:30:38 +02:00
ariel- b92ba1e11d Core/Player: Do not kick AFK player from BG if it's a GM 2016-08-16 12:26:54 +02:00
ariel- 30e0460306 Core/Scripts: allow ".debug arena" and ".debug battleground" commands to be issued in the console 2016-08-16 12:26:33 +02:00
Aokromes 375b7a61c4 Core/Units: Fixed melee range check
* Split Spell::CheckRange() into 2 methods since that method had more than one responsibility.
* Moved melee range logic into its own function
* Moved melee range logic method GetMeleeRange from Spell to Unit class. Unit::IsWithinMeleeRange() and Spell::GetMinMaxRange() both use that method.
2016-08-16 12:25:53 +02:00
robinsch c406fb2a73 Core/Spell: Remove all raid auras on party leave (#17663)
Core/Spell: Remove all raid auras on party leave
2016-08-15 00:03:33 +02:00
Aokromes 960c22e602 Core/Scripts: remove script npc_timothy_daniels
The core script `npc_timothy_daniels` is no longer needed,
all the gossip handling is already present in the database.

- remove core script npc_timothy_daniels
- remove ScriptName from c_t entry in DB
2016-08-14 23:57:06 +02:00
Aokromes 34c249458f Fix compile after coding style 2016-08-14 21:04:15 +02:00
Aokromes 6487dd39b3 Core/Entities: 3.3.5a coding style 2016-08-14 20:39:58 +02:00
Aokromes 6443c02225 Compile fix 2016-08-14 20:26:57 +02:00
PORTELAS Michael 6f22ed66c3 Update Player.cpp 2016-08-14 18:04:41 +00:00
PORTELAS Michael 41fbfa3b14 Update Player.cpp 2016-08-14 17:05:08 +00:00
Aokromes 69b8d5be94 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2016-08-14 10:17:14 +02:00
tkrokli d847bcdac4 Core/Scripts: move npc_mortog_steamhead to DB
Move core script npc_mortog_steamhead to database
- script contains gossip handling + 1 condition
- both actions can be handled in DB settings
2016-08-14 10:16:43 +02:00
treeston 1fc6f18024 Entities/Player: Fixed an edge case bug that could cause a character to get stuck in forced recustomization indefinitely if two or more appearance properties were out of bounds. 2016-08-14 10:16:32 +02:00
Aokromes 5b8fa815a7 Core/Worldstates: move WS_ARENA_DISTRIBUTION_TIME declaration 2016-08-14 10:16:08 +02:00
roc13x a54adfd894 Core/Build: Fixed dynamic mode build
Core can now be built in dynamic mode, enabling the hotswap system to be
used.

Hotswap works fine on Windows. Didnt work for me on Debian, the rebuild
and reload process happens but the old version of the module remains for
some reason. Cant figure it out right now
2016-08-13 17:26:30 +01:00
Aokromes 2d46fcbfc8 Core/Quest: Add tooltip for Quest Items that drop from NPCs
Closes #81
2016-08-12 23:03:03 +02:00
Aokromes 31dea6b435 Compile fix 2016-08-12 12:46:28 +02:00
Aokromes e1d34cabc9 Core/Dynamic: Reduce differences between 3.3.5 and 6.x branches
Code functionality shouldn't have been modified.
2016-08-12 12:21:55 +02:00
ForesterDev f59e00b85c Core/Command: Check account password max length 2016-08-12 12:19:19 +02:00
tkrokli c425b91368 Core/Scripts: remove 2 unused scripts (#17759)
These scripts are no longer in use:
- generic_creature
- trigger_death
2016-08-12 12:19:02 +02:00
Aokromes 9b1a7fa73c Core/Arena: Teams don't lose rating after arena draw (#17515)
By Raydor, closes #16865
2016-08-12 12:18:43 +02:00
Aokromes 0852050e68 Core/Logs: Fine tune more logs
And move others to more logical appenders
2016-08-12 12:18:19 +02:00
treeston 9548a8567b Entity/Creature: Fix spawn health, for real this time. Closes #17757. Also for real this time. 2016-08-12 11:59:44 +02:00
treeston 34a8f8473b Entities/Creature: Fix spawn health, fdd78d2 follow-up. Fixes and closes #17757. 2016-08-12 11:59:24 +02:00
Treeston 7d2b1128a6 Core/Creature: Fix health regeneration. Creatures immediately reset to full health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health. (#17756) 2016-08-12 11:53:12 +02:00
Aokromes 6a9c753029 Build fix, this time yes 2016-08-12 07:51:26 +02:00
Aokromes 7ab4915b13 compile fix 2016-08-11 05:05:33 +02:00
Aokromes dfb6ab0eb9 restore code 2016-08-11 04:55:40 +02:00
Aokromes 7d9c4e1421 another missing change 2016-08-11 04:48:25 +02:00
Aokromes decb11702e another missing change 2016-08-11 04:33:29 +02:00
Aokromes 566b08cc73 missing change 2016-08-11 04:07:42 +02:00